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Bungies "Destiny"

post #1 of 4274
Thread Starter 

http://ca.ign.com/articles/2012/11/28/destiny-story-details-concept-art-leaked

 

If you haven't heard, Bungies next big thing had a bunch of info leaked.  Thoughts?  I love the Star Wars tonal comaprisons, and the high concept is actually kind of intriguing.  What is this huge moon thing?  Why is it protecting us?  Why are these monstrous aliens attacking us?  I also like the idea of "knights" and fantasy elements being mixed into my future sci fi. 

post #2 of 4274
Is it going to be "like Star Wars" in the sense that Halo was "like Ringworld and also like Starship Troopers?" That Phantom Menace tank-thing suggests "yes..."

Still, this honestly sounds a lot more interesting than Halo, to me.
post #3 of 4274

I had no idea Marty O'Donnell got fired two months ago. There goes the best part about Bungie games. The closer we get, the more Destiny makes me blasé toward it.

post #4 of 4274
Thread Starter 

It's looking more and more like Borderlands minus the personality.  No thanks. 

post #5 of 4274
Just another Titanfall; years of hype only to be forgotten a month after release.
post #6 of 4274
Thread Starter 

To be fair, Titanfall is an excellent, if slightly content light game.

post #7 of 4274
Quote:
Originally Posted by Freeman View Post
 

To be fair, Titanfall is an excellent, if slightly content light game.


...that's been largely forgotten already.

post #8 of 4274
Thread Starter 

How are you judging that?  Your friend circle or the sales numbers?

post #9 of 4274
Quote:
Originally Posted by Freeman View Post
 

How are you judging that?  Your friend circle or the sales numbers?

 

The sales numbers aren't bad, but there's no post game buzz going on, no video content on youtube like there still is for old CODS, Counter Strikes and Battlefields and it seems people are already looking to Destiny and Fortnight for their next online shooter fix. Considering the buzz leading up to the games release it seems to be a bit of a fizzer to me.

post #10 of 4274
Game was dead to me when they changed up defensive scoring systems, making it all too similar to existing Bro of Duty shooters. Haven't looked back at it since.
post #11 of 4274

There have been some streams of the Destiny alpha online lately. Looked pretty much like a pre-cell shading Borderlands with better graphics. But it's alpha so who knows how it will end up.

post #12 of 4274

I was a big into the Halo 2 and Halo 3 gaming community back in the day. I may pick this up for nostalgia alone.  

post #13 of 4274

They are throwing 500M into this game.  Fuck.  This better be good. 

post #14 of 4274
Quote:
Originally Posted by cccc View Post
 

They are throwing 500M into this game.  Fuck.  This better be good. 

 

Sigh. That could have made five hundred really great indie games.

post #15 of 4274
Quote:
Originally Posted by cccc View Post
 

They are throwing 500M into this game.  Fuck.  This better be good. 

Hah hah. Like that means anything.

 

Honestly, I'm of two sides on this game. This will probably be a pretty solid game and I can't deny the ambition that's going in it, but it's sort of weird for Bungie, who publicly made known they wanted to stray away from Halo, to make a game that looks awfully like Halo.

post #16 of 4274
Quote:
Originally Posted by Ska Oreo View Post
 

Hah hah. Like that means anything.

 

Honestly, I'm of two sides on this game. This will probably be a pretty solid game and I can't deny the ambition that's going in it, but it's sort of weird for Bungie, who publicly made known they wanted to stray away from Halo, to make a game that looks awfully like Halo.


It's kind of a catch-22.  They are bungie and known for Halo.  It would be to out of the box to stray too much for what they are known for.  They have to play it a bit safe for their first time out. 

post #17 of 4274
Quote:
Originally Posted by cccc View Post
 


It's kind of a catch-22.  They are bungie and known for Halo.  It would be to out of the box to stray too much for what they are known for.  They have to play it a bit safe for their first time out. 

 

Dice would beg to differ...

post #18 of 4274
Thread Starter 
Yeah, because that game set the world on fire. It was painfully average with cool concepts bogged down by the rest of itself and is barely limping towards a good faith sequel.
post #19 of 4274
Back on topic...More Gameplay Video, this one supposedly leaked alpha footage.

Just like the pre-release vid they did a month ago(embedded above) it just seems wholly fucking boring.

Add on top of this Bungie and Marty O'Donnell have officially broken up, so a big chunk of the personality of this game is in question.

Maybe they have awesome shit in store at E3 next week, hopefully. If I were a producer I'd be looking at fan reactions of this stuff closely and maybe extend development of this game for a full year until they can get it right. Find some soul, some excitement, a definitive hook and identity that makes it Bungie's own creation...and not just another generic sci-fi shooter created by a team of amateurs who just discovered unreal editor and plan to sell this on steam for $19.99.
post #20 of 4274

This is supposed to be a scifi series. Whyyyyy is it in boring rusty Russian wharehouses out of a Brocall Of Broduty game? Jesus Christ, Bungie.

 

Of course, the architecture has to stay simple and boring so the environmental bones can be cross-generation. This must be the least exciting time for console games ever.

post #21 of 4274
Quote:
Originally Posted by Kyle Reese View Post
 

This is supposed to be a scifi series. Whyyyyy is it in boring rusty Russian wharehouses out of a Brocall Of Broduty game? Jesus Christ, Bungie.

 

Of course, the architecture has to stay simple and boring so the environmental bones can be cross-generation. This must be the least exciting time for console games ever.

 

But EA said its going to sell millionzzzzzzzz!

post #22 of 4274

Destiny is Activision.

post #23 of 4274

Yeah, that looked really bad. What's up with the Borderlands feel? 

post #24 of 4274

post #25 of 4274
Quote:
Originally Posted by BigMcLargeHuge View Post
 

Yeah, that looked really bad. What's up with the Borderlands feel? 

 

All thats missing is There Aint No Rest For The Wicked.

post #26 of 4274

Is that Peter Dinklage voicing Not Claptrap?

post #27 of 4274

I thought that, as well.

post #28 of 4274
If you want to fight the darkness, you should call The Darkness...Jackie Estacado is your man. A sci-fi darkness vs aliens would be badass, actually.

The cinematic trailer shows more life than the leaked pre-e3 videos have shown, but those have been edited to look that good. Upcoming Alpha/Beta tests will determine if this has any potential.

If Dinklage is doing video game stuff I'm going to start a kickstarter campaign for a Station Agent sequel powered by Cryengine, featuring all $3818 worth of dlc's from Train Simulator.
post #29 of 4274

I thought about getting interested in Destiny, but thought better of it.

 

These last few videos tell me I made the right choice. My unpopular opinion that Bungie is dull as fuck persists.

post #30 of 4274

That's not an unpopular opinion with me!

 

I figured out around the time of Halo 3 that the franchise was deceitful, causing a massive amount of delusion due to a score that makes things seem more epic than they really are. They could have done so much with the franchise, but they never did: The story went nowhere, the enemies remained stagnant, and the mystery behind the Forerunner's never amounted to anything worthwhile.

 

I'll be playing Destiny, but I have no illusions about how it'll turn out and am really doing it just to have a decent cooperative game to play with friends.

post #31 of 4274

I was 13 when Halo 3 came out, they were constantly airing this great commercial with a diorama that documented Master Chief's "final battle". It was so cool. The campaign never lived up to it. 

 

http://www.youtube.com/watch?v=TXeST0NMtic

post #32 of 4274
Thread Starter 
Halo 1 was a great game. I consider it one of the best "B" games of all time. But from Halo 2 on the Bungie team went directly up their own ass. Reach is probably my favourite Halo because it does the pretentious thing the best, without all the convoluted bullshit. But that game still suffers from this weird saving private Ryan thing where we're supposed to cry over these Spartans.
post #33 of 4274

This is all by way of saying Bungie bought a lot of good will from me so Destiny will likely be my first purchase. You should feel no obligation to read beyond this.

 

The Halo 1 campaign was very good, but for me Halo has always been about the multi-player.

 

I have never had a multi-player experience like Halo 2 and Halo 3. I was 29 when Halo 2 came out. I bought a console just to play it because a buddy had Halo LAN parties and I wanted to be a part of it. I started off so, SO bad at the game. In one 2v2v2v2v2 match on Ascension my teammate and I had a negative score. Not just more kills than deaths, but more suicides than kills. I was terrible.

 

I fell in with a group of people my age or older mostly to ward off the XBL undesirables. I got better. Eventually I got good and then I got really good, though several levels down from the truly elite. I was able to experience the game from near the bottom all the way to close enough to the top that I could see it. Halo 2 and 3 were like chess games to me, less about button mashing, more about teamwork and strategy. We'd play against other teams of old people that we'd prepare a whole week for. If we ran into griefers or glitchers or stand byers or whatever we'd just wait it out and keep rolling.

 

There was always the sense every night that we were going to have a game that would have a story to tell. A random teammate whose incompetence or quirk we had to overcome, a particularly compelling endgame, a teammate that went beastmode and dominated the game. 

 

I've tried other games, but I have never matched that experience. Where Halo felt natural, with other games I've always felt like I was controlling an avatar. With Halo I could always tell how I died, with others it was always a mystery. Games were chores, the players all looked alike, everything felt very samey and except for COD there was never that critical mass of players necessary for a really varied, exciting, evenly matched experience.

 

When I tell people now that I am a former competitive Halo player... that I had video game practices and plotted out strategies and captained an oddball team... it's a shock to them. I don't scan as a competitive gamer at all, and I play very little any more. But Bungie built those games, so they get the benefit of the doubt from me with Destiny.

 

Though I agree I am not blown away by what I have seen.

post #34 of 4274

I've always been in the minority with this opinion, but I really, really, really fucking loved Halo 2's single-player campaign. It felt epic in a way that I didn't think any subsequent Halo game was able to replicate. But of course people bitched and complained, so we got Halo 3. ugh. So fucking boring.

post #35 of 4274

I think most people bitched about what a horseshit ending it had. The campaign, between Chief, Arbiter, and Audrey 2, was pretty solid. But I still put ODST at the top, followed by Reach.

 

I also just registered for the Alpha for this, which starts up (and ends) this weekend, so we'll see if I get in and can relay my thoughts.

post #36 of 4274

Happy to see more love for ODST.  As much as I loves me some Master Chief, I've got a special place in my heart for ODST. 

 

I've got my fingers crossed for Destiny.  I'm sure it'll look, sound, and play great.  I've got faith in Bungie for that.  My biggest fear here is that it will lack a sense of identity, if that makes sense.   

post #37 of 4274

Yes, that makes sense. I was remarking to a friend on Monday how Destiny seems to lack cohesion, so to speak. Halo wasn't spectacular, but at least you could see the various history and design behind the humans/Covenant/Flood just at a glance. Here it looks like they couldn't make up their minds and just starting throwing everything at the wall to see what would stick.

post #38 of 4274

They should have led off their promotional stuff with this video to better explain the game. Clear, concise, and to the point. Whether or not the game is for you is your decision. A lot better than seeing random game testers breaking nda or in house drivers muddle their way through a gameplay scenario.

Register your psn name for a chance to try out the alpha this week.
post #39 of 4274

That does look a lot better. Having avatars with radically different levels and abilities in matchmaking removes a lot of what I like about multiplayer, but the single player looks like a nice mix of open world MMORPG and shooter.

post #40 of 4274

Okay, that video just increased my interest in Destiny by 110%.

post #41 of 4274
Thread Starter 
Same. Mass Effect meets Halo meets Borderlands. It's like they made this game out of my ID.
post #42 of 4274

Yeah.  That video has been the best one yet at conveying the actual feel of the game.  I was already pretty excited, aside from the concern I mentioned a little earlier, but I'm feeling pretty good about this one.  So many of the good/interesting games we've seen lately have been dated for 2015, but we're getting Destiny this year and it seems like there more than enough to keep players busy.

post #43 of 4274

That was a lot better, though it's still not homogeneous enough for me. If any of us get in the Alpha this weekend, we should try to get something going.

post #44 of 4274
Thread Starter 
I guess this E3 has pushed me from "I have a badass PC, I don't need a console" to "maybe I should look into a playstation 4..."

Still though. I have grand theft auto 5, bf hard line, evolve, and dead rising 3 to keep me busy on PC until the fall at least.
post #45 of 4274
Quote:
Originally Posted by MikeI View Post
 

This is all by way of saying Bungie bought a lot of good will from me so Destiny will likely be my first purchase. You should feel no obligation to read beyond this.

 

The Halo 1 campaign was very good, but for me Halo has always been about the multi-player.

 

I have never had a multi-player experience like Halo 2 and Halo 3. I was 29 when Halo 2 came out. I bought a console just to play it because a buddy had Halo LAN parties and I wanted to be a part of it. I started off so, SO bad at the game. In one 2v2v2v2v2 match on Ascension my teammate and I had a negative score. Not just more kills than deaths, but more suicides than kills. I was terrible.

 

I fell in with a group of people my age or older mostly to ward off the XBL undesirables. I got better. Eventually I got good and then I got really good, though several levels down from the truly elite. I was able to experience the game from near the bottom all the way to close enough to the top that I could see it. Halo 2 and 3 were like chess games to me, less about button mashing, more about teamwork and strategy. We'd play against other teams of old people that we'd prepare a whole week for. If we ran into griefers or glitchers or stand byers or whatever we'd just wait it out and keep rolling.

 

There was always the sense every night that we were going to have a game that would have a story to tell. A random teammate whose incompetence or quirk we had to overcome, a particularly compelling endgame, a teammate that went beastmode and dominated the game. 

 

I've tried other games, but I have never matched that experience. Where Halo felt natural, with other games I've always felt like I was controlling an avatar. With Halo I could always tell how I died, with others it was always a mystery. Games were chores, the players all looked alike, everything felt very samey and except for COD there was never that critical mass of players necessary for a really varied, exciting, evenly matched experience.

 

When I tell people now that I am a former competitive Halo player... that I had video game practices and plotted out strategies and captained an oddball team... it's a shock to them. I don't scan as a competitive gamer at all, and I play very little any more. But Bungie built those games, so they get the benefit of the doubt from me with Destiny.

 

Though I agree I am not blown away by what I have seen.

 

The video Mongy posted made this a day-one purchase for me. If you'd like to take pity on a newbie who has never played Halo and sucks at Borderlands, it'd be cool to run through some multiplayer with someone who knows what they're doing.

 

The setting reminds me a lot of the pen-and-paper RPG Numenera, which takes place in a civilization built on the remnants of its ancient high-tech ancestors. The lack of homogeneity makes sense in that context. 

post #46 of 4274
Thread Starter 

I cannot promise to help you, but I can absolutely promise to grief you, kill you repeatably and make you want to open your wrists with frustration. 

post #47 of 4274
Quote:
Originally Posted by Freeman View Post
 

I cannot promise to help you, but I can absolutely promise to grief you, kill you repeatably and make you want to open your wrists with frustration. 

 

I think I may have slept with you in my 20s. It's a deal!

post #48 of 4274

Just got into the Alpha, and now have the PS4 set to download. Apparently anyone who signed up will get an invite.

post #49 of 4274
Quote:
Originally Posted by bendrix View Post

The video Mongy posted made this a day-one purchase for me. If you'd like to take pity on a newbie who has never played Halo and sucks at Borderlands, it'd be cool to run through some multiplayer with someone who knows what they're doing.

I'll definitely play but I make no promises I will know what I am doing.
post #50 of 4274
After my first hour with it...it's pretty cool.

Started a Warlock class, could not find a good hair style for the guy, so just settled on boring army cut. Game dropped me in this barren wasteland with so many nooks and passage ways. Game is challenging, or at least the enemies with shields are a bitch to take down. Playing as Warlock there's a synergy between using your force melee to trigger your grenade cool down time. Died vs my first boss encounter. Found some odd loots and the game promptly kicked me to the main Sanctuary. Surprised at the mmo nature of that main hub, seeing people running around or bunny hopping everywhere. Game runs you through each of the major merchants/npc's and then boots you back into tackling single/coop quests; I saw the icon for the Crucible MP mode but wanted to try the campaign stuff first.

Well shit, it looks like I'm pre-ordering this.
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