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Mass Effect: Andromeda - Page 3

post #101 of 640

Custimisation will definitely not be limited. Especially since DA:I had a wealth of options. Most likely you'll be able to customise both siblings. Or they go the DA2/FO3&4 route by having the family members take characteristics from your character (skin tone, hair colour, eye colour etc.). 

post #102 of 640
Quote:
Deployed Strike Team Missions:

The Helius Cluster is 1000s of light years across, and you can’t be everywhere at once. As you develop more colonies, resource bases and settlements, you have to be able to keep them safe. Spend resources to recruit mercenaries and develop an AI controlled Strike Team that you can deploy to take on randomly generated, time-sensitive missions. Strike Team missions take many forms, including settlement defense and Remnant artifact recovery, which will take real-time to complete. Send your Strike Team out on a mission while you continue playing the main game and they will return, 20 – 30 minutes later, having gained rewards such as XP, currency and equipment based on the success of their mission. Spend money and resources to train your Strike Team and acquire better gear for them, which will increase their success rate and allow them to take on more difficult missions for greater rewards.

 

 

Hmm, seems an awful lot like what you could do in Dragon Age 3, only tweaked an improved?

post #103 of 640
Yeah...it's probably still going to be exactly like Dragon Age: Inquisition. I prefer Bioware's take on space opera to their take on generic fantasy, though, so I'll be more motivated to grind through the busywork. Gotta get them 5 Spacecow hides if Blaxtar is gonna give me that 200 XP.

"You've gotta leave Planet Zinterlands, there's more planets out there."
"But I can't leave the Zinterlands! The map still has question marks on it!"
post #104 of 640
I mean, it's not like this is a new thing for Mass Effect.

"Scan those 20 Keepers"

"Collect all the Matriarch Writings!"

"Gather those resources to upgrade your ship!"

"Get those War Assets!"

And I'm the crazy asshole that's determined to scan ALL the planets.
Quote:
Originally Posted by CD Underbelly View Post

Hmm, seems an awful lot like what you could do in Dragon Age 3, only tweaked an improved?

Way improved considering all those missions are now things you can tackle on your own or with friends instead of just waiting for the clock to run out.
post #105 of 640

Clancy Brown! 

 

 

Gameplay trailer coming next week Monday. 

post #106 of 640

Happy N7 Day! I can't wait for the reveals. This is my most anticipated game for a long time.

post #107 of 640

MY BODY IS READY!

 

 

Fuck being objective. I'm shoveling coal on this hype train. 

post #108 of 640
post #109 of 640

post #110 of 640
Quote:
Originally Posted by kerr345 View Post
 

They also just put up this site:

 

https://www.masseffect.com/andromeda-initiative/training-hub/welcome

 

I'd rep you, but I'm out of rep at the moment. I'll be sure to swing back by...

post #111 of 640

I wonder if the Alliance is exploring just for kicks and progress, or if some new shit has gone down that's driving them out of the Milky Way.

post #112 of 640
Quote:
Originally Posted by D.T. View Post
 

I wonder if the Alliance is exploring just for kicks and progress, or if some new shit has gone down that's driving them out of the Milky Way.

 

You mean besides the impending Reaper invasion (pretty sure the AI kicks off between ME2 and 3)?

 

And we see that Salarians, Asari and Krogan are present as well (Turians would simply have to be in too) so this may be a joint Council 'Hail Mary' plan.  So we're essentially refugees in the Helius Cluster. 

post #113 of 640
Quote:

Originally Posted by Codename View Post

 

(pretty sure the AI kicks off between ME2 and 3)

 

Ohhh, see that makes sense and that's a pretty great way to justify the new franchise.

 

I like this being a side story about a contingency plan, in case Shepherd fails.

post #114 of 640

I love the line 'We're the aliens now'. Hope the plot is willing to go more morally grey than previously. 

 

I've also got a wishlist for squad mates that I hope is at least partly filled. The Asari we've seen already checking one box. 

post #115 of 640

It's between 2 and 3. The website says the ship is launched in 2185. Mass Effect 3 takes place in 2186

post #116 of 640
It seems like the reset button they're going to need here (new galaxy, whatever) is going to make this pretty tricky. I'd almost question what role Asari and the like would even have in such a premise, unless the opening squad is a rainbow coalition of original series races. I mean, I'll play it a ton, no question, but I'm not sold on this story being worthwhile at all.
post #117 of 640

From the feature in Game Informer.

 

"-On planets, one of your priorities is to scout for drop zones for your crew that drop "forward stations" that establishes a foothold for you
-These stations allow for changing up your loadout, fast travel point, etc

-Planets can have areas, encounters and "super bosses" that are too tough for you to handle at first, encouraging players to come back later"

 

Yup. Dragon Age: Andromeda. Mass Effect: Inquisition. I'm more likely to play this one to the end though, since the ME world is miles better than the DA world.

post #118 of 640

If the planets are anything like those awful, sub-MMO style maps of DA: I, I'll be sitting this one out. 

 

I really liked the planet exploration of the original Mass Effect, clunky as it may have been. The sparseness of the locations actually emphasized the emptiness of space, silly I know.  

post #119 of 640
Unless reviews are amazing, I'm not buying the hype here.
ME3 godawful ending (yes, even after the updated version and citadel dlc) is probably the biggest disappointment I've had with a series.
It's a personal view, but the whole singularity and biological versus artificial life theme of the ending was a slap in the face for me.
I still hate that they discarded the original story for the game in favor of that clusterfuck.
post #120 of 640

Any word on the combat?

 

Are they revamping it at all?

post #121 of 640

I'll post the link where I saw the Game Informer info and the new screens.

 

http://www.neogaf.com/forum/showthread.php?t=1309671

 

You don't get locked into one class from the beginning anymore, you can put points into what you want.

 

Choices are more situational, like Shoot or Don't Shoot instead of Renegade/Paragon. There better still be a way to get evil eyes.

 

Most of it sounds good, besides the Inquisitiony "exploration" stuff. If the relationships and loyalty missions are as big a part of it as they say, then I'll probably be happy with it.

post #122 of 640

I myself love Inquisition, and wouldn't mind some open-area planet exploration with varying degrees of difficulty and lots of side-quests. I wonder what a dragon-type boss would be like in a Mass Effect game?

post #123 of 640

Singer speaks the truth! I love Inquisition. Been thinking of starting a new playthrough but I've already got so many games on my plate. And with my recent foray in The Old Republic I can pretty confidently say that Bioware has yet to make a game that I didn't hugely enjoy (Yes, even DA2). 

 

So, again:

Quote:
Originally Posted by Codename View Post
 

Fuck being objective. I'm shoveling coal on this hype train. 

 

Oh, and:

Quote:
Originally Posted by Jacob Singer View Post
 

I wonder what a dragon-type boss would be like in a Mass Effect game?

 

I'm guessing like that metal-tentacle monstrosity we see in the trailer (which I have intensely checked, is definitely not a Reaper). I kind of gasped when that thing showed up. 

post #124 of 640
I'm hoping less exploration than Inquisition. I put a few hundred hours into that game, and it is lovely, but it's way more of a grind than Mass Effect ever was, save a bit of planet mining.
post #125 of 640

I get that. Maybe they could throw in some ship-to-ship space combat, or even zero-g spacesuit battles instead.

 

A kid can dream...

post #126 of 640

Exploration should be a hell of a lot easier than DA:I though thanks to the souped up Mako we're getting. 

post #127 of 640

It's nice to know ahead of time exactly how I'm going to be spending the entire last 9 months of 2017.

 

As a rabid, unapologetic ME and DA fanboy both, this is looking so very much wonderful I could compose odes to my quivering anticipation. So, yeah, for any sort of critical response, I'm useless to you. HYPE ME UP

post #128 of 640

Ongh! YES! All over my face! 

 

post #129 of 640

NEW FEMALE TURIAN SPACE WAIFU CONFIRMED!

 

 

I'm also quite taken with just how mobile the combat is this go around. Way less cover-hugging going on and those jetpack assisted Biotic Charges are just fucking cool as fuck. I decided a while ago I was gonna roll a Vanguard for my first playthrough and that decision seems to be a damn good one. 

Fuck this galaxy, I'm off to Andromeda. 

post #130 of 640
I'm a bit worried at how Inquisition-y this looks. Now, I dumped hundreds of hours into multiple play through a of Inquisition, but those open worlds got tedious. So tedious. I also liked the cover mechanic!

Obviously this is a day one buy, but I am hoping it's an excellent game, rather than a good one. I could sure use an excellent game right about now.
post #131 of 640
Quote:
Originally Posted by Arjen Rudd View Post

I'm a bit worried at how Inquisition-y this looks. Now, I dumped hundreds of hours into multiple play through a of Inquisition, but those open worlds got tedious. So tedious. I also liked the cover mechanic!

 

This is where the jetpack comes in I think. Should make traversing the environments much more friendlier and fun. And the Nomad as well seems like a big upgrade from the Mako and DA:I's mounts. Also, the planet environments are looking GORGEOUS and pretty unique. I feel like that will also detract from the tedium compared to Inquisition where the areas were VERY tropey (2 Desert Levels, 2 Forest Levels, a Swamp Level and an Ice Level). 

 

And hey, they still have cover mechanics, they just don't seem to be the be all and end all anymore :)


Edited by Codename - 12/2/16 at 1:29am
post #132 of 640
Boy. That female character sure has some long arms
post #133 of 640

Looking forward to this, especially as I don't have a lot of baggage with the series. A few months back, I attempted to play the first Mass Effect and I'll be honest with you - as someone playing that game fresh in 2016, it wasn't a satisfying experience. I think a lot of the good will toward the game comes from a place of nostalgia, the strong storyline, and the sequels (as I'm told that Mass Effect 2 and 3 changed up the gameplay and are much stronger for it). One person suggested jumping to Mass Effect 2 as it supposedly feels like a completely different game but I've decided to wait for this instead, as I won't have to worry about missing parts of the story by jumping into the second part of a trilogy. 

post #134 of 640

Well, your logic checks out there, and 1 is definitely the least playable entry. It's got shitty combat, a shitty ATV you have to use sometimes, pretty bad inventory and most of the character don't quite click.

 

But it does have a pretty fantastic story, especially the Third Act, and the world building is second to none. Both of those pay off enormously in the sequels, which are, no bullshit, pretty much the best time I've had playing video games. I understand the impulse to wait it out, but I really can't recommend 2 and 3 enough. They're so good that it's almost hard for me to get nearly as excited about this one. I'm concerned it'll be business-driven franchise extension on a series that likely can't be matched.

post #135 of 640
I'm only about 24 hours into DA:I, if that's what the new mass effect is I'm sold.
Although after finishing me3 I haven't gone back to the well, so I better see some damn good scores before buying this!
post #136 of 640
Quote:
Originally Posted by Arjen Rudd View Post
 

Well, your logic checks out there, and 1 is definitely the least playable entry. It's got shitty combat, a shitty ATV you have to use sometimes, pretty bad inventory and most of the character don't quite click.

 

But it does have a pretty fantastic story, especially the Third Act, and the world building is second to none. Both of those pay off enormously in the sequels, which are, no bullshit, pretty much the best time I've had playing video games. I understand the impulse to wait it out, but I really can't recommend 2 and 3 enough. They're so good that it's almost hard for me to get nearly as excited about this one. I'm concerned it'll be business-driven franchise extension on a series that likely can't be matched.

 

Hmmm. Okay, I've got Mass Effect 2 on Steam anyway (I think I picked it up in a sale or something) so I guess it can't hurt to give it a go. Thanks for the advice.

post #137 of 640
Mass Effect 2 is sooooooooo good.

Easily the bestt in the franchise.
post #138 of 640

Mass Effect 2 is literally the Empire Strikes Back of the franchise. 

post #139 of 640

The first one is really bogged down by the horrid inventory system.  I'd recommend playing it for the story and characters (I disagree that they don't click, and a good portion of ME2's power comes from the relationships carried over from the first), but just put it on easy and skip a lot of sidequests as its the main storyline that matters.  The Arrival DLC is worth a go as well.

post #140 of 640

And make sure to kill Ashley.

post #141 of 640

What's wrong with racist, whiny Ashley?

post #142 of 640
Ashley is miles better than Kaiden.

Anyhoo, the best part is the replay ability of the final mission. I was so anal in my first play through I got it in one, but then had a whale of a time going back and buggering it up and getting everyone killed.

Saxon, do NOT read a walk through.

ETA: talking about the finale of ME2 here.
Edited by Lightning Slim - 12/2/16 at 9:56am
post #143 of 640
Quote:
Originally Posted by Lightning Slim View Post

Saxon, do NOT read a walk through.

 

Sure won't!

post #144 of 640
There's a great series of youTubes (for afterward) featuring "Blondie Shepard," a dizzy hero who just can't help making the worst possible choices. I don't think she ever finished ME3 but her ME2 play through featuring a galaxy in tatters from a botched ME1 while she continues to alienate all allies simultaneously is a thing of comic beauty.
post #145 of 640
The final final citadel mission in ME1 still might be my favorite two hours of the entire damned series. And I love this series.
post #146 of 640

For me, the suicide mission in ME2 beats out the Citadel, and is tied with Dragon Age: Origins final battle for best endgame.  Bioware is totally my jam.

post #147 of 640

"Keep scanning, we need hard evidence. NEVER...STOP...SCANNING!!!"

 

It looks good. I'll play it, and bear through the annoyances of Witcher mode "investigating" and resource scavenging that will probably take up 8-10 hours of the playthrough.

 

Those valley layouts on the green planet are giving me bad Hinterlands flashbacks, too. What are the odds on jetpack juice running out juuuuuuust as you are about to get near the peak of those hills.

post #148 of 640

I'm taken aback by how MASS EFFECT it looks.  I expected it to look more like DRAGON AGE: INQUISITION.

post #149 of 640
Quote:
Originally Posted by Kyle Reese View Post

 

 

Those valley layouts on the green planet are giving me bad Hinterlands flashbacks, too.

 

I don't understand how that could possibly be a bad thing.

post #150 of 640
Quote:
Originally Posted by The Dark Shape View Post
 

I'm taken aback by how MASS EFFECT it looks.  I expected it to look more like DRAGON AGE: INQUISITION.

 

I actually enjoy the plottiness of the ME series (I've never been able to get into an Elder Scrolls game because they're just too formless). I'm resigned to Andromeda going the more open-world route of Inquisition, but that's about all the "freedom" I can handle.

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