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Mass Effect: Andromeda - Page 7

post #301 of 556
I'm jumping in tonight with the EA Access trial. Mass Effect is my favorite game series of all time, but ME2 is easily the best of the bunch. This game would have to be broken in many ways to be a let down. If it is more of the same I would be thrilled.

In any case I'll be adding my two cents later tonight or tomorrow.
post #302 of 556

The negative reaction is due to a certain group of people still being mad about Mass Effect 3, having an axe to grind if the next game makes any missteps, and Andromeda getting off to a... less than stellar start.  There's a metric ton of "As you and I both know..." in the early going.

 

But it's fun!  And I'm intrigued enough by what's going on with the villains and by the adventure storyline that I'm willing to play through the growing pains.

post #303 of 556
I played for a couple hours. I haven't had any weird animations, really, so I can't speak to that. The combat is solid, but I wish you could still snap to cover. It uses the Last of Us/nu Tomb Raider approach to cover where the game automatically moves you into cover if you are near something and you draw your weapon. It works ok, but sometimes I think I am in cover when I am not. Haven't gotten too far into the story yet, but the writing seems fine; voice acting seems like a bit more of a mixed bag.
post #304 of 556

The PS4 Pro version looks way worse than the PC version.  I thought the "It looks like ME3" comments were silly, but there are textures that genuinely look PS3-quality.

post #305 of 556

What's standing out to me from the avalanche of images and gifs ripping the piss out of this is that they've really fucked up with the use of lighting. A lot of the ship/station environments are overlit in a way that really doesn't do the game any favours, particularly the characters' eyes. If they had just toned it down a bit, given it some shade and contrast and maybe things might look more palatable. I mean, look at ME2, it still had dodgy moments but in the main it was lit quite dark and moody in a way that enhanced the characters and enviroments. The SR2, like the SR1 before it, wasn't bright overheads all over the place, whereas it seems here everything is overly brilliant and highlights the flaws of the engine/models.

 

Maybe, I don't know for sure.

 

Also, I laughed my arse off at the scene where Philomena Cunk-Ryder tells a shocked and horrified doctor or whatever

Warning: Spoiler! (Click to show)
that her dad is dead and she's in charge now with an incredible gurning smile on her face.

You're almost left wondering if she's on the autistic spectrum or something.

 

I'm still kinda looking forward to it though, just in a grab-a-bottle-of-gin-and-watch-The Room kind of way.


Edited by Sentinel Red - 3/17/17 at 8:00am
post #306 of 556

Non-spoilery bits from EA Access playtime:

 

The faces are as bad as they're saying.  For me that's not a dealbreaker, but it's certainly no better than previous games in the series.  It may be a case, as Sentinel Red notes above, that it's about the same, but due to the overlighting problem it "feels" worse.

 

Both Ryders look like dorks, Sara a bit less so.  Scott looks like a young Paul Ryan with a mangy attempt to grow a beard.  Pretty much everyone's face is weirdly "fuzzy" (low-res).  Very few character models that I would consider attractive.

 

I haven't found the other animations to be as glaringly bad as isolated GIFs are making out.

 

Combat is hella fun.  I'm only a little way in but I think it may well be the best the series has seen so far...except for the part where you can't control your squadmates' power usage (or if you can, I haven't found out how).  However it seems like to compensate for this, your own powers will get a "highlight" if you're targeting an enemy you can perform a combo with it on.

 

I like zooming around with the rocket pack.

 

The Galaxy Map is freakin' gorgeous but the animations moving between places become more of a chore than an "oooh-aaah" moment after like...one transition.

 

Planet Scanning is even more simple than it was in ME3, and unless I've missed something there's no "random resource digging."  Just planets that have "anomalies" (which may be resources) and planets that don't.  Basically - It's not particularly tedious...getting to and from the planets is more tedious than the actual scanning (see above).

 

And now spoilery bits:

 

Warning: Spoiler! (Click to show)
So far, the most interesting character in the game is Alec Ryder...who dies (maybe...I'm feeling like there might well be a twist there down the line) in the first mission.

The Squadmates were leaving me fairly cold until Vetra showed up.  The secondary/supporting crew seems OK, though it feels like they're substituting "I have an accent" for "characterization."  It's still early though, and the early Mass Effect companions in the first game weren't exactly AMAZING either.  They're not bad. Just (so far) a bit bland (Liam and Cora, that is, Cora a bit less so).

I was expecting an Udina-like character, was maybe thinking it'd be Jien Garson (I think there may be a twist there too).  Was not expecting Udina to kind of be divvied up between a couple different characters, one of whom has a disagreeable personality but reasonable viewpoints, and the other who is outwardly friendly and accommodating but feels slimy (possibly literally!)

Kandros (Turian Security Head on the Nexus) and Kesh (Female Krogan Chief of Maintenance on the Nexus) might be my two favorite characters so far.

No Elcor, Volus, Vor'cha, Hanar, or Quarians, at least not yet.  It's looking like Quarians may end up being either a DLC addition or saved for the sequel.  Slight chance of just showing up later in the game but that seems/feels less likely at first glance

Plotline tidbits so far are actually fairly interesting, though I do find the justification for Ryder the younger becoming THE "Pathfinder" a little flimsy.  Either way, I do find myself wanting to discover more, which to my mind means they're being successful.  Also amazed at how little call back to the original trilogy I've seen so far (beyond a "vocal cameo" from one character...probably not the one you think, and an offhand reference that one character is related to a supporting character from ME3).  It does seem to be trying to stand on its' own, and that's a good thing.

 

 

Despite the criticisms I may be leveling above, I have greatly enjoyed it so far.  It's certainly not yet reached the series highs, but it's avoiding the lows so far as well.  It feels comfortably like Mass Effect to me, and that was the most important thing for me going in.

post #307 of 556
After playing for a few hours last night I concur with pretty much everything Jmacq has said.

Except I think the facial animations look great. I did spend about 45 minutes creating my own female Ryder, so maybe that's why I was more forgiving of the models. I ended last night about to head down to Essos for the first time, and I can see why some would be bored and/or disappointed with all of the objectives on the Nexus up to that point. It's not a problem each of the other games didn't share though. The big difference is that the inciting incident this time down on the first planet doesn't seem as impactful as the trip to Eden Prime, waking up from the dead in a Cerberus base, or fleeing Earth from an invasion of Reapers. The narrative doesn't move forward with as much urgency as I'd like because all the characters are basically stranded and trying to figure it all out.

I'm an easy mark for the Mass Effect series though, so being patient is easy. This is hitting all of my joy buttons.
post #308 of 556
Quote:
Originally Posted by RodofWar View Post

 ... I can see why some would be bored and/or disappointed with all of the objectives on the Nexus up to that point. It's not a problem each of the other games didn't share though.

 

Oh, yeah. Easily the most boring stretches of all three games were time spent on the Citadel.

 

Okay, so multiplayer looks cool. Who's playing this on XBox and who's on PS4? I'm on the fence, so whichever platform has more potential online teammates is the one I'll jump on.

post #309 of 556
Quote:
Originally Posted by RodofWar View Post

After playing for a few hours last night I concur with pretty much everything Jmacq has said.

Except I think the facial animations look great. I did spend about 45 minutes creating my own female Ryder, so maybe that's why I was more forgiving of the models. I ended last night about to head down to Essos for the first time, and I can see why some would be bored and/or disappointed with all of the objectives on the Nexus up to that point. It's not a problem each of the other games didn't share though. The big difference is that the inciting incident this time down on the first planet doesn't seem as impactful as the trip to Eden Prime, waking up from the dead in a Cerberus base, or fleeing Earth from an invasion of Reapers. The narrative doesn't move forward with as much urgency as I'd like because all the characters are basically stranded and trying to figure it all out.

I'm an easy mark for the Mass Effect series though, so being patient is easy. This is hitting all of my joy buttons.


I would say on the subject of the first/intro world:  I think the open-ish world nature of the game kind of hurt the "urgency" aspect.  That and the Kett don't have the "creep factor" that the Geth had (or a Husk equivalent).  Still, if you're like me and want to poke your nose into every corner of the map and every hidden cave, the tutorial/intro can very much feel like it drags a bit.  The only annoyance I had with the Nexus missions was a little bit too much "back and forth" between effectively two areas.

 

EDIT:  XB1 for me.

 

I would add a note:  While I haven't found a lot to chew on with the characterization so far, the voicework has been top-notch.

post #310 of 556
Played for about 2 hours last night. Yeah the opening is slow but the story has me invested. And yes the animations are lacking and the faces could use some work but the environments are gorgeous.
post #311 of 556
Xbox for me as well.
post #312 of 556

-sigh- 

 

It's gonna be a long week. 

post #313 of 556

Welp, I've been careful to keep to the barest of skimming but I still feel like I know more going in than I wanted to. So, going dark on all matters ME:A before I stupidly trip over some well-spoiler-markered but Virmire-esque revelation. The multiplayer looks fun (PS4), but like ME3 not bothering til I've squeezed every ounce out of the SP story, whether the MP gives SP bonuses or not.

 

All these silly people out there trying to harsh my buzz for this game. Silly! As though each ME game didn't have its own pile of flaws to list, then forgive, cause ME's awesome.

post #314 of 556
Quote:
Originally Posted by Trav McGee View Post
 

All these silly people out there trying to harsh my buzz for this game. Silly! As though each ME game didn't have its own pile of flaws to list, then forgive, cause ME's awesome.

 

Trav gets it.

 

The ME games have never been perfect. Performance issues and graphical glitches have always been common. I'm playing ME2 again for the hell of it (Vanguard) and it's crashing constantly as it always has. 

 

But I don't care. Cause the plot and characters and world make it worth it. 

 

I'm not expecting Witcher 3. If I held every game to that standard I'd have to burn my whole steam library. But I love Mass Effect. I even think 3 is fan-fucking-tastic in its ENTIRETY. And I strongly suspect I'll love this one.

post #315 of 556
Quote:
Originally Posted by Codename View Post
 

 

Trav gets it.

 

The ME games have never been perfect. Performance issues and graphical glitches have always been common. I'm playing ME2 again for the hell of it (Vanguard) and it's crashing constantly as it always has. 

 

But I don't care. Cause the plot and characters and world make it worth it. 

 

I'm not expecting Witcher 3. If I held every game to that standard I'd have to burn my whole steam library. But I love Mass Effect. I even think 3 is fan-fucking-tastic in its ENTIRETY. And I strongly suspect I'll love this one.


Yeah I never was in sync with the hate-on for ME3 even BEFORE they offered up the "extended cut" and whatnot.    I was mildly disappointed at the lack of denouement for your supporting cast, but otherwise loved the game, and felt like "the whole thing" was the ending...not just the last 15-20 minutes.

 

If you want to avoid reading my more complete thoughts above it can easily be summed up as:   "Based on my impressions of the first few hours of gameplay:  If you love the Mass Effect series (like me), you'll (probably) love Mass Effect: Andromeda, too, warts and all."

post #316 of 556

Got a good deal from Green Man Gaming for the pc pre-order, so I'm in. Can't wait.

post #317 of 556
The occasional goofy shit is hilarious but not the end of the world.

Man, this looks fantastic on pc, buttery smooth on a 1080 Ti. Didn't play with fraps or msi on to see the fps but no hitches on ultra 1440p.

I'll go do some math and see if this is cheaper on GMG or if I should just use the EA Access discount....cheaper on GMG for the standard version but I think I'll opt for the Pre-Order Pet Monkey Edition.
post #318 of 556
Quote:
Originally Posted by D.T. View Post
 

 

Oh, yeah. Easily the most boring stretches of all three games were time spent on the Citadel.

 

Okay, so multiplayer looks cool. Who's playing this on XBox and who's on PS4? I'm on the fence, so whichever platform has more potential online teammates is the one I'll jump on.


I'll be on PS4, I'm neil spurn.  Go figure.

post #319 of 556

^ Same here -- PS4 flavor for me (as "FiveToeEnema").

post #320 of 556
Quote:
Originally Posted by mongycore View Post

Man, this looks fantastic on pc, buttery smooth on a 1080 Ti. Didn't play with fraps or msi on to see the fps but no hitches on ultra 1440p.

 

Oooh, the mighty mongy is forced to fall back to 1440p.

 

I was running it at .75 resolution scale so the HUD would still render at 4K.  1080 Ti kept things at 60fps save for some cutscene dips.

post #321 of 556
PS4 here. How do you all have it already?!
post #322 of 556
It's installing on my office rig now for 4k action after work. My playtime at 1440p was here at work after the Ti was delivered by Fedex.

Now if Asus would hurry the fuck up and release the 1080 Ti Strix I'll be happy.
post #323 of 556
Quote:
Originally Posted by Arjen Rudd View Post

PS4 here. How do you all have it already?!

 

There was a 10 hour preview available from some EA subscription.

post #324 of 556
Yeah it's available on EA Access which is only on Xbox One.

I'm a big fan of EA Access. $30/year for a vault of about 40 games, early access to new games, 10 hour trials and 10% discount on all purchases. It pays for itself.
post #325 of 556

If you're in L.A., GamePlay on Venice releases games as soon as they receive their shipment, so they have PS4 and Xbox One copies available.

post #326 of 556

Fantastic news for my game arachnophobia: I bumped into spiders in Andromeda.

post #327 of 556
They better be fucking 4K spiders animated at 120fps or gtfo.
post #328 of 556

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO SPIDERS!  Gawwwd I play enough MMO's!

post #329 of 556

Spoiders?

post #330 of 556

Look at it sitting right there...taunting me. 

 

 

So close...yet so far...

post #331 of 556
My trial time expired just as I was getting the hang of all the exploring aspects of the game. And I kept jumping instead of running all the time because I'm so used to ME3 controls.

I'm totally sold on the game. It seems very in depth with an almost daunting amount of content. Tuesday can't get here fast enough. Took the day off to grind away.
post #332 of 556

It's an interesting experience so far - the flip of a typical BioWare game, where I care about the characters more than the world.  In Andromeda, I'm really interested in the mystery of why things are happening, but I'm not all that interested in my crew.

 

That said, I just established the first human outpost in a new galaxy, and totally got the feels.

post #333 of 556
Is the crew just a bunch of borings like Ashley and Kaiden? Any chance the good ones show up later, as is Bioware custom, or do you start with your entire crew?
post #334 of 556

It feels very Ashley/Kaiden so far, and I have 5/6 squadmates.  That said, I just got Peebee and Drack, and they've already shown way more personality than Liam, Cora, and Vetra.  Fingers crossed they pan out.

post #335 of 556

It seems to go in ascending order of "spark" where squadmates are concerned:  Liam is bland nice guy, Cora is only slightly less bland tough girl, Vetra is the wheeling and dealing confident girl, PeeBee is the bubbly scholar girl, and Drack is a Krogan (seriously, that's pretty much his characterization from what I've seen so far).  I do have to remind myself, though, that Wrex was pretty much the only real standout in Mass Effect 1 (MAYBE Tali, too...but even the much-loved Garrus was pretty much a nonentity until "Archangel").  Most of the characters didn't really start ramping up until ME2 and beyond.

post #336 of 556
Seven or eight hours in. It's starting to live up to the Mass Effect name.
post #337 of 556

There's a bit where your character is falling to his doom and he yells an equivalent of "Yippee!", that's when I knew I was going to love this.

post #338 of 556

Breaking: Ryder wants sex after sleeping for 600 years.

 

 

 

 

 

 

post #339 of 556

That first pic looks like Sarah Connor.

post #340 of 556
Quote:
Originally Posted by The Dark Shape View Post

Seven or eight hours in. It's starting to live up to the Mass Effect name.

Yeah. It was definitely getting better as it went along.  My trial ran out RIGHT as I was getting to what seemed like a significant milestone, but by that point I was all in.

 

I burned a couple hours on Multiplayer too.  If you liked ME3's you'll definitely like this.

post #341 of 556

Current status:

 

21 hours, 22 minutes played

Level 24 Ryder

34% Completion

 

This game is huge.

post #342 of 556
This is something I'm hearing over and over. It's flat out daunting in scale. That can be good (Witcher) or not so good (Inquisition).
post #343 of 556

I thought the game was buckling down to get me into the endgame, and then it threw three huge branches at me.

 

It's handling the post-act one story much better than Dragon Age: Inquisition did.

post #344 of 556

Its reviews are suffering from the brunt of the Mass Effect 3 backlash.  Players will respond negatively at first, then in a year people will say it's underrated and at worst the third best Mass Effect game.  (Some will try to score points by saying it's better than Mass Effect 2.)

post #345 of 556

The Mass Effect series - for me at least - has always been about connecting with characters I love, in a galaxy of choice and consequence playing out the epic space opera blockbuster fantasies of my childhood. As a consequence, from the hours of gameplay Ive watched, the previews and now the reviews, Andromeda seems not for me. I simply cannot connect to face-frozen digital Thunderbird puppets spouting cringe-worthy, forced dialogue performed with poorly directed voice acting in a story that's "just okay". On a related note, I aint gonna watch Godfather 3 again in a hurry either while Im at it. I'm not so hungry for nostalgia that I'll talk myself into sitting through another Dragon Age 2. Bioware aint Bioware no more.

Between this and Fallout 4, Im beginning to wonder if corporate AAA gaming is even interested in making immersive, character-focused, story-centric crpg's anymore or if they're simply more about making bland action games with as broad an appeal as possible. You guys enjoy your awkward mannequin love-in, this old Mass Effect fanboy is checking out methinks. If anything this has made me want to fire up that second Witcher 3 playthrough I've been planning.

post #346 of 556
The combat in this is so much fun. So many ways to approach it.

The story is pretty cut and dry but I'm invested. Just the wealth of options is astounding. And it looks great minus the dead eyes.

I feel like this game is getting unfairly bashed so far.

Play it for yourself and find out.
post #347 of 556
Quote:
Originally Posted by The Rain Dog View Post
 

The Mass Effect series - for me at least - has always been about connecting with characters I love, in a galaxy of choice and consequence playing out the epic space opera blockbuster fantasies of my childhood. As a consequence, from the hours of gameplay Ive watched, the previews and now the reviews, Andromeda seems not for me. I simply cannot connect to face-frozen digital Thunderbird puppets spouting cringe-worthy, forced dialogue performed with poorly directed voice acting in a story that's "just okay". On a related note, I aint gonna watch Godfather 3 again in a hurry either while Im at it. I'm not so hungry for nostalgia that I'll talk myself into sitting through another Dragon Age 2. Bioware aint Bioware no more.

 

Yup.  I was initially doing a "wait and see" on this one after ME3 bummed me out.  The gameplay videos that they've been spamming over the last few weeks hyped me up to the point that I almost went ahead and pre-ordered.  But then the preview vids and gifs start coming out and HOLY FUCKING UNCALLEY VALLEY BATMAN!  In a game like this immersion is key, and I just can't get over how derpy and dead eyed and mushed mouthed everyone looks, not to mention the janky walking animations.  And I read that this is because they farmed it out to amateur coders and animators with little to no experience, IN THEIR FUCKING AAA SPACE OPERA GAME!

 

I can't even.

 

I saw a vid doing a side by side comparison of characters talking in closeup between this and the Witcher 3.  W3 seems like a close fascimile of real people having a conversation.  ME:A looks like rudimentary androids attempting to mimic human behavior and failing miserably.

post #348 of 556

Oh fuck you reminded me about Cyberpunk...  Oh man the Witcher 3 team doing THEIR Mass Effect?

post #349 of 556
Quote:
Originally Posted by Freeman View Post
 

Oh fuck you reminded me about Cyberpunk...  Oh man the Witcher 3 team doing THEIR Mass Effect?

 

2019 is our time if the rumors are anything to go by - and yes I am utterly fucking giddy at the concept. CDProjekt are all crpg lovers have left these days outside of the Kickstarter crowd.


Edited by The Rain Dog - 3/21/17 at 12:02am
post #350 of 556

While I enjoyed Inquisition, Witcher 3 was one of the best games of its type ever made.  It's night and day.  

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