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post #101 of 2105

Oh, I almost forgot: they now have a vanity option for you.  You will have armor in your main character slots that will determine your stats, but then you can have vanity armor that will only alter your appearance, not your stats.  This is handy if you actually find some great armor pieces (adaptive or otherwise) and want to equip them for use but don't want to alter your physical appearance.  You'll make use of this in SHADOW OF REVAN especially, as you'll get new high level adaptive armor pieces that you'll want to equip but won't necessarily want to see.

post #102 of 2105
Thread Starter 

Good advice, Judas! Thanks!

 

Quote:

Originally Posted by Judas Booth View Post
 

9.  Companion Stories: You no longer have to have a certain degree of companion affection to unlock their stories.  Now, they all unlock at specified points in the game, allowing you to complete all of them by end of the main storyline.  Affection has been replaced by 'Influence', and you earn this by getting a reaction (approval and disapproval) from actions and conversations.  The higher the Influence, the better that they fight, heal you, and craft items.

 

Ah, that explains why I couldn't remember those messages appearing before. My initial reaction was "Am I in a Telltale Games story now?" but I'm finding it quite enjoyable to think through which dialogue options might please Qyzen.

 

Quote:
Originally Posted by Judas Booth View Post
 

Oh, I almost forgot: they now have a vanity option for you.  You will have armor in your main character slots that will determine your stats, but then you can have vanity armor that will only alter your appearance, not your stats.  This is handy if you actually find some great armor pieces (adaptive or otherwise) and want to equip them for use but don't want to alter your physical appearance.  You'll make use of this in SHADOW OF REVAN especially, as you'll get new high level adaptive armor pieces that you'll want to equip but won't necessarily want to see.

 

I'm surprised it took them so long to add this function but I'm certainly glad they did. Currently wearing my Nico Okarr coat everywhere and it looks lovely on me. I ain't taking that shit off.

post #103 of 2105

For those of you just starting out or starting up new characters: If you want to play a truly evil character...and I mean a complete and total bastard...play a male Sith Warrior and choose all dark side options.  Also, don't take Vette's shock collar off no matter what she says.  Between you and another one of your companions, you'll get to be a complete douchebag with Vette for the entire Sith Warior storyline.  You'll need to take a shower when you're done, though.

 

That's only if you really, REALLY want to go the full on EEEEEEEEEEEEEEEEVIL route, though.

post #104 of 2105
I'm doing a straight up EVIIIIIIL Sith warrior and... Man. It's fucking rough. I'm too sweet of a guy I'm not built for this.
post #105 of 2105
Quote:
Originally Posted by Freeman View Post

I'm doing a straight up EVIIIIIIL Sith warrior and... Man. It's fucking rough. I'm too sweet of a guy I'm not built for this.

 

Yeah, I couldn't do it.  Even though it's just a game, I couldn't be that evil and I eventually relented and took off Vette's shock collar.

 

Here are the cut scenes if you want to see what happens, though:

post #106 of 2105
Thread Starter 

I've remembered why I hate Coruscant. The endless similar-looking corridors and chambers. Meh. Still, I'm progressing nicely and am already at level 19 whilst (presumably) only about two thirds through my main storyline on the planet.

 

I have to say, though, that the difficulty reduction in this game is really noticeable. I don't think I've used a single med kit whereas I burned through those fuckers like craazy during my last attempt at the game (which was probably just under a year ago?) I get why these MMOs do this (i.e to stop players from becoming frustrated and un-subscribing) but I think it hurts the game overall. An acquaintance was explaining to me how dumbed down WOW is now, compared with the vanilla version, so it's obviously a common occurrence across the board which is a shame because players like to have some challenge at least. Does it get any tougher later?  

post #107 of 2105
If you're at that level on Coruscant, you've really outleveled the content. If memory serves, the next planet, Taris, is tuned for levels 16-20. You're almost ahead of that.

In an MMO that uses character level to ensure that you visit the different zones in the order that the writers intended, so that the narrative makes sense, outleveling the area you're in impacts how often you land critical hits and how likely the enemies' attacks are to even hit you. (This works in reverse when you're in a zone that you're below the intended level for, which is the whole idea).

It should even back out once you get away from Corsucant, which is a notoriously long planet. Taris should be a really brief stop for you, if you skip side quests and stick to the class story, which will help the game's enemies get caught up with you.

I learned about this particular quirk of MMO design in Vanilla WoW, when Blizzard saw fit to put a level 20 Elite werewolf right outside the entrance to the level 10 quest hub in Silverpine Forest.
_
Edited by Reasor - 12/30/15 at 6:20pm
post #108 of 2105
Thread Starter 

Thanks Reasor. Yeah, levelling is a bit crazy at the moment due to the double XP plus whatever other XP bonuses I'm getting. Hadn't really thought about whether I was too high for the content, but that definitely explains why I'm steam-rolling through things. 

 

Yeah, I'm not doing any side quests at the moment. Just sticking to the sweet main story. 

post #109 of 2105

You won't run into any significant challenges with the level that you are now, especially if you have your companion set as a healer.  My suggestion is just to crank crank crank and get to SHADOW OF REVAN and then KNIGHTS OF THE FALLEN EMPIRE.  You'll be in for some challenges there.  Once double XP ends and you aren't over-leveling on each planet, the normal game will have a few challenges.

post #110 of 2105

Had a blast with this last night, finally appreciating the gameplay mechanics changes and the story-driven missions. Midway through a multi-tiered solo flashpoint that's been really fun, if only mildly challenging (which is how I like it, to be honest).

post #111 of 2105

Glad you're having fun with it.

post #112 of 2105

Oh man.

 

I let the neighbor kid start up a character in the Fallen Empire add-on, even though I'm waiting for my level 56 guy to get there. HOLY SHIT. I'm not a spoilerphobe, but I wish I hadn't seen what I just saw.

post #113 of 2105
Thread Starter 
Quote:
Originally Posted by Jacob Singer View Post
 

Oh man.

 

I let the neighbor kid start up a character in the Fallen Empire add-on, even though I'm waiting for my level 56 guy to get there. HOLY SHIT. I'm not a spoilerphobe, but I wish I hadn't seen what I just saw.

 

 

anigif_original-3013-1436588171-4.gif

post #114 of 2105
Thread Starter 

Despite my earlier complaints about difficulty (which is largely down to the double XP bonus* anyway), I'm actually enjoying my run a lot more this time around and that's saying something as I've made MANY attempts at this game. Hell, I remember trying to play this on my really weak-sauce laptop just after it released and Coruscant's graphics wouldn't even load in properly (it was funny seeing my character fly around the city in an invisible taxi). The frame rate was fucking ridiculous on that machine but I tried anyway (LOL). Anywho, it may be down to the class choice (I'm finding myself enjoying the Consular's skills), the fact that Star Wars is "in" again, or perhaps it's because, being the filthy casual that I am, I finally worked out how to map it all to my xbox controller (oh yes, it's possible!) and am playing it comfortably on my couch.

 

I hear that they are releasing an episode of the new story a month, which reminds me a lot of what Champions Online used to do back when it wasn't in maintenance mode, and so I may actually keep my sub running. The game population seems pretty healthy at the moment and I've joined a guild who seem quite nice, so I might make this my main for a little bit. Blade & Soul releases on the 19th of January but, if it's anything like Black Desert, I can't see it gripping me. It may be a few year old but SW:TOR definitely has the best questing system of any current MMO. 

 

* When does double XP end? I should probably check this out on the website. [ETA Ah, the 1st of January.]

post #115 of 2105

I'm enjoying it too and basically 80 percent of the time I'm just following the story, while doing small quests on the side if they happen to be in the area.  The one gripe is that all of my light or dark side characters seem to end up on Coruscent or Dromund Kaas before they can get their own ship and take off, which means I have to do both of those planets 4 times each.  At least the starting planets is only 2 characters per planet.  

post #116 of 2105
Quote:
Originally Posted by Freeman View Post
 

I'm enjoying it too and basically 80 percent of the time I'm just following the story, while doing small quests on the side if they happen to be in the area.  The one gripe is that all of my light or dark side characters seem to end up on Coruscent or Dromund Kaas before they can get their own ship and take off, which means I have to do both of those planets 4 times each.  At least the starting planets is only 2 characters per planet.  

 

All of the storylines give you your ship once you complete DK or Cor.  Nothing that you can do about it.

 

Jacob: Story wise, you want to do the following:

- Main story

- Shadow of Revan w/Ziost follow-up

- Knights of the Old Republic

 

If you skip any of those, you'll miss out on a lot of plot.  Rise of the Hutt Cartel isn't essential to the plot, but it's handy for leveling.  I typically do that until I'm level 56-57 and then skip the rest, moving straight to Shadow of Revan.

post #117 of 2105

I really like the Smuggler story on Taris.  It's great KOTOR fan service.  You get to see long since destroyed and overgrown Taris, I'm doing an Endar Spire mission right now.  There's Rakghouls everywhere and aliens and humans are fighting over property claims.  Just like the good old days.  

post #118 of 2105
Thread Starter 

Do any of you guys ever group with anyone for stuff? I never really feel like grouping and the game almost seems to tell me this is the correct way to play ("Here have a companion to back you up!" "No...no.....This is YOUR personal story!" "Sure, you can totally solo this dungeon!"). It's such an odd MMO in that other players are just there to make the world feel more alive, and to say silly things in the chat box. 

post #119 of 2105
Quote:
Originally Posted by MrSaxon View Post
 

Do any of you guys ever group with anyone for stuff? I never really feel like grouping and the game almost seems to tell me this is the correct way to play ("Here have a companion to back you up!" "No...no.....This is YOUR personal story!" "Sure, you can totally solo this dungeon!"). It's such an odd MMO in that other players are just there to make the world feel more alive, and to say silly things in the chat box. 

With your companion you never really need to in my experience.  Grouping for Flashpoints is awesome though!

post #120 of 2105

I have done the odd Flashpoint with PUGs and it is a good time. I do really like how the game has shifted its focus to solo play, but I'm up for a bit of grouping up where time differences allow (I stick to Harbinger these days, it's the go-to server for us Aussies as well). I'm MechaStatham if anyone wants to add me.

post #121 of 2105
I'm Sarneckai. Or at least that is my account name. I guess I need to give character names.
post #122 of 2105

Playing on Harbinger, Imp side, as 'Macau' right now if anyone wants to friend me.

post #123 of 2105
Thread Starter 

Weird. Apparently all of you don't exist... at least that's the message I'm getting when I'm typing your names into my friendy thing on SWTOR.

post #124 of 2105

yeah, was seeing that too.

post #125 of 2105
I'll give you mine later Saxon, maybe it's region weirdness.
post #126 of 2105

shouldn't be.  If you're on the same server (and it sounds like we're all on The Harbinger), then it shouldn't be an issue to whisper and/or friend someone.

post #127 of 2105
Quote:
Originally Posted by Judas Booth View Post
 

Jacob: Story wise, you want to do the following:

- Main story

- Shadow of Revan w/Ziost follow-up

- Knights of the Old Republic

 
Which is the first Revan mission?
post #128 of 2105
There's a prelude quest chain for Revan, called "Forged Alliances." My memory's foggy, but it may pop up in your mission log when you're eligible without having to go seek out a questgiver on Fleet to find it.
post #129 of 2105

Yep, I've got that. I'll be off to there next. Thanks!

post #130 of 2105

Jacob (and everyone): at level 55, you can do the SHADOW OF REVAN expansion.  I'd recommend just going right into it when you hit level 55, actually.  You'll be on the fleet (Imp or Pub) and do a couple of flashpoints that you'll solo.  You'll go to Manaan for another flashpoint, and then you'll go back to the fleet for a final flashpoint.  From there, you're off to the races on the planetary questing that'll take you through the SOR expansion.  When you're done with that, you'll have another quick expansion that'll take you to Ziost.  From a story point of view, this final bit on Ziost does everything that you need to set you up...story wise...for KotFE.  

 

Between SOR and the planet Ziost, you'll get fully geared up for KotFE.  Indeed, SOR throws gear your way, so don't really worry about going into those flashpoints using level 55 gear...between your companion and a droid that accompanies you on the flashpoints, you'll be fine.

 

In short, if you're level 55 when you're done with your main story, you can skip RISE OF THE HUTT CARTEL if you want.  You really don't get geared up in that expansion, but you will earn a bunch of crystals.  It's a fun expansion, but nothing there ties into the storyline that gets into SOR or KotFE.

post #131 of 2105

If you're diligent, you can bang out SOR in 4-5 hours (3-4 hours, if you skip the side stuff that earns you rep).  Ziost can be banged out in 2 hours (less, if you skip the side stuff).

 

Chapters 1-9 of KotFE can be banged out in 5-6 hours, give or take.  Don't be in a rush, though...enjoy the story along the way.  Once you're at the end of Chapter 9, you're in a grind/daily spot that you'll be able to experience until Chapter 10 comes out.

 

Of note: SOR is also important in that it introduces a lot of characters that will be in KotFE.  That's all that I'll say about it.

post #132 of 2105
Quote:
Originally Posted by Reasor View Post

There's a prelude quest chain for Revan, called "Forged Alliances." My memory's foggy, but it may pop up in your mission log when you're eligible without having to go seek out a questgiver on Fleet to find it.

 

You get it on your mission console in your ship.  You won't be able to activate it until you're level 55.  Similarly, you won't be able to activate KotFE until you're level 60.

 

Of note: be sure and max out your influence with your companions before starting KotFE.  Get them up as high as you can (try for level 10 on each if you can).  Trust me, it pays off in the long run...

post #133 of 2105
I still like Hutt Cartel, for both faction stories. The Imperial story, in particular, does a great job of introducing Darth Marr to Imperial players who aren't Sith, and offers a rationale for him to trust you as much as he does in the Revan content. There are enough side quests to bury you if you try to do them all, but for the story alone, I'd recommend at least the main quest chain to anyone who hasn't played through it before.
post #134 of 2105
Thread Starter 

Two NOOB SWTOR questions:

 

1. (And you can't get any more NOOB than this) The good news is that I finally finished Coruscant. My level 23 Jedi is now the highest character I've had in this game, and the only one to have made it this far. Anyway, I finally got my ship! Woo! The bad news is that I flew it to the Republic Fleet, did the Esseles flashpoint.... and can't seem to find where I parked my ship! I swear that I've walked all over the fleet and tried all of the different hangars. Is there an easy way to 'teleport' to one's ship and, if not, does anyone know where a Jedi may park his ship on the Republic Fleet? I could have sworn that it was simply called the Jedi Hangar but I guess I'm wrong?

 

2. Just after I completed the Esseles flashpoint, I received notification that I'd received Cartel Coins. Is this simply a stunning coincidence that I was subbed and therefore due to receive my coins today, and it just so happened to be added when I received all of my flashpoint rewards or.... can subscribers earn Cartel Coins simply through completing flashpoints? If it helps, I (accidentally) did it solo rather than in a group. Not sure if that makes a difference. 

post #135 of 2105

Saxon, my guy is now level 57, and I still have n00b questions, because of all the changes. Like, whenever I kill a medium sized boss now and get a green loot item, it's these crystals. What the hell are these crystals for?

 

Your ship should be parked where all the others are, but you'll have a 'green screen' to go through that identifies it. I'm sure Judas will explain it better.

 

At any rate, I'm off in the Revan storyline now, and loving it.

post #136 of 2105
Thread Starter 
Quote:
Originally Posted by Judas Booth View Post
 

Playing on Harbinger, Imp side, as 'Macau' right now if anyone wants to friend me.

 

I just read that you can't add friends if they're not online (whaaaaat?) or if the character belongs to a different faction (whaaaaat?), so I'm thinking the second reason is why I couldn't add you earlier as Quaylin is a Jedi and obviously Republic.

 

What a weird friending system.

 

Quote:
Originally Posted by Jacob Singer View Post
 

Your ship should be parked where all the others are, but you'll have a 'green screen' to go through that identifies it. I'm sure Judas will explain it better.

 

I hope so otherwise this is going to turn into the Star Wars version of The Terminal with my Jedi as Tom Hanks, sleeping rough on the benches around the fleet because he can't go anywhere!

post #137 of 2105



This is an out-of-date map, but what you're looking for hasn't moved. The elevators to the hangars are in the inner ring of the station's main floor, surrounding the cantina. All four of them lead to the same floor, but the one labeled for your class comes out right in front of the class-specific phased area where your ship is parked.
post #138 of 2105
Thread Starter 

OMG.

 

The INNER ring.

 

Reasor, I could kiss you.

 

But, as you're not here, I will give you Rep instead.

post #139 of 2105
Quote:
Originally Posted by Jacob Singer View Post
 

Saxon, my guy is now level 57, and I still have n00b questions, because of all the changes. Like, whenever I kill a medium sized boss now and get a green loot item, it's these crystals. What the hell are these crystals for?

e

 

You can trade in crystals for items at certain vendors.  The best thing to do, using the map that Reasor showed, is head to the quadrant where the modification vendors are.  In his map (which is indeed old), you'll see 'Nar Shadaa Commendations', 'Coruscant Commendations', etc.  It's in the South East Quadrant.  Go there and find the vendor that matches your current level and buy whatever mods that you need to boost your armor.

 

You'll also find these vendors on each planet.

post #140 of 2105
Quote:
Originally Posted by Reasor View Post

I still like Hutt Cartel, for both faction stories. The Imperial story, in particular, does a great job of introducing Darth Marr to Imperial players who aren't Sith, and offers a rationale for him to trust you as much as he does in the Revan content. There are enough side quests to bury you if you try to do them all, but for the story alone, I'd recommend at least the main quest chain to anyone who hasn't played through it before.

 

I'll agree with this 100% in terms of enjoyment value.  It's just not essential to the overall story (although you make a great point regarding Darth Marr).  Regardless, you meet Darth Marr in SoR and get all the backstory that you need to appreciate what happens in KotFE.

post #141 of 2105
Quote:
Originally Posted by MrSaxon View Post
 

Two NOOB SWTOR questions:

 

1. (And you can't get any more NOOB than this) The good news is that I finally finished Coruscant. My level 23 Jedi is now the highest character I've had in this game, and the only one to have made it this far. Anyway, I finally got my ship! Woo! The bad news is that I flew it to the Republic Fleet, did the Esseles flashpoint.... and can't seem to find where I parked my ship! I swear that I've walked all over the fleet and tried all of the different hangars. Is there an easy way to 'teleport' to one's ship and, if not, does anyone know where a Jedi may park his ship on the Republic Fleet? I could have sworn that it was simply called the Jedi Hangar but I guess I'm wrong?

 

2. Just after I completed the Esseles flashpoint, I received notification that I'd received Cartel Coins. Is this simply a stunning coincidence that I was subbed and therefore due to receive my coins today, and it just so happened to be added when I received all of my flashpoint rewards or.... can subscribers earn Cartel Coins simply through completing flashpoints? If it helps, I (accidentally) did it solo rather than in a group. Not sure if that makes a difference. 

 

Your first question was answered perfectly.

 

Your second question?  I THINK it was just good timing on your Subscription..  To the very best of my knowledge, you can't earn cartel coins in game.

post #142 of 2105
I seem to remember earning a few cartel coins at certain story benchmarks, but I have no idea whether that's still a thing.
post #143 of 2105

Jacob: Glad you're digging SoR.  It's a really solid expansion that everyone really lauded when it first got released.

post #144 of 2105

Jacob (and everyone else): Over the course of SoR, you'll get two two full sets of armor.  The second set looks identical to the first set but has slightly higher stats.  It used to make sense that you'd use one and equip the slightly lesser one on one of your companions, but you don't need to do that now with the companion leveling system (unless you like the Buccaneer look).

 

Just don't obsess over these armors, as you'll get an AWESOME set in the Ziost expansion immediately following SoR.  You'll get all pieces except for two (belt and bracers) via mission drops.  You can buy the other two from a vendor in the main staging area, so you'll be totally set for KotFE (which immediately follows).

post #145 of 2105

One thing, though: save as many of your common data crystals as you can for KotFE.  Ideally, by the time you hit chapter 8, you have 900+ crystals (which isn't hard to do...you get a metric ton of them in SoR). I say this because you'll be able to buy really, really sweet armor with your common data crystals at the end of Chapter 9.

 

Also: you'll note that you have two other types of crystals in your inventory (can't remember what they're called...they're red and purple, though).  Those are rarer and harder to come by, but you can also use them to buy even better swag in Chapter 9.  The common ones will set you up with what you need, though.

post #146 of 2105

OK, about to log on.  Who's online and under what name/side (imp or pub)?

post #147 of 2105
Thread Starter 

I'm jumping back on in five to find my ship. I'm Quaylin, Pub on Harbringer.

post #148 of 2105

I've pinged you a couple of times, Saxon.  I'm on as Mai'sharona at the moment (Jedi Sentinel, The Harbinger).  Hit me up if you want, I'm gonna be on for a little bit.

post #149 of 2105
I just remembered: there is a way to teleport to your ship from anywhere in the game. You have to own a Stronghold to do it, although owning a key to a buddy's stronghold might work. The user interface can take you to any stronghold that you have access to, and there are four places you can exit to from the stronghold. Your ship is one, if you've progressed to the end of Coruscant and unlocked it. The other three destinations are your faction's Fleet station, the Stronghold sales kiosk on the planet where your Stronghold is located, and the place you were at when you came back to your crib.

Using the Stronghold this way does require you to go through two loading screens, but it does exist as an avenue.
post #150 of 2105
Thread Starter 

Was fun running a Heroic with you, Judas!

 

Quote:
Originally Posted by Reasor View Post

I just remembered: there is a way to teleport to your ship from anywhere in the game. You have to own a Stronghold to do it, although owning a key to a buddy's stronghold might work. The user interface can take you to any stronghold that you have access to, and there are four places you can exit to from the stronghold. Your ship is one, if you've progressed to the end of Coruscant and unlocked it. The other three destinations are your faction's Fleet station, the Stronghold sales kiosk on the planet where your Stronghold is located, and the place you were at when you came back to your crib.

Using the Stronghold this way does require you to go through two loading screens, but it does exist as an avenue.

 

Actually, I do own a Stronghold. The holo-guy in Coruscant did a great job selling me on the idea and so now I have one. At the moment it looks like Robert De Niro's place in Heat but I'm sure I'll furnish it eventually*. 

 

 

 

* But not now. Spent about ten hours in Trove earlier this week creating the house of my dreams (it had a maze on the first floor!) before I suddenly thought to myself "What the fuck am I doing?" Yeah, won't be messing around with anything similar in SWTOR for a while....

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