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Half-life 3's story was just released by the main writer. No, seriously.

post #1 of 11
Thread Starter 
Or it might be Half-life 2, Episode 3. It's confusing at this point. Anyway...

http://www.marclaidlaw.com/epistle-3/

Character names have been changed, maybe to protect himself legally, but it's legit. Kind of weird - this is basically the death rattle for the game and years of jokes, theories, speculation and frustration.

Goodnight, sweet prince and all that.
post #2 of 11

Goddamn, that sounds awesome. 

 

Fuck you Gaben. 

post #3 of 11
I just sent a pm to tehGabens.

1) Lootbox this shit to fund development. Oh, users don't like Eli's gravestone. Boom, $2.50 crate unlock lets you select three new ones. Oh, the epitaph isn't to your choosing, boom $0.99 let's you write a custom one yourself.

2) Hats. Hats as far as the eye can see. Because you have a hat gun. Your allies need survivabilty vs the combine? Shoot them with an overshield hat, or shoot Alyx with a stealth hat for invisibility, fucking shoot Dog with a mini-gun hat. All these can be had with the Hat Season Pass for $39.99

3) Start the game off as Half-Life Ep 3, but slow drip the users into submission and they wake up going, waht teh fuqz I'm playing DOTA?

4) Die. If the Gabens is dead then that means a corporate entity like Tencent will buy all of Valve. Monetize all properties, kill of Steam, and would be invested in giving us some semblence of a HL3 sequel probably made using the Unity Engine as a mobile game, but it's still something.

TehGabens blocked me and my steam account is nuked.
post #4 of 11
And somewhere, in a nondescript bar, a beardy man with glasses flecked with the blood of who-knows-what walks in, says nothing, shrugs, and pulls up a stool.

Duke Nukem, sitting at the other end of the bar, sighs and slides his half-finished beer down to the latest person to join the party.
post #5 of 11

The bartender, a mister John Romero, slides a newcomer a glass.  "This drink will make you it's bitch!" he says.

post #6 of 11

Sigh. Half-Life 2 is my favorite game of all time, and I've been waiting years for the last episode or third game. 

 

The story sounds pretty cool, but I do wish there was more connection to Aperture Science (or whatever Laidlaw would rename it). About a decade ago, when hope wasn't lost, I always imagined the Half-Life and Portal stories colliding. 

post #7 of 11
Quote:
Originally Posted by commodorejohn View Post

And somewhere, in a nondescript bar, a beardy man with glasses flecked with the blood of who-knows-what walks in, says nothing, shrugs, and pulls up a stool.

Duke Nukem, sitting at the other end of the bar, sighs and slides his half-finished beer down to the latest person to join the party.

 

As they salute each other with their beer bottles, the flickering TV on top of the bar announces the return of "Bubsy" to current gen consoles, only to be shattered bu multiple bursts of ganfire and gravity gun thrown objects.

post #8 of 11
Valve's treatment of Half-Life and its fans is weird in a way that only reminds me of Lucas and his refusal to throw fans the bone of the original Star Wars cuts. That kind of bizarre contempt for the things that made your fortune and reputation. I mean, would Steam have taken off like it did if it hadn't been shackled to the one game every PC gamer was ravenous for?

With Lucas you could at least argue there was some stubborn, misguided sense of artistic integrity driving it, but I haven't a clue what Valve's problem is. Assuming of course that it isn't just the obvious answer that the people in charge no longer have any professional pride and are content to rest on their microtransactional laurels from now on.

Thing is, reading Laidlaw's version it's pretty much exactly what it was always going to be based on episode 2, and it would've been fine. There was really no reason not to just go ahead and make it. Depressing fate for a great series.
post #9 of 11
Quote:
Originally Posted by Paul C View Post

With Lucas you could at least argue there was some stubborn, misguided sense of artistic integrity driving it, but I haven't a clue what Valve's problem is. Assuming of course that it isn't just the obvious answer that the people in charge no longer have any professional pride and are content to rest on their microtransactional laurels from now on.

 

This. I hope they are saving 3 for some crazy oculus/VR launching pad but I doubt it.

post #10 of 11
Maybe Episode 3 got too ambitious and they got cold feet about its development.

And then god only knows why they never got back around to it. Maybe translating the phasing in and out of different timelines couldn't be realized properly given the technology at the time.

Gabe Newell started focusing on that Valve Box or whatever it was called, which eventually morphed into just being Steam, and it never got back on track.

It has to have been a financially driven decision.
post #11 of 11

It sounds weak, if I'm honest. But so do HL1 and 2, if you just describe them, but they each made up for it by being revolutionary game experiences.

 

I can imagine the time and space phasing not working in practice at all.

 

Bummer of an ending.  Again.  Your actions are futile and insignificant, the G-Man shows up and is cryptic, and the Vortigaunts save you.  Then it all starts over?  Maybe.

 

I will forever mourn for the valve that sill made games though.  I could use another Left 4 Dead, or Portal, or Team Fortress.  Seems like so much talent gone to waste.

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