This is a wonderful article, Jacob. Video Games have matured and will one day be considered a bonafide source of art/entertainment.
I'm currently reading Alan Dean Foster's "Impossible Places" and I just want to share an excerpt of what he said in his introduction (he's talking about novel writing):
".....today the novel reigns supreme. Tomorrow it may be the on-line interactive story, or the video game."
That said, I'm just posting some quotes from your article:
Quote:
It's easy to think of gaming as catering to a narrow, obsessive youth market, but that's just not the case anymore. "I think it's going from being a niche entertainment to mass entertainment,"
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Their approach is to apply a story or setting to both live-action and computer role-playing games, a board game, and even fiction and comic books, which enables them to reach a broader game-playing audience.
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The best games cultivate emotions in their players in much the same way a really engrossing movie does, he says, but more deeply. "They create a whole new response that's like a mix of athletic achievement and artistic creation. And in an action game, when you die, your feelings of frustration are different from seeing a movie character die -- because it's you."
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That's why electronic games are rated by the Entertainment Software Ratings Board similarly to the way the Motion Picture Association of America rates movies. |
I see great things with video games. It will be more immersive, more challenging, and bottom line, more fun.
I am also waiting for the time when Adventure Games (i.e., LucasArts, Sierra, Legend) experience an evolution in regards to gameplay. I mean, many of them have amazing stories, but just hampered by gameplay. It will happen, and I just wish that I will be there when it happens. Heck, I'd love to be involved in making one.