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X-box outsells Gamecube and X-box Live outsells PS2 Network Adaptor....

post #1 of 26
Thread Starter 
<a href="http://xbox.ign.com/articles/380/380934p1.html" target="_blank">http://xbox.ign.com/articles/380/380934p1.html</a>

GameCube Under the Shadow of Xbox
Microsoft's overweight console pulling ahead of Nintendo's bite-sized purple cube.

December 20, 2002 - Xbox executives can pop a bottle of champagne. Apparently, people are diggin' the Xbox. The proof doesn't come from some over-enthusiastic PR spin or anyone's personal numbers. All you need do is take a look at the numbers and you'll see that Xbox is in the midst of crushing the GameCube.
According to the NPD Group, one of the most respected market research firms in the industry, November marked the seventh consecutive month Xbox outsold GameCube in terms of hardware and has outsold GameCube in software in all thirteen months of its existence. Selling nearly 500,000 consoles in November, Xbox nearly doubled its sales numbers from October. Xbox consoles have edged GameCube by 20% in total sales, a considerable gap, especially when you look at the great first-party titles Nintendo has managed to release this year.

In November, Xbox saw it's second best month of software sales to date, with 2.4 million units selling. That's 10% more than the GameCube, but still far below the might of PS2. In terms of GameCube versus Xbox, though, Microsoft's console has sold 34% more software overall than GameCube. The Xbox also maintains the highest attach rate to date for a console that's thirteen months old, with 4.7 games per unit sold.

Further proof of Microsoft's growing dominance over GameCube comes when comparing the two bundle offers. Microsoft's Xbox bundle that comes with Sega GT 2002 and Jet Set Radio Future has outsold the GameCube Mario bundle by 335,000 units or 131%. However, it should be noted that the GameCube bundle is not nearly as widely available, which could contribute to the wide gap.

The GameCube is often saddled with piss-poor ports of multi-platform games and it shows in terms of sales. The Xbox has managed 58% greater third-party sales than GameCube according to Microsoft.

Though Microsoft has yet to come close to the PS2 in terms of installed base, the big MS can take comfort in knowing their online programs has bested PS2 from the get-go. Comparing their first month of sales, Xbox Live outsold PS2 Network Adapters by 14% and the three major Live titles (Ghost Recon, MechAssault, and Unreal Championship) sold over 300,000 copies combined in just the last half of November and managed an astounding attach rate of 80%.

With far bigger titles on the horizon for Microsoft next year and very few big franchises left in Nintendo's bag for 2003, it could be an even merrier X-Mas for Microsoft a year from now. Of course, we'll be back to let you know how this little ol' console war is turning out.
post #2 of 26
Did You Know...

The first returns are in on holiday video game shopping...and the little elf called momentum has curled up right next to Nintendo. So, while our competitors pass along their side of the story, we thought you would appreciate hearing how the month of November really shook out…

The November NPD report of sales data from American retailers shows that Nintendo GameCube jumped more than three full percentage points in next generation console share...while Playstation 2 increased two percentage points...all at the expense of Microsoft’s Xbox...which lost five points of the market.

Unit sales of Nintendo GameCube and Microsoft’s Xbox were dead even in November (468,000 units each) – despite Microsoft giving away two free games with their hardware.

Nintendo GameCube also showed the biggest jump in software sales, climbing more than 150% over October totals...compared to 97% for the Xbox and 48% for PS2.

With the smash entry of Metroid Prime, Nintendo GameCube is on track to have four new titles this year eclipse one half-million unit sales, while no new Xbox title has yet to reach that mark Both Metroid Prime for GCN (#2) and Metroid Fusion for GBA (#10) appeared among the top ten sellers for all game sales in November.

With sell through of 1.3 million units, Game Boy Advance was as popular in November as Playstation 2. Game Boy represents 33% of the total hardware market. Nintendo held 46% of the total hardware share for the month of November, an increase of 11% over October. Sony held 42% (-6%) while Microsoft held only 12% (-5%).
post #3 of 26
sorry that was from:

<a href="http://www.planetgamecube.com/news.cfm?action=item&id=3796" target="_blank">http://www.planetgamecube.com/news.cfm?action=item&id=3796</a>

another less than objective source.
post #4 of 26
Quote:
Ryo Hazuki:
Microsoft's growing dominance
a chill runs through me whenever I hear those words...
post #5 of 26
Ah it is refreshing getting both sides of the issue.
post #6 of 26
PS2 has a Network Adapter??
post #7 of 26
Quote:
Kid Ego: He-Man Woman Hater:
PS2 has a Network Adapter??
I think so. I have heard about it. But I have never actually seen one. So, it doesn't exist.
post #8 of 26
This is funny, because X-Box Live is easier to get than the PS2 Network Adapter. It's been sold out for literally 2 months as far as I know.
post #9 of 26
There's a whole shitload of PS2 network adapters at our backwards ass Wal-Mart here. I bought one on a whim, because I had 2 online-capable games already. NFL 2k3 was kinda laggy the one time I played, but THPS4 was the shit.
post #10 of 26
I have also seen a third party external network adapter for the PS2.
post #11 of 26
Interesting numbers. I have a friend who buys the PS2 adaptor at Best Buy everytime they get a shipment (he works in recieving), and sells them on Ebay for $70 bucks. Good money.

The Linksys USB Ethernet adaptor works as well.
post #12 of 26
Quote:
Gemini smote you upon the mountain:
There's a whole shitload of PS2 network adapters at our backwards ass Wal-Mart here. I bought one on a whim, because I had 2 online-capable games already. NFL 2k3 was kinda laggy the one time I played, but THPS4 was the shit.
SOCOM is abso-fucking-lutely amazing to play online.
post #13 of 26
More less than objective source quoting!

Pulled this from a Gamecube message board...can't vouch for accuracy, but it seems to be credible. Or else someone has a lot of time on their hands to make up sales figs for games on 4 systems (counting GBA)...

PlayStation 2 - 1,300,000 units
GameBoy Advance - 1,300,000 units
Xbox - 468,000 units
GameCube - 468,000 units
PlayStation 1 - 262,000 units

Source: NPD data

Another Surprising Stat:
"Microsoft's home and entertainment division--which consists of its Xbox, PC games, consumer software, and TV groups--accounted for a loss of $177 million for the period of July 1 through September 30... the high costs involved in marketing Xbox products were cited as the primary factor behind the division's increased losses."

Top 12 games
Rank Title Publisher Platform Units
-----------------------------------------
1 PS2 GRAND THEFT AUTO:VICE Take-Two PS2 1,452,729
2 GCN METROID PRIME Nintendo GCN 363,389
3 PS2 WWE: SHUT YOUR MOUTH THQ PS2 348,515
4 PS2 TONY HAWKS PRO SKATR4 Activision PS2 321,941
5 GBA YU-GI-OH! ETERNAL Konami GBA 269,498
6 PS2 MADDEN NFL 2003 Electronic Arts PS2 240,796
7 XBX T.CLANCY'S SPLINTER Ubi Soft XBX 223,879
8 PS2 LORD OF RINGS: TOWERS Electronic Arts PS2 203,802
9 PS2 MORTAL KOMBAT: DEADLY Midway PS2 202,592
10 GBA METROID FUSION Nintendo GBA 199,723
11 GBA HARRY POTTER: CHAMBER Electronic Arts GBA 187,164
12 PS2 KINGDOM HEARTS EA/Square PS2 182,418

Top 10 PS2 Games
-----------------------------------
GTA: Vice City 1,452,729
WWE: Shut Your Mouth 348,515
Tony Hawk 4 321,941
Madden NFL 2003 240,796
LOTR: TT 203,802
Mortal Kombat 202,592
Kingdom Hearts 182,418
Harry Potter 148,166
NBA Live 141,402
Bond 007: Nightfire 136,779

Top 10 Xbox Games
-------------------------------------
Splinter Cell 223,879
Mech Assault 118,475
Ghost Recon 115,330
Unreal Championship 110,970
Mortal Kombat 104,155
MOH: Frontline 96,885
Halo 99,884
MGS2: Substance 69,121
Tony Hawk 4 55,749
Bond 007: Nightfire 53,279

Top 10 GCN Games
--------------------------------------
Metroid Prime 363,389
Mario Party 4 166,975
Super Mario Sunshine 131,498
Resident Evil 0 113,301
Harry Potter 83,998
Star Fox Adventures 66,695
Animal Crossing 61,806
Super Smash Bros Melee 50,832
Bond 007: Nightfire 49,897
Star Wars: Clone Wars 46,096

Interesting to note how many more copies of Metroid were sold than Splinter Cell. Also interesting that Mario Party 4 and Super Mario Sunshine outsold some of the X-Box's "killer apps" (not my quote) such as Ghost Recon, MechAssault, Unreal Championship, and Metal Gear Solid 2: Substance.

Also of interest, assuming that these figures are indeed accurate, is that an approximately equal amount of X-Boxes and Gamecubes were sold, despite the inclusion of two free games with the Box.

Do take this with a grain of salt, however, since it did come from a GCN message board. However, I believe the numbers to be accurate.
post #14 of 26
Quote:
DJ Dylan, Rider of Rohan:
SOCOM is abso-fucking-lutely amazing to play online.
I second that. I got Socom and the ethernet adaptor for Christmas and my eyes are bleeding from playing it so much.
post #15 of 26
It is definitely the best of all the current online games, even better than MechAssault. You can lose soooo many hours playing SOCOM online.
post #16 of 26
I've been looking to find a network adaptor for months. I'm convinced they don't exist.
post #17 of 26
Quote:
Cheese Biscuits:
I've been looking to find a network adaptor for months. I'm convinced they don't exist.
<a href="http://chud.com/board/ubbhtml/ultimatebb.php?ubb=get_topic;f=59;t=000536#000007" target="_blank">http://chud.com/board/ubbhtml/ultimatebb.php?ubb=get_topic;f=59;t=000536#000007</a>

My thoughts exactly.
post #18 of 26
SOCOM - "Abandoned" level - can play that one level over and over for hours online...it completely rocks !!

...but my good old Thor in MechAssault has been getting quite a bit of online play as well....Unreal Championship with the Insta-Gib (one-shot kills with shock rifle) mutator on rocks on X-Box Live as well though too !!! Tough call to say which is best...they all three kick much online ass !!
post #19 of 26
Quote:
Apparently the latest issue of Nintendo Dream magazine states that the Gamecube Mario Kart game will support online play as has been rumored.
Holy shit, I don't think I'll be needing any other online games.
post #20 of 26
When does Mario Kart come out?

Truly one of the better wacky racing games!
post #21 of 26
Mario Kart Online so far has no release date, and if memory serves me right, still has not been OFFICIALLY announced, let alone announced to be online. If it is online, my social life will be over.
post #22 of 26
Quote:
Sir Pinch-a-Loaf:
Mario Kart Online so far has no release date, and if memory serves me right, still has not been OFFICIALLY announced, let alone announced to be online. If it is online, my social life will be over.
As would be mine.
post #23 of 26
Thread Starter 
<a href="http://xbox.ign.com/articles/381/381738p1.html" target="_blank">http://xbox.ign.com/articles/381/381738p1.html</a>

Online Fever
Xbox Live surpasses all expectations, and then some.

January 07, 2003 - It seems that Microsoft's entry into online console gaming has paid off in a big way. In less than 60 days, more than a quarter of a million Xbox Live Starter Kits have been sold - double original sales expectations. Also, all four of the best-selling Xbox titles - MechAssault, Ghost Recon, Unreal Championship, and Splinter Cell - are online enabled one way or another.
The immediate popularity of Xbox Live proves not that online gaming is wanted or needed, but that it is a reality, with gamers playing an average of 2.5 hours a day. Nintendo and Sony's online efforts, while commendable, have done little to spark the online revolution. In fact, Xbox Live Starter Kits outsold PS2 network adaptors by 86% this holiday season.

In regards to recent rumors about new versions of the current console and the possibility about the next console from Microsoft, Xbox product manager David Hufford toed the company line by offering no comment on rumors but did say, "We stand behind the current product we have on the market but we'll always explore opportunities that make sense. This is how we were able to correct mistakes we've made in the past, like including the bigger controller with the system at launch."

When asked if the surprising success of the Xbox Live launch changes Microsoft's approach to 2003, Hufford said, "We're cautiously optimistic. The success of the Xbox Live early on validates our strategy, tells everybody that online gaming is the future and confirms that this is a category in which Xbox can continue to lead. There are lots of early adopters we have yet to reach."

Xbox Live was the lead punch in an effective one-two combo this past holiday season that included the new Xbox/Sega bundle with Sega GT 2002 and Jet Set Radio Future packed in with the console for $199.

The future looks bright for Xbox Live. With more and more titles featuring online connectivity, expect the number of Live users, as well as the number of Xbox owners, to steadily increase. Sounds great to us.
post #24 of 26
So are any Chewers on X-Box live?????

ANYONE!!!!

ANYONE????
post #25 of 26
I have XBconnect and GameSpy Tunnel.
post #26 of 26
Downloadable content for Mechassualt should be available today. New mechs, maps, and games. Anyone get it yet?
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