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One Game

post #1 of 51
Thread Starter 
Pick it. Your one most anticipated game of this fall.

Yeah, that's hard to do, seeing as how there are a TON of quality titles coming out.

Mine- Grand Theft Auto: Vice City- What can I say, I can't stop thinking about what this game is gonna be like. GTA3 was a huge surprise, if this is even 1/10th as fun as it it's gonna be incredible.

(note- try to do it in bold like that)
post #2 of 51
Vice City

There can be only one...
post #3 of 51
No contest, Vice City
post #4 of 51
That Mary Kate and Ashley shopping mall game. It's going to be so cute!
post #5 of 51
Seriously, though, there is only one true answer to this question:

GRAND THEFT AUTO: VICE CITY
post #6 of 51
Brute Force
post #7 of 51
Quote:
Dennis (God of Thunder):
Brute Force
You meant to say VICE CITY, right? wink
post #8 of 51
Resident Evil Zero.

GTA Vice City is cool and all, but us RE fans have been waiting on this one for fucking ages. When they announced that they were scrapping the originally planned N64 version, despite the fact that we had seen all those pretty screeshots, many hearts were broken.

But it's all better on Gamecube now, and RE Zero WILL rule the world.
post #9 of 51
Runner up for most hotly anticipated is Clock Tower III (not sure if that's being released this fall though).
post #10 of 51
Vice City but Zelda doesn't trail that far behind.
post #11 of 51
Well your choice is easier given that Zelda is scheduled for February.
post #12 of 51
I know this comes as a total suprise to Verbal, but the game I am really looking forward to this fall is "Blinx: The Time Sweeper" for X-box. This is game is really bringing something innovative to the table, you guys should really read up on this game.
post #13 of 51
I'm going to agree with Zanarkand. That game looks great.
post #14 of 51
Psychonauts, from the man who gave us Full Throttle and Grim Fandango, with great Tim Burton-ish graphics. Looks pretty cool.
post #15 of 51
Quote:
Jacob Singer:
Psychonauts, from the man who gave us Full Throttle and Grim Fandango, with great Tim Burton-ish graphics. Looks pretty cool.
Yeah, that game looks awesome. I saw some of it on Pulse on G4.
post #16 of 51
Speaking of Full Throttle, I heard the sequel was due out soon. Should be good.
post #17 of 51
Thread Starter 
Psychonauts is coming out next fall, though.....

That said, Tim Schafer is a genius, if this even comes close to his level of creativity in the LucasArts games, it'll be great.
post #18 of 51
Quote:
Verbal Destroyed SkyNet:
Psychonauts is coming out next fall, though.....
Well, crap.
post #19 of 51
Say, when is that X-Box mech game with the DEVASTATING control panel coming out? I'm not too into mechs, but I gotta play that game just for the experience.
post #20 of 51
December

<a href="http://xbox.ign.com/articles/362/362157p1.html" target="_blank">Steel Battalion (IGN)</a>
post #21 of 51
Thread Starter 
IGN is such bullshit- they don't even give you 5 free images/movies a day anymore. Not me, at least....
post #22 of 51
Onimusha 2. Or Vice City. Or Devil May Cry 2. Oh crap, picking only one is too damn hard.
post #23 of 51
Quote:
Dennis (God of Thunder):
December

<a href="http://xbox.ign.com/articles/362/362157p1.html" target="_blank">Steel Battalion (IGN)</a>
250 bucks for that one though. I predict a very quick death for Steel Battalion.
post #24 of 51
Yeah, for 250$ I would just drop an extra 50$ and get a third game system, not just a big ass controler.
post #25 of 51
Hell, for $250 I'll get myself a Gamecube and Super Mario Sunshine.
post #26 of 51
Quote:
Bret Stewart:
Quote:
Dennis (God of Thunder):
December

<a href="http://xbox.ign.com/articles/362/362157p1.html" target="_blank">Steel Battalion (IGN)</a>
250 bucks for that one though. I predict a very quick death for Steel Battalion.
<a href="http://www.xbox.com/steelbattalion/default.htm?det=1" target="_blank">Linkage</a> for price. Insane. Who would pay more than the cost of the console for one game?

Oh, and to answer the question: Metroid Prime.
post #27 of 51
Kingdom Hearts.
post #28 of 51
Steel Batlilion is going to be an awesome game, and will be a game for very hardcore mech-gamers. Those guys are the ones this controller and game are going to be marketed to. Capcom is expecting the game to sell alot, their only goal is give the most realistic mech-similation ever. Capcom is taking a huge chance, but that is the only way for innovation to take place.
post #29 of 51
I'm counting down the days till Kingdom Hearts arrives.
post #30 of 51
Quote:
Zanarkand, G4TV:
Capcom is taking a huge chance, but that is the only way for innovation to take place.
There's a difference between taking a huge chance, and taking a major fucking risk that has almost no chance of paying off. I'm sure the game will be great... but no one other than die-hards will pay for that thing unless they lower the price (which I predict they will do after the game TANKS). The success of video games does not depend on the die-hard mech guys out there... it depends on the mainstream average joes.
post #31 of 51
Oh, and my hands await the day GTA: VICE CITY is released more than anything else... with Kingdom Hearts right behind it.
post #32 of 51
My bad, i meant to say that Capcom doesn't expect the game to sell alot. Sorry about that one.
post #33 of 51
I bought GTA3 last week and I'm still trying to find out what all the hype was about.
post #34 of 51
Thread Starter 
Quote:
Forklift81:
I bought GTA3 last week and I'm still trying to find out what all the hype was about.
To each his own, I suppose...
post #35 of 51
I'm all about Icewind Dale 2.
post #36 of 51
#1 anticipated game of my life, and this fall ROBOTECH Battleground.

Seconded ofcourse by the anticipation of purchasing any RE sequel past NEMESIS (including the PS2 version of Code Veronica.)
post #37 of 51
Quote:
Forklift81:
I bought GTA3 last week and I'm still trying to find out what all the hype was about.
I was that way for quite a while, I refused to play it very much at all. I even loaned mine to a friend that fell in love with it, I told him to keep mine and buy me a new one which he did and it went without being unwrapped for weeks.

Now I'm coming back to it and I have a new appreciation. I really believe that you have to endure the first hour or two of this game before you begin see it's beauty.
post #38 of 51
Why couldn't Vice City come out in the summer. I think my grades dropped 2 letters when I got GTA3. I can't wait for it..
post #39 of 51
I'd have to say - Splinter Cell. (I'm a big time stealth action game fan...and also a graphics whore...so this title should be the best of both worlds.)
post #40 of 51
Icewind Dale 2
post #41 of 51
Thread Starter 
Quote:
Voltes & The Loco Imbocano:
Icewind Dale 2
Just too bad BIS is slower than hell getting it out the door, as always. The thing was finished in July.....
post #42 of 51
I just didn't see any gameplay improvements from GTA2 to GTA3. The fact that its 3d really only added 2 things: the cars can roll and you aim in 3 dimensions. Considering that the game added so little and actually LOST the multiplayer features of the previous titles seems like a step backwards.

I played the game all the way to the 3rd island and called it quits. I was hoping the level design of the last area would be the payoff for all the missions I completed on the second island, but it was a big let down. I found some fun things to do, like jumping in the back of a flatbed, spooking the driver, and then trying to snipe pedestrians while on the move, but they get old and after a while there aren't very many reasons to go back to the game. No plot, repetitive missions, poor police ai...

I dunno, maybe its because not very many people played the first two games, but for me GTA3 was just more of the same. Its still a good game, but all of the game of the year and revolutionary gameplay bullshit was just that.
post #43 of 51
Thread Starter 
Ok, wait.

Added nothing new?

Sure, there were the same "fetch and deliver", or "put bomb in car" or "pick up hooker" type missions. But the environment was SO much more interactive and the freedom was expanded on so greatly that it's hard to pass this off as a minor improvement over the originals.

I can find endless things to do with the game. I completed every main objective and the game still to this day says i'm only 33% done. Have you ever encountered a game that deep? I sure haven't.

Shit, i've played the game for hours on at a time just trying to fly with the Dodo.....
post #44 of 51
GTA3's innovation is in creating atmosphere, not in changing the play mechanics from the first games.

Just the other day, I was exploring with a boat and crashed on one of the little islands in the bay. The boat somehow exploded, a fog moved in, and I was stranded on this tiny desolate little island miles from civilization, unable to see anything besides a murky darkness. I ended up pushing the boat off the island and somehow floating it over to Staunton, where I climbed up a hill to find myself in the middle of loud, bright urban jungle, with dozens of cars and pedestrians all around me.

Another time, when I first started playing, I got stuck in bad section of Portland at night, not knowing my way out. I spent an hour wandering the streets, dodging thugs, beating up bums, and looking for an exit. I was running by the abandoned warehouses when a car, driven by an old lady, rode by me. Before I could react, a guy carjacked it, tossing the lady into the street. I pulled him out, brained him with a bat for hurting the woman, and then took the car for myself.

Sure you can do that stuff in other GTAs, but would it actually be fun?
post #45 of 51
Ack, I guess it's call Robotech: BattleCRY instead of Battleground. Oh well, they could call it When Doves Cry for all I care, I'm just glad they're finally doing one.
post #46 of 51
Robotech: Minmei Sings would be rockin'.

Robin Hood: Defender of the Crown is mine...
post #47 of 51
VICE CITY

though I recently saw a demo of The Two Towers for PS2, and that one has moved up to number 2 on my list...
post #48 of 51
You are, of course, entitled to your opinion and I'm sorry you thought GTA3 was a letdown, but I do think you're being pretty unfair in some of your criticisms.

Quote:
Forklift81:
I found some fun things to do, like jumping in the back of a flatbed, spooking the driver, and then trying to snipe pedestrians while on the move, but they get old and after a while there aren't very many reasons to go back to the game. No plot, repetitive missions, poor police ai...
GTA3 is the only PS2 game that has remained at the top of my pile constantly since I got it. Even though I finished it months ago, I can still spend happy hours just motoring around the city, finding new Insane Stunts, flying planes, discovering secrets or just going nuts with a rocket launcher.

As for the repetitive missions, yeah, most of them revolve around "go here, do this, come back", but the vast 3D environment means that the ways you can accomplish the missions is fantastically variable. The mission where you have to whack the Mafia boss - there are dozens of ways to complete that mission, from cunning sniping to all-out street battles. The pseudo-realism of the city means that you can actually think your way around a problem on an instinctual level, rather than being held back by the game engine.

My biggest beefs with the game are the lack of interactivity in the scenery and the "dead" buildings (ie the inability to actually go inside a building and continue the game indoors), the frustrating way the game was divided into three "levels" by contrived transport problems and - as you mention - the less than stellar NPC AI. All of these are addressed in GTA: Vice City, and so I'm drooling in anticipation.

Quote:
Forklift81:
I dunno, maybe its because not very many people played the first two games, but for me GTA3 was just more of the same. Its still a good game, but all of the game of the year and revolutionary gameplay bullshit was just that.
Plenty of people played the first two games - both were best-sellers. If people are praising GTA3 it's because it genuinely pushes the boundaries in creating an absorbing game world. I've given many GTA3 virgins their first taste of Liberty City, and it's great to watch the amazement on their faces as they just wander around this virtual metropolis, realising they can do pretty much anything they want. The only thing GTA3 really has in common with it's predecessors is the crime theme - in every other aspect, it's light years ahead.

I think you're underestimating just what sort of impact the 3D environment has on the gameplay. Yes, you do many of the same things in Grand Theft Auto as you do in GTA3. The difference is, in GTA3, they're worth doing. And worth doing over and over again. The game still impresses me with it's feel. It's captivating. I want to see all games made like this. I want to explore all my game worlds with this much freedom of movement. I want to play westerns, horror and sci-fi like this.

I genuinely believe that GTA3 represents the next logical step in game design, inching closer to a fully immersive virtual world.
post #49 of 51
I think you hit the nail on the head Dan. I was not initially impressed with or drawn to this game as I posted earlier but now I'm beginning to crave it. The ability to move around an entire city and do what I want and to be able to choose the missions I do and the manner in which I complete them is incredible.

I'm a convert.
post #50 of 51
Thread Starter 
Quote:
Dennis (God of Thunder):
I think you hit the nail on the head Dan. I was not initially impressed with or drawn to this game as I posted earlier but now I'm beginning to crave it. The ability to move around an entire city and do what I want and to be able to choose the missions I do and the manner in which I complete them is incredible.

I'm a convert.
All to a 90-song 80's soundtrack.

'Nuff said......
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