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Half Life 2

post #1 of 20
Thread Starter 
There is a lot of bullshit going on concerning Half Life 2, and zero info/media for the actual game has been revealed since E3 back in May.

The release date is probably the biggest concern. Gabe Newell (Valve Software's connection to the public) stated September 30th as the release date back in E3, and he has countinued to say September 30th until a week or two ago. Today being September 11th, that leaves 19 days. The time period between when a game goes gold and when it arrives in retailers is usually 3-4 weeks at least, so by all standards the game should have gone gold by now to make September 30th.

Rumors of delay have popped up all over the net since July, all of them denied by Valve, who simply repeated September 30th. Most retailers are listing dates ranging from October to Novemeber, but it is unknown where they got this information, and how reliable it is. Stores such as EB are notorious for making up bullshit release dates.

And then, to top it off nicely is Steam, wich is a whole new fuckin ball game. Steam (http://www.steampowered.com) is Valve's 'content delivery system', buddy-finding system, and starting today with the release of the Steam 1.0 client, the only way to play Valve games online.

What does Steam mean for Half Life 2? Newell has stated that on the release date (wich may or may not end up being September 30th) HL2 will simultaneously be available for purchase in stores , and online through Steam.

There will be THREE ways to buy Half LIfe 2. One is the single player only package (intended for Wal-Marts, hitting the critical 'People who buy the Deer Hunter games' market) wich will contain no multiplayer (not that this has any implications right now, as Valve has reveraled zero info on multiplayer) and no mod functionality. If you wish, you will be able to upgrade the hobbled version to the Regular version by paying through Steam. The Regular version contains full multiplayer and modability, and is regular. The third version will be the Ultra Mega Collectors Edition, wich contains as yet unspecified 'extras'. Whether these extras are of a physical nature, or electronic data will probably determine whether you will to buy the collectors edition through Steam. As of now, no prices for any of these have been specified.

Now, to adress the things about Steam that bug the shit out of me. Steam is first and foremost a form of Digital Rights Management. The Rights managed in this case being the right to play the game you paid for.

If you buy the game in the store, you'll be able to play single player normally...until you log on to Steam for the first time to download a patch for the game (it is unknown if they'll be available on the internet) or to play a multiplayer match. From that point on, you'll be required to log on to Steam to get your cd key verified in order to play the singe player game. Now, let's say your internet connection goes out. Want to play the single player game? Oh, sorry, your Shit Out Of Luck. There are many other implications and inconveniences this will bring up that I'm sure you can imagine.Of course, if you buy it through Steam, the online connection will be required for the single player game from day 1.

Now, for the multiplayer side of things. Valve's plan to avoid cheating, hacks, but most importantly piracy, is to have Steam CONSTANTLY downloading 'updates', sucking up your bandwidth. Their logic is, if the game code is constantly being updated multiple times a day, working hacks and cheats can't be made. That is a great idea for elimenating cheats, yes. But some people, like me, choose to control their badnwidth and hard drive space usage. Too fuckin bad for us.

These constant downloads mean the game will most likely be impossible to play onlice on a 56k. Also, there is the matter of LANs. Many of you can probably appreciate a good LAN party. Well, HL2 will require a connection to the internet for all LAN games, to verify all palyers cd keys and force downlaod them shit. LAN apparently doesnt mean LOCAL Area Network anymore.

So, after all this ranting, what do I plan to do about this game I desperately want to play? I plan to buy an in-store copy and enjoy the single player. For multiplayer, I may have to use a seperate hard drive partition (or even a seperate hard drive altogether) in order to make sure I can always play my single player if the net connection goes down. And, of course, the Internet's Finest will be hard at work to crack this fucker by any means necessary.

So, your thoughts?
post #2 of 20
I'm just gonna wait 'til it's released and see what's up. I'll be buying it one way or another, and I guarantee there'll be third-party work-arounds for cd key checks.
post #3 of 20
This is why I pretty much only play console games. Turn it on, put in the game, play.

The fact that my home PC is a piece of outdated crap that would laugh at me if I tried to install HL2 on it has nothing to do with it.
post #4 of 20
Nice recap of the potential upcoming clusterfuck that might be Half Life 2. It's too bad that making a cool game, putting it in boxes, sending those boxes to stores, and then cashing REALLY BIG CHECKS for a REALLY LONG TIME apparently didn't work out for Valve the first time around.

I wonder if they have put as much effort into eliminating bugs in their game as they have dreaming up and implementing this torturous distribution scheme. Anyway, no sale from me until I know how the hell to buy the game, but I'm a bit sceptical that it will actually end up being as convoluted as it's being reported.
post #5 of 20
Thread Starter 
It seems like you'll be fine if you just buy the regular version (probably 50$?) from the store, just for the love of God don't activate Steam.
post #6 of 20
At the local Gamestop, they say a February 2004 release date. "That's what the computer is telling us."
post #7 of 20
I'd still bet on a Sept. 30 release in some form (Steam-only, perhaps). And it could still make the in-store release even if it hasn't gone to manufacturing yet, although an on-time release that would be a surprise to both the public *and* retailers is a bit odd. The whole project has been shrouded in secrecy, I guess they want to be coy about the whole thing.
post #8 of 20
Steam can eat my ass. It's terrible!
post #9 of 20
Thread Starter 
Status Update. According to information obtained by a dude from <a href="http://www.halflife2.net" target="_blank">www.halflife2.net</a> when he was granted a tour of Valve's studios, Valve is going to begin sending Half Life 2 to people over Steam on the 22nd.

These people, however, will not be granted the encryption key to unlock the game until the 30th (with the catastrophic server load that will undoubtedly occur on that day, even getting the small encryption key will be impossible for many, if it goes as badly as the Steam and Counter-Strike 1.6 launch).

It seems like a fairly good idea in theory, to slowly trickle out the game to people a week beforehand, to conserve bandwidth. If this is indeed accuarte, we'll know within two days (and we'll finally fucking know the game has gone gold).
post #10 of 20
Quote:
Dave Davis:
At the local Gamestop, they say a February 2004 release date. "That's what the computer is telling us."
Yep.

And no offense, but why did I have 2 morons come in and ask me if Half-Life 2 was in?

Can't these people TRY to be up on things?
post #11 of 20
I talked to the Vivendi/Universal VP of marketing and one of the Valve producers and they said they are shooting for a release sometime in december. They were also very clear in stating that it could quickly get delayed into the 1st quarter of 2004.
post #12 of 20
It baffles me how people get all sorts of strange answers from Valve (November! December! Spring! 2007!), but there is not a single, official, confirmed (or even especially reliable) report of a delay. It's freaking bizarre.
post #13 of 20
Thread Starter 
Well, today being the 22nd, if we don't hear something by the end of tomorrow, there's problems.

Those first delay rumors from way back in July were originated from the publisher, Vivendi I believe. Gabe Newell from Valve has stated before that communications are not that great between Valve and the publisher, so only Valve REALLY knows what's going on.

If something happens, the instant it does it'll be on the <a href="http://www.halflife2.net" target="_blank">www.halflife2.net</a> forums, and I'll put soemthing here. (Yes, I'm bored, I have to sit here and wait for a phone call all day).
post #14 of 20
I'm actually enough of a loser to periodically check the forums too (and unlike you, I have no excuse). The buzz, which may or may not be legit, is that something will happen tomorrow in Tokyo (calm down, Mr. Ashcroft.. not that kind of something).

The 22nd thing was never official in any way. The Valve guy simply said that HL2 will be sent through Steam a week in advance, and so people speculated that it would go out on the 22nd. The Valve guy never put a timeframe on it. Besides, a week before the 30th is the 23rd, not the 22nd.

It's sick how much fun I'm having tracking this stuff down.

post #15 of 20
Thread Starter 
Yeah, whats gonna happen on the 26th in Tokyo is currently unknown.

Speculation suggests it could be the same frickin movies from E3 and ECTS, but other theories indicate since it is ATI showing it, and not Valve, it may be soemthing new or different.

<a href="http://pc.ign.com/articles/450/450698p1.html" target="_blank">http://pc.ign.com/articles/450/450698p1.html</a>

Also, do not deny your geekiness. Embrace it. Valve has put together one hell of a fuckin mystery for us while we wait. I'm kinda glad we know so little about the game, it'll be pretty damn amazing when it hits.
post #16 of 20
Thread Starter 
Urgh...

The nightmare continues.

<a href="http://www.shacknews.com" target="_blank">www.shacknews.com</a> says according to an e-mail from Doug Lombardi of Valve Software...

The previously announced September 30th release date for Half-Life 2 is being pushed back. We are currently targeting a holiday release, but do not have a specific "in-store" date to share at this time. We will release that information as soon as we have confirmed a new date.

The validity of this e-mail is still not completely confirmed. First, a fansite called City 17 recieved it, and it's unknown whether Shacknews got a genuine copy themselves or just cut n pasted the news from City 17.

The main thing is, if this is true, Valve is seriously fucked for waiting until 6 days before release date to announce the delay. Oh well. We still get Halo PC on the 30th.
post #17 of 20
IGN confirmed it straight from Lombardi's mouth. It's delayed until "holiday season."
post #18 of 20
Yeah, whatever. I'm not buying this until they unleash the first patch. Games like this get delayed for a reason.
post #19 of 20
Thread Starter 
<a href="http://www.halflife2.net/forums/showthread.php?s=&threadid=9366&perpage=30&pagenum ber=1" target="_blank">http://www.halflife2.net/forums/showthread.php?s=&threadid=9366&perpage=30&pagenum ber=1</a>

Yeah it's been really really confirmed (not just copied and pasted from fileshack). Well, that sucks. Also, the nature of the e-mail, of course, creates more questions than it answers. Like why he chose to put 'in-store' in quotes like that. Perhaps saying soemthing was up with Steam, perhaps not.

I guess it's time to stop fucking worrying about it and trusting Valve's word, since they were bullshitting us the entire time. They really don't give a shit about informing the fan community, and would rather have retailers posting dates ranging from Sept.30 to November to February, and then midnight 6 days before the release date they've been repeating, sending out e-mails to two sites about a delay. They couldn't possibly be insulting the fans any more than they already are.
post #20 of 20
Specific release dates should NEVER be given for PC games. There are too many showstopping bugs that can arise during 11th hour tweaking.
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