Are they good or bad games?
Is there a little guy/monster/robot that you shoot at and he makes a kind "eurgh" sound as he dies? That's something to focus on.
Is it a realistic "eurgh" noise, or a slightly fruity one? Indeed, isn't it a statement of our modern alienation and brutalisation that we can assess the noise some dying polygons make and coldly assert whether they represent the act of being laser-blasted out of existence in a realistic and non-fruity way?
If it's driving games, however, you're on your own. I have vowed never to touch them after continually smashing into walls and other cars in "Enter The Matrix" in a tedious and frustrating manner. Just write, "It's a driving game. It's shit. What do you expect? I want a cigarette, incidentally."
I mean, up in Macc, that would probably be considered avant-garde.
See? Easy.
Is there a little guy/monster/robot that you shoot at and he makes a kind "eurgh" sound as he dies? That's something to focus on.
Is it a realistic "eurgh" noise, or a slightly fruity one? Indeed, isn't it a statement of our modern alienation and brutalisation that we can assess the noise some dying polygons make and coldly assert whether they represent the act of being laser-blasted out of existence in a realistic and non-fruity way?
If it's driving games, however, you're on your own. I have vowed never to touch them after continually smashing into walls and other cars in "Enter The Matrix" in a tedious and frustrating manner. Just write, "It's a driving game. It's shit. What do you expect? I want a cigarette, incidentally."
I mean, up in Macc, that would probably be considered avant-garde.
See? Easy.






