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Official Horror games thread - Page 2

post #51 of 301
Thread Starter 
Quote:
Originally posted by T_Mike
BloodRayne - Guilty Pleasure. Unbelievably standard in terms of gameplay but there's something fun about using that harpoon. The sequel's coming along nicely though.

Blade 2 - Bad.

Eternal Darkness - Don't own a Cube.

BTVS: Chaos Bleeds - I thought it was pretty fun but not something I'd buy $50 for, massive Buffy/Angel fan I am. The gameplay can get a little tedious when enemies respawn constantly and they employ the "find the key" stuff loads of times. The ending is also a downer. Still, the fighting system is pretty nice and Giselle Loren has Buffy quips down to an art. The last level probably stands as my fave.

Bloodrayne I really can't stand, IMO anyway. I liked it for about ten minutes, but the levels get really repetitive and the slow mo thing gets old fast, know what I mean?

Blade 2 I thought was dead on average. 5/10, 50%. The very definition of gaming mediocrity. I didn't think it was total shit, but after the first level your bored and it's very limited in controls, but it did try to innovate to it's credit. I hope the third game (which is probably inevitable) is good as this is a charecter with potential for a cool game.

I thought Chaos Bleeds was cool. I was absoloutly delighted with it. I loved the whole alternate universe angle, with most of the right voices and a great story (your too right about Loren....I only hope she gets to slip on the slayer duds for a few more outings).
I loved seeing the familiar faces.

Speaking of the Buffy sequel, does anyone know if there are any plans for a further sequel? or even cooler a videogame based on Angel?
post #52 of 301
Thread Starter 
One correction to Mr Dark: this is the second game to my knowledge to have a delted scene. Wolverine's Revenge was the first, it featured a nifty little meeting between wolvie and spiderman. It was cool
post #53 of 301
Quote:
Originally posted by Fireflyfan
One correction to Mr Dark: this is the second game to my knowledge to have a delted scene. Wolverine's Revenge was the first, it featured a nifty little meeting between wolvie and spiderman. It was cool
Ah, never played WR, hadn't heard of an unlockable deleted scene that could then be played as part of the game. (Did it also have the developer commentary?)

P.S. EMAIL ME!!! Have something to talk to you about, and my e-mail via this board system obviously didn't work. mrdark@creature-corner.com
post #54 of 301
Thread Starter 
Quote:
Originally posted by Mr. Dark
Ah, never played WR, hadn't heard of an unlockable deleted scene that could then be played as part of the game. (Did it also have the developer commentary?)

P.S. EMAIL ME!!! Have something to talk to you about, and my e-mail via this board system obviously didn't work. mrdark@creature-corner.com
No it didn't have commentary smart ass hehe. With this can you listen to the commentary and watch it without commentary? And that development level they give you that was cut, is that with or without commentary?


Oh and you have mail
post #55 of 301
Quote:
Originally posted by Fireflyfan
No it didn't have commentary smart ass hehe. With this can you listen to the commentary and watch it without commentary? And that development level they give you that was cut, is that with or without commentary?


Oh and you have mail
In The Suffering, it's a prelude level, the original opening sequence to the game. Once you beat it, when you start a new game you start with the prelude level. After the first couple of minutes, the head designer's voice comes on and gives a commentary as to why it was cut and what he liked about it. Once the commentary is over, play continues for a couple more minutes before you move on to the next chapter, which is the opening sequence the first time you play. That makes it unique, I thought, both because it's playable (not a cutscene) and because of the commentary.
post #56 of 301
Quote:
Originally posted by Fireflyfan
One correction to Mr Dark: this is the second game to my knowledge to have a delted scene. Wolverine's Revenge was the first, it featured a nifty little meeting between wolvie and spiderman. It was cool
Wait, what was the first game? I just checked the post and I didn't see it. Are you talking about Resident Evil, or something else?
post #57 of 301
So I just beat The Suffering and got what I assume is the "good" ending, the wife's all sweet and stuff, getting ready to re-play it on "hard" and go for the "bad" ending. My question is, what do you have to do to get the third ending?
post #58 of 301
New Silent Hill 4 movie

Very...uh, hazy. Try to make out the ghost going through the wall.
post #59 of 301
Cool thanks JB. I'll just copy the text here for future reference.

Darkwatch: Curse of the West

This game sounds really f'ing cool. Coming from Sammy studios this game puts you in the Wild West as Jericho Cross battling a vampire lord and his undead minions. It's a FPS coming to the XBox this coming winter.
post #60 of 301
Thread Starter 
Hey Johnny, since your a moderator now can you sticky post this topic?
post #61 of 301
Smooth! Didn't even notice that til you pointed it out, thanks. Stuck and stuck.
post #62 of 301
Eternal Darkness was a very, very, scary game!
The way the story is told through the "Tome Of Eternal Darkness" is very clever. I don't wanna spoil it too much for those that haven't played it, but believe me... If you have a Gamecube you definitely need to grab this bad-boy ( I've seen it in EB for about $15 bucks!)


I've heard of Fatal Frame II....... is it any good?? I heard it's about fighting off ghosts by snapping their pics.... Doesn't sound too fun... Is it??

Oh and Manhunt is a classic!! Piggsy rules!!!
post #63 of 301
Thread Starter 
Manhunt- horror? I can see why you would argue it is a horror title, but I wouldn't put it in the horror game genre myself.

US guys, two words- GHOST HUNTER.

Get it. Adore it. Love me for telling you to get it.

You will like it if you have any of the following

- love monsters
-love ghostbusters
- love cool ass ghost hunting Ed-209 type robots
- like a lil sense of humour with your horror games without
going ott


Whenever you can get it, get it. It pains me to think that a whole country with so many horror fanatics can't get their hands on this game I know they would love, whereas it went largly ignored while Pro fucking Evoloution soccer and Fifa pump out sequel after sequel. Crappy sports titles. But if you don't like it, Blame me, but I am 99.9% sure most of you horror games will dig it.

Beg, borrow, scream to ensure this title makes it into your hands.

Not just for me, but your children and their children's children.
post #64 of 301
Thread Starter 
Also, anyone in the states, is the X Files: Reisist or Serve game as juicy as it appears to be?
post #65 of 301
I'll be picking up X-Files along with Resident Evil when I get my tax return. Manhunt can definitely be considered horror. If it was a movie it sure as hell would be.

How bout House of the Dead III? I aint talking about the movie either. The game is friggin sweet. Looks great and has House of the Dead II as an unlockable. I still haven't finished that one as I keep getting distracted but one of these days.
post #66 of 301
I heard Ghosthunter won't be coming to the US because SCEA won't approve it or something. Hopefully that's not true.

And did anyone happen to catch the new Resident Evil 4 trailer?
post #67 of 301
Thread Starter 
I guess so....but Manhunt doesn't really have any elements of the supernatural to it, which is what I think of when I think of horror. But I can see why some people could consider it horror.
post #68 of 301
So I'm surprised, hasn't Resident Evil: Outbreak been out all week? What's the verdict on it?
post #69 of 301
Quote:
Originally posted by Johnny Butane
So I'm surprised, hasn't Resident Evil: Outbreak been out all week? What's the verdict on it?
I think Outbreak's problem, and the reason I'm not reviewing it, is that it's focused on online multiplayer.

As it stands, online games for the PS2 are limited to your SOCOM-type FPS and sports games. FFXI has just hit, but even that's well outside the realms of horror.

I just don't think most survival horror fans are going to have the PS2 network adapter, and those that don't aren't going to shell out the $40 (plus extended broadband setup if their current rig, like mine, just won't work out for connections near my TV) just to play this one.

I think it's a neat idea, but a tragic misstep. They should have at least done what Square did with FFXI and released a PC version simultaneously.
post #70 of 301
Thread Starter 
Quote:
Originally posted by Mr. Dark
I think Outbreak's problem, and the reason I'm not reviewing it, is that it's focused on online multiplayer.

As it stands, online games for the PS2 are limited to your SOCOM-type FPS and sports games. FFXI has just hit, but even that's well outside the realms of horror.

I just don't think most survival horror fans are going to have the PS2 network adapter, and those that don't aren't going to shell out the $40 (plus extended broadband setup if their current rig, like mine, just won't work out for connections near my TV) just to play this one.

I think it's a neat idea, but a tragic misstep. They should have at least done what Square did with FFXI and released a PC version simultaneously.
Agreed 100%. In my humble opinion, EVERY game should be focused on the single player experience. Sure the multiplayer/online experience should be taken into consideration,
it's expecte dthese days. But when I buy a game, I think about getting my money's worth with the one player version. Sure it's nice to have games you can play with buddies, but hell, I don't want to spend fourty bucks or so on a game that's dependant on other people being around in order to play it and enjoy it. Plus online is very, very expensive, or for a realitivly poor student anyway.

That's why I am not choked up about online play in outbreak making it to england, but capcom are pretty lazy not even putting in like an offline multiplayer with a buddy. That would have been cool, though I do like the idea that you wouldn't know the motives of players online and how they are more unpredictable.
But yeah, I just want the full intact version of the game offline. That's all I ask for. I get the bad feeling that it's going to be cancelled in UK though...
post #71 of 301
Quote:
Originally posted by Fireflyfan

That's why I am not choked up about online play in outbreak making it to england, but capcom are pretty lazy not even putting in like an offline multiplayer with a buddy. That would have been cool, though I do like the idea that you wouldn't know the motives of players online and how they are more unpredictable.
But yeah, I just want the full intact version of the game offline. That's all I ask for. I get the bad feeling that it's going to be cancelled in UK though...
From what I've read, you can play as a single player, with your 'partners' as AI controlled characters.

Anyone want to bet just how efficient and skilled those AI players are going to be?

I have a free rental from Hollywood this month, I might grab it just to see how it goes. If it actually plays well, I may try to work on it for a few days and write up a review strictly based on the single player.
post #72 of 301
I know this is a bit of a segue, but are there any other horror gamers that were sorely disappointed by Silent Hill 3?
I've had the game for under a week and I've beaten it twice.

EOD

PS Silent Hill 2 was much darker, more involved and generally sicker in my opinion. It was worlds better too.
post #73 of 301
Quote:
Originally posted by EOD
I know this is a bit of a segue, but are there any other horror gamers that were sorely disappointed by Silent Hill 3?
I've had the game for under a week and I've beaten it twice.

EOD

PS Silent Hill 2 was much darker, more involved and generally sicker in my opinion. It was worlds better too.
While it wasn't a popular opinion, my review was decently negative. You can find it in the archives if you're interested.

I basically said what you did, with a little more complaining about the lack of evolution from previous versions.
post #74 of 301
Thread Starter 
I really like 3 more than 2, to be honest. SH2 seemed to get bogged down by it's plot. It was brave but muddled.


I would love to see a review from you on the single player
RE Oubtreak Mr D. That would be mucho appriciated.

Also when does McFarlane's Monsters videogame hit?
When the Van Helsing game hits will we be getting a review
of it?
post #75 of 301
Just picked Outbreak up yesterday. The multiplayer server has been down for a while now. Haven't been able to play that aspect of the game yet.

But the singleplayer experience is still something to behold.

I am not overly familiar with the Resident Evil series; I've only recently bought the original and the second one, but the amount of things to interact with in Outbreak is impressive. Doors can be shouldered in if locked (or blasted with the variety of weapons you can employ), and since you are no longer safe upon entering an empty room, you can also lean against the door to prevent any zombies from entering.

I've played through the first level, which has a kind of lighthearted fun-tone to its straightforwardness, obviously designed for learning players. The second scenario is where things pick up considerably.

Once Capcom works out the kinks, I'd say this game will be pretty damn fun, despite the lack of communication between players -- which I think is a terribly awkward mistake.
post #76 of 301
Yeah man.....The server was down.....Should up tonight though!!

BTW.......my screen name is MisterE456!
Everyone drop your screen names so we could link up.
post #77 of 301
Thread Starter 
Quote:
Originally posted by cobane
Just picked Outbreak up yesterday. The multiplayer server has been down for a while now. Haven't been able to play that aspect of the game yet.

But the singleplayer experience is still something to behold.

I am not overly familiar with the Resident Evil series; I've only recently bought the original and the second one, but the amount of things to interact with in Outbreak is impressive. Doors can be shouldered in if locked (or blasted with the variety of weapons you can employ), and since you are no longer safe upon entering an empty room, you can also lean against the door to prevent any zombies from entering.

I've played through the first level, which has a kind of lighthearted fun-tone to its straightforwardness, obviously designed for learning players. The second scenario is where things pick up considerably.

Once Capcom works out the kinks, I'd say this game will be pretty damn fun, despite the lack of communication between players -- which I think is a terribly awkward mistake.
In defense of Capcom, I think the no communication makes sense- it would be far more comfortable and easier to play around. This way you have no clue who your talking to, no clue to motive- your in the dark and are trusting them to work with you on blind faith. It has a wild unpredictibiliity which is the one thing you probably wont get in the single player game that I will morn.

But can you explain the first and second level more? They sound interesting. Have you come across the nifty scene I saw in the trailer where the cops are battling the zombies?
post #78 of 301
Quote:
But can you explain the first and second level more? They sound interesting. Have you come across the nifty scene I saw in the trailer where the cops are battling the zombies?
Well....... the first level has the cops battling zombies!!!

SPOILERS!!!!
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At the end of level 1, you make it to the "footbridge" and you see a cut-scene with the cops and like a million zombies!! The zombies break through some of the barricades while the cops are setting up a detonator for a bomb! After the cops are killed, you actually haveta make it to the streets where the zombies are roaming!!! There's a shit-load of them man!!! You find the 2 pieces of the detonator, and then you blow their asses up. It looks like the scene from DOTD-2004 when the survivors are in the trucks leaving the mall!! Then the first level comes to a conclusion!!
post #79 of 301
Thread Starter 
Please tell me that's as cool as it sounds!

Speaking of which has anyone played as the Cop? What's it like playing as him?
post #80 of 301
Shotgun was the order of the day during that part. Lots of fun. You have to locate a couple pieces of the detonator and assemble it before you can blow the bomb. Having to find them amongst the sea of zombies -- hoo boy. Not as difficult as it sounds, though.

I've been primarily playing as the RCPD cop guy. I dig his kicking ability, and the fact that he starts off with a gun, which actually is somewhat useless once you realize how scarce the bullets for it are.

The second scenario has a pretty cool boss fight.

But it's the third scenario where much fun is to be had. It takes place in a hospital, and your primary concern, aside from escaping, is to avoid this hulking zombie covered in leeches.

There's no getting away from this badass. He travels through the vent shafts in the ceiling, and whenever you least expect it he drops down out of a grate and comes at you. I hid in a locker (which affords you a nice little first-person view of what's going on in the room) as it came into the locker room. My two AI companions proceeded to get raped. After they had fled the room, the leech shuffled over to the door they had departed from. Then it stops and looks directly towards the locker. Needless to say, it ripped the locker open and pulled me out. Purty creepy seeing it coming at you.

That level will be much-o fun to play with other people. You definitely have to work together on it too, i.e. have someone be the "bait" and keep the leech monster busy as the other three scour the hospital in search of keycards and whatnot.
post #81 of 301
Thread Starter 
This game sounds amazing. I really can't wait to get it.
Can you kill the leech zombie?
post #82 of 301
Not by ordinary weapons, at least. I'm sure there's something laying around on that level that'll kill the bastard, but your handgun or broom handle isn't going to be of much help.

It is the Agent of the Resident Evil world. Your best defense = shoving your teammates at it and making a run for the nearest door.
post #83 of 301
Quote:
Originally posted by Mr. Dark
While it wasn't a popular opinion, my review was decently negative. You can find it in the archives if you're interested.

I basically said what you did, with a little more complaining about the lack of evolution from previous versions.
Thanks Mr. Dark, I'll check it out. SH2 was just so much more edgy and scary. I think Part 3 actually devolved in it's attempt to be part 1. What monster in part 3 is scarier than Pyramid head?Still I Can't wait to see SH4.


EOD
post #84 of 301
Thread Starter 
Quote:
Originally posted by EOD
Thanks Mr. Dark, I'll check it out. SH2 was just so much more edgy and scary. I think Part 3 actually devolved in it's attempt to be part 1. What monster in part 3 is scarier than Pyramid head?Still I Can't wait to see SH4.


EOD
Well the fun house part in SH3 was far more inventive, I think anyway, than anything in SH2.

Cobane and Mr E- could you give me in depth thoughts (ie mini review) on the levels you have encountered so far? What happens, how you feel about it (if you love it, hate or what and why)?

What kind of weaponary is avalible? How large are the levels? What's the difficulty settings and what not?

I would appriciate it guys.
post #85 of 301
I just finished up playing the second scenario online and let me tell you that this is the most fun I've ever had playing a videogame before.

At one point, my character was abducted by a gigantic moth via cutscene. I had no say in this. It just happened as I came out of a room. When I played through this scenario offline, this didn't happen. Anyways, after the cutscene ends, I'm in this computer room I visited earlier before in the game that's like a few stories down from where I was. To add to it: I'm stuck in this coccoon.

After significant amounts of struggling, I managed to break free of it and head back up to the moth room.

All of my teammates had vanished. I assumed they were either dead or had decided to split up into three teams of one to search for me. Whatever the case, I was alone. So I went about the mission by myself until coming to a point where I realized I needed a key that one of my teammates had picked up earlier.

So I used the voice messages and called out their names until eventually the one who had taken the key came through the door. I took out my shotgun and blasted at all the (I think) Hunters that were coming at us as she unlocked a train control panel.

This initiated a countdown. 2 minutes until the train elevator rises. We get on the train and about a minute into the countdown, the RCPD cop comes running up and jumps on -- and behind him, a Hunter. We had thought ourselves safe up on the train platform, but this guy, he leaps up at us. It took quite a few bullets to put him down.

Anyways, as the timer ran out, we realized the other member of our party had either fallen too far behind or was dead -- nothing we could do. The train elevator rose and -- cue boss fight, which is nothing short of breathtakingly awesome.

There were so many close calls in that level -- hoo boy.

Weapons I have seen so far: your standard handgun, standard shotgun; you've got a Desert Eagle .50 and a Magnum revolver. You can use a nail gun too. And there's a rapid-fire machine gun-esque pistol deal in the third scenario. I believe the manual stated there were M16s and Uzis and whatnot as well. Should be interesting when we get to that point. Add to that the usual grenade and rocket launchers and you've got yourself a well-rounded arsenal.

And that's just the projectile weapons. If you need to get up close and personal, you can employ lead pipes, knives, brooms, even a friggin' crutch.

And they're subject to falling apart. You hit a zombie enough and your pipe might bend in half (at which point you can throw it).

The scenarios are pretty big, but I think there's only five of them. Here's hoping there's some downloadable content or something in the future.

Difficulty settings= Easy, Normal, Hard, Very Hard -- although I think you have to unlock Hard and Very Hard in offline mode.


Online is where the magic happens. I truly recommend this title if you've got the network adapter and broadband connection.
post #86 of 301
Quote:
Originally posted by Fireflyfan
Well the fun house part in SH3 was far more inventive, I think anyway, than anything in SH2.

Cobane and Mr E- could you give me in depth thoughts (ie mini review) on the levels you have encountered so far? What happens, how you feel about it (if you love it, hate or what and why)?

What kind of weaponary is avalible? How large are the levels? What's the difficulty settings and what not?

I would appriciate it guys.
Sure man, no problem........

Okay..... RE: Outbreak is very different from any of the other RE games. The backgrounds are no longer pre-rendered, they're fully 3-D! You use the same inventory system as in RE:0 (dropping items in a room/swapping items with other players, etc
The fighting mechanics are the same as all the other RE's!!

Characters:
You get quite a few people to pick from in this one. A policeman (Kevin) security guard (Mark) doctor (George) waitress (Cindy)
plumber (David) reporter (Alyssa) subway employee (Jim) and a college student (Yoko)

*** SPOILERS************

The dialogue between each of the characters is funny- in a bad translation kinda way- and it gets annoying after a while. There is cursing in the game. Both verbally and in text. It's somewhat unnecessary, but oh well! Each scenario starts you off with about 4 people (The player you pick, and the other 3 are picked by the game) And from that point on, your adventure in baby-sitting has begun. The AI is generally good on the NPC's that play alongside you, but it has it's moments! Example....... The second scenario "Below Freezing Point"....... I picked Kevin and the game paired me with Alyssa, George, and Yoko. As soon as you begin the level, Yoko and Alyssa take off into a dark gate. Since this game has a "Hot-Key" for commands (the right thumbstick) I constantly commanding them to follow me! Guess they didn't like my tone, cause they kept going!! Only George stuck by me. Well, anyways.... Me & George make it inside a lab facility (the same one from RE2!!!!!) and we start doing our "RE Thang".... ya' know the drill...Looking for keys, maps, ammo, etc;..... Midway through the map, we encounter Alyssa & Yoko..... Alyssa was fighting off Yoko!!...Guess why??.... Cause Yoko turned into a zombie!
Me, George, & Alyssa kill the rest of the fiends, and move onward... Along the way to "onward" George decides to wander-off.... He ignores my command, and I was like "Fuck you too, bitch!!"..... And guess what??..... He gets killed some mutated moth thingy. Teaches him! LOL!! So0oo0o overall the AI is good, it's just that sometimes it'll frustrate you when your teammates wander off and ignore you!!

Weapons-
Weapons aren't that bad!! You get to use wooden & metal poles,
Wrenches, and broomsticks!!! You get the standard handguns and you run into the occasional Magnum & shotgun. You also get to use "flammable chemicals" that you can throw at the monsters.
The key here is equipping your NPC's with weapons. That way you won't haveta bail 'em out of trouble all the time!

Overall-
The game is fun as hell!! Very original!!! The first scenario "Outbreak" is the baddest one so far! You see an enormous army of zombies at the end of the level! It feels like an actual horror movie!!

The second scenario is alright. It's a pretty big level. You don't fight as many zombies in this one, but in the end you run into moths & Hunters!!!!! You also get to fight a pretty cool looking "G-virus" boss!!!

The third one, "The Hive"...... I'm currently in this one. All I can say is....."DAMN!!!" It takes place in the hospital from RE3!! It's not a huge map like the 2nd level, but..... you get stalked by a "leech monster" (similar to the Leech zombies from RE0)
This bastard follows you throughout the ENTIRE level... Into every room.... Every passageway.... Everywhere!!!!! I'm in the middle of this one, so I'll let ya' know how it pans out!!!

The game has pretty clever puzzles! You'll haveta use some experimentation to solve a couple of them. The action is very, very, good! The AI is helpful, they usually help you out in conflicts. It takes awhile to get used to though...... The item/menu screen is in "real-time" meaning that while you are re-loading your guns, the monsters can attack you!! And when you re-load, you do so one bullet at a time!!! Kinda annoying, but it adds to the tension of the game! The load times between rooms is tedious!!! You'll need the PS2 Hard Drive to speed it up! But if you're in the UK, there's a good chance you won't be able to buy it. Sony said they didnt wanna release the HDD in Europe. Maybe they'll change their minds.......
Also..... the European version will be "Single Player" only!! Which sucks because this game is geared towards "online-play"!! This info is subject to change though, so0o0o0o hopefully the European version will be similar to the US version!!


Well my friend, lemme know if you need any more info!
Hope this helps!!
post #87 of 301
Thread Starter 
Thanks guys I need you to do one more thing....could you tell me what you think of the single player? I know it's not as good as multiplayer, and since we won't get online anyway could you try and tell me if it's a solid RE adventure in it's own right? I know it's hard not to compare, but tell me if you think it's a solid game on it's own. Thanks guys!
post #88 of 301
It's still pretty solid offline. The scenarios aren't really linked together -- rather they take place all throughout the RE timeline and, I assume, fill in some blanks. Personally I think the cutscenes alone merit purchase...but I wouldn't plunk down fifty bucks for just the offline venture unless you're a diehard RE nut. Hopefully you guys'll get it at a cheaper price.

Don't understand their reasoning behind not including the online aspect for European customers.

At the very least it may tide you over a bit until RE4 hits shelves.
post #89 of 301
Quote:
Originally posted by Fireflyfan
Well the fun house part in SH3 was far more inventive, I think anyway, than anything in SH2.

By that I assume you mean the haunted house thingy. It was ok, I guess, all 3 minutes of it. Nearly everything in part 3 was lifted directly from the previous games. Thoroughly unsatisfying in my opinion.


EOD
post #90 of 301
This may have been mentioned and I missed it, but I thought I read that there was going to be a game that lets you play as the slasher. You get to chase down the teens by the campire and so on. Anybody else hear of this game, or have any info?
post #91 of 301
Hey im fianlly getting a playstation 2(my firsy game system in like 5 years) and im wondering what are some realylsolid fucking horror games to get? I got my eye on manhunt but how is bloodrayne? Any suggestions?
post #92 of 301
Quote:
Originally posted by chappers
This may have been mentioned and I missed it, but I thought I read that there was going to be a game that lets you play as the slasher. You get to chase down the teens by the campire and so on. Anybody else hear of this game, or have any info?
Yep, 'Campfire' is the name.

I haven't seen any news, and contact attempts with the company have gone unanswered.

I'm not hopeful this one will ever see the light of day.
post #93 of 301
Quote:
Originally posted by PuppetMasterFan
Hey im fianlly getting a playstation 2(my firsy game system in like 5 years) and im wondering what are some realylsolid fucking horror games to get? I got my eye on manhunt but how is bloodrayne? Any suggestions?
Manhunt is a strong choice. My recommendations would be Silent Hill 2 and Fatal Frame 2.

You can also check the archives of the site and check out the game reviews available up there, there's a pretty good number of them now. Of course, keep an eye on the corner, as new games are released, we'll give them coverage.
post #94 of 301
thanx
post #95 of 301
Bloodrayne is one of those that you either love or hate apparently. I happen to think it kicks ass and Bloodrayne is hot.

The best horror game coming is for the PC though. I think Vampire the Masquerade: Bloodlines is going to be an instant classic.
post #96 of 301
A quick question:

Does anyone know the PC specs needed to run DOOM III??

Thanx
post #97 of 301
Quote:
Originally posted by Floydian Trip
Bloodrayne is one of those that you either love or hate apparently. I happen to think it kicks ass and Bloodrayne is hot.

The best horror game coming is for the PC though. I think Vampire the Masquerade: Bloodlines is going to be an instant classic.
Played Bloodrayne on the X-Box. It was...entertaining. Certainly needed a lot more than pretty textures for the impending sequel, though. The concept of assassinating each individual Nazi target one by one was neat...but the individual levels with the overall plot to the game (especially the swamp zombies) were the strongest parts of the game. The Nazi levels became key hunts all too often.

I'd also challenge that statement on Bloodlines. It will absolutely be the best product for horror RPG fans, especially those of us who occasionally don silly outfits and pretend to be Brujah asskickers. But the best -horror- game? I'm thinking no way. The sheer mechanics won't be that attractive to casual gamers, and the style of play just doesn't lend itself to scares or tension any more than Diablo does (which is not at all).

In my opinion, right now our best hopes there lie in the impending Cthulu game for the PC and the next installments of Resident Evil and Silent Hill for the consoles. Siren was a strong contender, but the Brits on the boards seem to be less than enthusiastic about the quirky gameplay.
post #98 of 301
Quote:
Originally posted by Mr.E
A quick question:

Does anyone know the PC specs needed to run DOOM III??

Thanx
Per planetdoom.com,

'easiest way to sum it up is a Pentium 4 or Athalon XP, 512 megs of RAM and a top end video and sound card will give you the full experience of DOOM III. Although 1GHz CPU 256MB RAM GeForce or Radeon 7xxx series card will be sufficient to play at a minimum.'

Sounds like if you want to get the full experience you're going to have to unload a chunk of change for a new or upgraded system. The mid-range box I'm putting together now barely meets the LOW END requirements!
post #99 of 301
Thread Starter 
One Word:

PRIMAL.

Got this game cheap with Socom. I played it a long time ago and just didn't get into it at all. But I saw it for cheap with Socom, so I thought what da hell, the special edition packaging looked nice and shiney and I am a tool for those kinda things. I played a bit of socom, found it somewhat boring. Put in Primal.


What an awesome, awesome game.

It really makes me sad you guys will never get Ghosthunter, which is made by the same studio that produced Primal. It truly was an amazing game. But console yourselves with Primal. It takes a while to get used to, but it's an excellent game. The storyline and voice acting are top notch.
post #100 of 301
Primal was excellent.

I just built a shiny new 3.2GHZ PC just for Doom III and Half-Life II, can't wait.

About Vampire, I've been reading alot about this game and it sounds to me like it's going to be the most immersive experience going in horror games. If you ever wanted to be a vampire this is as close as you'll get next to actually being bitten. It'll be the first game to come out that is licensing the HLII engine so rest assured it's going to look absolutely beautiful. Time will tell but my money says it will be a great game.

It is an RPG though which is not alot of peoples cup of tea so it'll be a purely subjective thing. Still the online mode of humans vs. vampires sounds wicked in and of itself. I'm a sucker for PC games.
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