Had a quick play on the PS2 review code today. Surprisingly, it's not all that bad. You can expect a lot of mags to make jokes about Prince of Purr-sia, because that's the extremely obvious comparison. Scale walls, swing from poles, jump from one to the other. The graphics are really polished and there's some neat interactive environments.
Combat is a little weird - you have to hold down L1 and then shove the right thumbstick in the direction of the enemy, but the results - once you get into it - can be fun. Kicking foes into scenery items usually triggers some sort of event, and you can whip the guns from their hands if you feel kinky.
There's also a static first-person view that lets you "sniff out" things, much like Wolverine's senses in the X-Men 2 game.
But...the in-game camera is a killer. You can't adjust it at all and given that the viewpoint seems to be decided by what's least convenient for you at the time, it pretty much leaves the game dead in the water. The game actually starts with a training level where you're looking directly at Catwoman, and have no idea what's in front of her as you move forward. The game repeats that sort of thing too often, and in the wrong places. Dumb.
Shame. I think if they hadn't had to get it out to coincide with the movie (and, oh yes, the game shares the same feline pun-based sense of humor and Halle - or a soundalike - offers a truly crap voiceover) and had the time to develop it as a Catwoman game based on the comic, it could've been a blast.
As it is, with Spider-Man 2 also out there, this is definitely last weeks kitty litter.
thankyewverymuch
Combat is a little weird - you have to hold down L1 and then shove the right thumbstick in the direction of the enemy, but the results - once you get into it - can be fun. Kicking foes into scenery items usually triggers some sort of event, and you can whip the guns from their hands if you feel kinky.
There's also a static first-person view that lets you "sniff out" things, much like Wolverine's senses in the X-Men 2 game.
But...the in-game camera is a killer. You can't adjust it at all and given that the viewpoint seems to be decided by what's least convenient for you at the time, it pretty much leaves the game dead in the water. The game actually starts with a training level where you're looking directly at Catwoman, and have no idea what's in front of her as you move forward. The game repeats that sort of thing too often, and in the wrong places. Dumb.
Shame. I think if they hadn't had to get it out to coincide with the movie (and, oh yes, the game shares the same feline pun-based sense of humor and Halle - or a soundalike - offers a truly crap voiceover) and had the time to develop it as a Catwoman game based on the comic, it could've been a blast.
As it is, with Spider-Man 2 also out there, this is definitely last weeks kitty litter.
thankyewverymuch




