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WOW or EQ2? Which are you going to play?

post #1 of 56
Thread Starter 
I was wondering which of the two big MMORPGs coming out this fall folks are going to play. From what I have read on-line (so take it with a grain of salt) WOW is a faster experience and more balanced for the non-power gamer. EQ2 apparently has more depth, better voice acting, and better crafting but in order to fully enjoy it will take a huge chunk of time. Both appear to have excellent graphics with WOW going the cartoony route and EQ2 going the more "cutting edge realism" route.

Personally, I think I am going to give WOW a shot. Blizzard has yet to disappoint me while SOE has shown me they treat their customer base like shit.
post #2 of 56
Well better voice acting is not something I look for in a MMORPG..

WoW runs great on my old Battle Axe of a system while EQ will probably run like DOOM3 did.

So WoW for me....Until Dec when I get new Machine then EQ2 will be added
post #3 of 56
If I give another MMO a shot, it's going to be WoW. Just because of the Blizzard name. It also helps that the world looks great and they seem to be putting some effort into making the game more than just "Join Group X and Kill Monster Y". I'm building a new computer next week for the purpose of playing HL2 and WoW.

EQ2, on the other hand... I played EverQuest for a year and a half, and that was enough. Unless they change some of the fundamental flaws in the game design I won't play EQ2.
post #4 of 56
My enjoyment of MMORPG's I have found is directly relatable to how much/how well the PvP is integrated. I think my choice is probably pretty obvious. I also like the cartoony more nuanced and unique look of WoW which I think will hold up better over time then the "you can see every pore on their face !" spectacle of EQ2's more "realistic" and showy engine. I also enjoy the WC universe's lore and units better then those of EQ.
post #5 of 56
Quote:
Originally Posted by IllyAl
MI also like the cartoony more nuanced and unique look of WoW which I think will hold up better over time then the "you can see every pore on their face !" spectacle of EQ2's more "realistic" and showy engine.
I'm actually surprised that more developers fail to see the value in such an approach, Blizzard games age exceedingly well, to the point that StarCraft and Diablo II are still incredibly popular online games.
post #6 of 56
My friends all want to do EQ2, but the last time I played EQ with them, I spent the evening standing around while they crafted arrows and bows for three hours.

The open beta for WoW is coming, I may try to jump in on that.
post #7 of 56
Thread Starter 
Quote:
Originally Posted by Sphinx
I'm building a new computer next week for the purpose of playing HL2 and WoW.
Hey Sphnix, lemme ask ya. On your new PC build you going with an AGP motherboard or one of those new PCI Express boards? Also, you going with a new Athlon 64 or a tried and true Athlon/Pentium 4?
post #8 of 56
First, you don't need a Porsche of a computer to run WoW. Anything better than 1.8GHz should work just fine... Beefing up onboard RAM would be the best improvement for these older machines. The computer I'm retiring is a four-and-a-half year old 800 MHz P3. I'm overdue.

Here's what I've done:

AMD Athlon 64 3500+, Winchester core (90nm infrastructure)
Went with the new Athlon 64. It's the future- perhaps one or two years until it's absolutely necessary, but I'm planning ahead. Athlon 64 is a great processor anyway for a good price. This is the new Winchester core, which runs faster, cooler, and requires less power than the older Athlon 64's (and a LOT cooler than Pentium 4 Prescotts). Word on the street is this Processor and it's slower siblings are THE ideal overclocking chips on the market right now. I don't plan on OC'ing right away, but it gives me options for increasing the useful life of the processor down the road. And the stock fan should keep the unit plenty cool at rated speeds.

ASUS A8V Deluxe K8T800 Motherboard
This is the real difficulty in buying AMD right now. I firmly believe AMD is kicking Intel's ass upways and sideways in the current selection of processors, but the motherboard market is AMD's weakness. There is NO AMD motherboard currently available that supports PCI-e. The new chipsets are supposed to hit shelves in a couple weeks (notably nVidia nForce 4) but I decided not to wait. First, because brand-new chipsets are always trouble. Second, you're going to pay a premium on them right now, for little or no increase in performance (you're paying for a more stable platform in the future). Third, the PCI-e problem I'll discuss in a moment.

In the meantime this is one of the better AMD Athlon 64 (Socket 939) boards available. Overclocking potential, AGP 8X, on-board features out the ass. I foresee wanting to upgrade the MB before the CPU but there's nothing I can do- the market's in flux and I'm not going to wait 3 months for it to straighten out.

Two sticks of 512 MB DIMM RAM, 2.5 CAS latency, by Corsair
Nothing fancy, no ECC or any flashy shit. That's one of the benefits of the newest Athlon 64's- cheap RAM. When buying RAM for the new Athlon 64 keep in mind they like DIMMs in even numbers- 2 sticks or four. One Gig of RAM is sufficient for now.

Lian Li Aluminum case
Splurging a bit. Three case fans, sliding MB tray, looks great. Ooooh, it's got a clear panel! I needed a new box anyway, my old box can't supply enough airflow for today's CPUs, MBs, and GPUs.

Thermaltake 480W Power supply
Thermaltake's a good brand, the unit was a good price. Lots of power but rumors are the next generation video cards will require tons of juice. Once again looking toward the future.

Wish list- the Video Card
ATi Radeon 9800 Pro, 256MB DDR, AGP 8x
Fabulous card at a decent price. Can't quite afford it now without eating Ramen for the next ten days. It's AGP. I'm not buying into PCI-e on the motherboard yet (not willing to wait a month for the boards to come out, not willing to pay through the nose for new tech). Therefore, PCI-e vid cards aren't an option for me. Even if they were, there's not a great selection of PCI-e cards on the market right now IMHO. There's some impressive cards available but they're all well out of my price range ($400+), and the cheaper shit is... shit. Lastly, there's nothing to be gained from PCI-e yet- modern video cards simply can't use that much bandwidth. I'll wait on PCI-Express until the next time I upgrade my vid card. Hopefully in 2006.
post #9 of 56
I could never play EQ2 at this point. There is no option for any kind of Player vs. Player content and there's no way I could play a game like that. Fighting computer AI mobs over and over again for hours on end is just too mind numbing for me now. The exp grind in WoW is supposed to be pretty slight compared to EQ2. And the fact that once I do max out a character I will have something other than camp the mob for hours on end to look forward to seals the deal. I also think the graphics for EQ2 looks much too boring. They're certainly detailed and high resolution, but there's no character or style to them. Wow, that skeleton looks like a skeleton, and that human looks a lot like a human. Who cares? I want something interesting to look at if I'm going to pay someone to suck hours and hours of my life away. But, like I said, the biggest gamebreaker is no PvP combat options in EQ2. That just won't cut it for me anymore.

(edited to add: I've now played WoW via a friends Final Stress Test account and I know I will be hopelessly addicted to this thing. They've done such a good job of creating quests that logically coincide with the areas you would normally be fighting in. Now you get tangible rewards for killing those beasties besides their loot. And they've definitely injected that Blizzard style and sense of humor. I fear I will be lost to the real world when World of Warcraft officially opens to the public.
post #10 of 56
Thread Starter 
Thanks Sphinx, great info, very appreciated.
post #11 of 56
Thread Starter 
Quote:
Originally Posted by Cardboard Cubed Samurai
The exp grind in WoW is supposed to be pretty slight compared to EQ2.
Yeah, that's a huge selling point for me as well since real life prevents me from being a powergamer (thank God). I also love the fact that like COH you will be able to have multiple characters. I love playing different classes, even at the low levels. Here's an interesting article on some early impressions. These just reinforce my thoughts on WOW over EQ2:
http://www.ferrago.com/story/4681_1

Also, as a MMORPG aside, I know I'm not the only sucker who played Star Wars Galaxies for a little while (thankfully it really was a short time period for me). Apparently the new "Jump to Lightspeed" expansion is very mediocre and buggy (surprise, surprise). And that in order to get the money for ships you need to play the "normal" game a lot. Man am I glad I got off that train, that sucks. I still believe that SWG is headed for an early grave.
post #12 of 56
nyther...if Guild Wars has some serious legs I'll pick that bugger.

but am mildly curious about WOW.
post #13 of 56
I'm picking up WOW. But COH is still my main game.
post #14 of 56
Update on WoW:

BLIZZARD ENTERTAINMENT® ANNOUNCES WORLD OF WARCRAFT® "STREET DATE" - NOVEMBER 23, 2004
Highly anticipated massively multiplayer online game to release simultaneously in multiple regions for the holiday season

IRVINE, Calif. - November 4, 2004 - Blizzard Entertainment® today announced that its eagerly awaited massively multiplayer online role-playing game (MMORPG) World of Warcraft® will be in stores in North America on November 23, 2004. World of Warcraft will launch simultaneously in Australia and New Zealand, and is planned for release in Korea, Europe, and other countries throughout Asia shortly following. With a monthly subscription, players in these regions will soon be able to experience the epic adventure of the Warcraft® series in an immersive and continually evolving online environment.

(continued here: http://www.blizzard.com/press/040411-street-date.shtml )
post #15 of 56
I will be picking up WoW. Blizzard has a great history of putting out a quality product, and I have yet to play a bad game developed by them. The early buzz on the game has been phenomenal as well. I like the fact they will have different types of quests. Individual quests that can be completed in a hour up to "epic" quests that can take all day with team members. Provides more options for those gamers that can't play everyday for hours on end.
post #16 of 56
Well, if several of us Chewers are getting the game we should try to join the same server. Have they published a server list yet?
post #17 of 56
I'm playing WoW, but I would like to eventually check out EQ2.

I played in the beta for WoW and I really dug the interface.

A friend of mine was in the beta for EQ2 and WoW. He played EQ for a few years and he is a huge fan of Blizzard. He will be playing WoW for now. He says EQ2 is really buggy still. :\
post #18 of 56
Thread Starter 

First "official" reviews coming in...

Gamespot has reviewed EQ2. Not that good: http://www.gamespot.com/pc/rpg/everq...ml?tag=mp_2to9

Ok folks! WOW comes out on Tuesday. We'll need to post a WOW server that day for all Chewers to create a character on in case we want to group up.

BHT
post #19 of 56
Allright.. important question...

When WoW is released, will you be playing Horde or Alliance?

While the lure of playing as a zombie is quite strong, the gnomes DO get robot chickens to ride.
post #20 of 56
I'd love to give WoW a go, but I'm currently rocking City of Heroes. I may switch over for a few months, if possible. I fucking hate EverQuest.
post #21 of 56
Generally I would probably prefer to play EQ2 over World of Warcraft as it looks stunning and I have lots of experience with the original. The only problem I would have is if they retain the banned members from EQ1 due to the fact that my character is still burning in the pit of hell due to regrettable circumstances.

If not Blizzard are very talented and World of Warcraft looks very, very cool.
post #22 of 56
I'll probably pick up WoW since the open beta has peaked my interest, but I don't usually stick with MMORPG's for all that long.

Unless you consider Diablo II one, though most don't.
post #23 of 56
....am I evil for being excited about Matrix Online?
post #24 of 56
No, just hopelessly optimistic.
post #25 of 56
I played the WoW open beta for ten days and I'm impressed enough that I have the Collector's Edition pre-ordered and paid for. It's incrementally better than all the other MMO's I have played. There are few revolutionary ideas, this is still an MMO, you still battle critters to gain experience to learn skills to use when battling bigger critters. The most important difference between this and EQ, DAoC, FFXI, and others is the "Blizzard" name stamped on the front, and the Blizzard design philosophy that permeates every element of the game.

In one word, that philosophy is "Polish".

I've played a lot of MMOs at release and none of them looked half as complete as this game. DAoC had tiny realms with few quests. EQ had broken quests and game mechanics (and an inflationary economy borrowed from Germany circa 1928). Anarchy Online was a slideshow and literally unplayable for the first month or so. WoW, in contrast, is playable, full-featured, teaming with life (and undeath) and provides even the lowest level characters with fun things to do. Most MMOs NEVER reach this stage of development, and the few that do take a year or more of patches past release to accomplish it.

If you have played other massively multiplayer games the experience of WoW is revelatory- time and time again you stumble across some feature or gameplay element that's been improved from other games, and the Blizzard solution is so simple and obvious that you wonder "Why the hell didn't anyone think of this before?" Take the crafting system- EVERYthing you make can be sold, to the vendors, for a profit (assuming you gather your own materials). Not one or two things at a given skill level, EVERYthing. You never fail when crafting- you can either make the item, or you can't. Oh, and if you want to craft 10 elixirs of minor health, you just enter in '10' in a little box and click create and your character will keep crafting until he makes ten- no more dragging items into a crafting dialog box one at a time and clicking 'Create' for each damn item. This transforms crafting from a damnable chore (DAoC) or a great way to throw away money (EQ) into a really fun experience. I must have spent half my time in the game working on crafting skills.

The past two weeks saw the release of Halo 2 (which I've defeated), Half-Life 2 (which I've played a few hours in), Metroid Prime 2 (I've just started this), and MGS3 (haven't grabbed it yet). All that, along with time on Halo 2 Live, building my new computer, and going to work everyday... well, I didn't have much time to spare for WoW. Still, in the short time I had (and spending 50% of my time on crafting and goofing off) I was able to achieve level 13. Gaining experience is pretty easy.

First, your character is a lot stronger than characters in other games, relative to the critters you fight. In WoW my character can fight two creatures my same level and win with little trouble. I can fight three and win if I pull out all the tricks, or I can take on a creature two or three levels higher than me (and worth a lot of XP) and expect to win. It's great not to feel like a wimp all the time. Second, every class can solo through the game. If you don't like to party, or if your usual crew isn't playing at the moment, no sweat- you don't need 'em. Third, the downtime is virtually non-existent. My Rogue could get down to 30% health in a battle and in the time it takes to find the next target- ten seconds or so- I'm back up to full health. That's running around, not sitting on my ass staring at the scenery. Now, to be honest, most classes have a LITTLE more downtime than that, but not much, and there are many ways to speed up the health-and-mana recovery process. All this means you're much more willing to take risks and try new things... as long as you're smart and not fighting things more than three levels above you it's possible to fight/flee your way out of a jamb.

What if you do get splattered? Hell, WoW even makes death a fun experience. Cemetaries are scattered across the world, and when you die you re-appear as a ghost in the nearest. Now you have several options. In the cemetary (visible only to the recently departed) is a creature called a Spirit Healer, and she can resurrect you immediately... but you suffer a temporary stat loss, and your equipment become damaged a bit. If you don't like that noise, you can run back to your corpse as a ghost... and this is the great part. The Dead world looks like 'Wraith-World' from Lord of the Rings... everything's black and white, there's an unnatural wind (cool effect, looks like a giant maelstrom in the sky trying to suck everything up into it). As a ghost, no one alive (almost) can see you, and you can't see anyone alive- only other ghosts, and corpses. You see no enemies. You can run on water. It's a blast just looking at the wraith-world, almost worth dying just to experience it. Once you get back to your corpse, you hit "Resurrect" and all goes back to normal... you lose some "durability" on your items, and the time it took to run back to your corpse, and that's it. No XP loss (or debt, or whatever). At high levels death is expensive- you have to pay to repair your uber-items- but at low levels it's nothing.

Let's talk about graphics. WoW follows the Blizzard philosophy that skill and artistry is more important than technical prowess. The game is easy on system requirements (only requires a P3 800 and a 16MB video card, or so they claim). While there are a couple of high-end options you can turn on if you have a recent video card, the game runs beautifully on mid-range and even some low-range systems. As with all MMOs the most important requirement is RAM- make sure you're packing 512MB to run the game smoothly, and if you have 1GB it'll handle even the busiest zones without significant framerate issues.

Despite the less-than-cutting-edge graphics engine the game looks jaw-dropping beautiful. The character models are full of personality- cute and spritely if you're a gnome, mysterious and sensual if you're a night elf, disgusting and creepy if you're one of the undead. ALL the creatures in the game are equally well designed- from squirrels to ogres to mechanical exploding sheep (yep, they're here!) They look great and they move convincingly. Even better than the creature models is the world itself- it's gorgeous and stuffed with personality. Entering Ironforge for the first time was just joyful- it's brimming with life and creativity. The effect is not photo-realism, but rather a kind of story-book whimsy. Running side-by-side, EQ2 will look more impressive at first glance- it's using all the graphical whiz-bang of the highest-end systems (and more) to produce an experience that's reminiscent of a first-person shooter. WoW's graphics can't compare on the 'highest polygon count and most convincing reflections on water' score. But it more than makes up for that (in my opinion) with artistic merit- the design sensibility of EQ2 is, frankly, rather bland and ugly in comparison (judging from screenshots). The graphics in an MMO is important when you consider how much time you'll potentially spend staring at them, and no one's going to go blind from playing WoW.

I could go on and on. There's a well implemented PvP (player vs. player) and RvR (realm vs. realm) system right out of the box. EQ2 has no PvP whatsoever- not even duelling. WoW supports guilds and raids, which is expected from any MMO. There is almost no zoning whatsoever- only when entering "instanced" (that is, private) dungeons and one or two other places do you see a "Loading" screen. WoW has the best travel system I've ever seen, including flying creatures (gryphons for the Alliance) that literally fly you through the world at about 5 times running speed. It's akin to flying in a helicopter- you see people running around, battling or just chilling, below you. You see areas that are 20 or 40 levels beyond you. You fly right over the mountains between areas and get a whole new view of the world- all without a loading screen. Even TRAVELLING is interesting in WoW.

I'm picking up my copy on the 23rd, and I plan on playing this game for a very long time. It's what you expect from a Blizzard game- a familiar concept polished and perfected. Get into it.
post #26 of 56
Oh man, I forgot the Resting system, the most revolutionary idea in WoW. I won't go into the details, but let's just say that FINALLY someone has figured out a way to take out the tedium as a casual player without simultaneously making the l33t kiddies even more l33t. It's a great idea.
post #27 of 56
I actually like the Matrix online so far...I've been in the beta for awhile and with every new patch, things seem to be getting more and more polished....If they add PVP into the game, it'll be a must buy for me at least. I love the Interlock fighting engine so far...The fight moves are animated very well....And I like the whole cyberpunk vibe I'm getting from the game....now if only a company would pick up the Shadowrun rights, I'd be in heaven.....
post #28 of 56
The Sphinx always gets the sake, have you played City Of Heroes. City Of Heroes hands down has much cooler and fun combat. It has dozens of story lines and things to do and dozens and dozens of different kinds of enemies. Now I loved what I saw in WOW, the seamless zones, the pets, the quick xp time for short time gamers, and the way they handled missions and story lines. But, right now City Of Heroes is just awesome.
post #29 of 56
Thread Starter 
Quote:
Originally Posted by billylove
The Sphinx always gets the sake, have you played City Of Heroes. City Of Heroes hands down has much cooler and fun combat. It has dozens of story lines and things to do and dozens and dozens of different kinds of enemies. Now I loved what I saw in WOW, the seamless zones, the pets, the quick xp time for short time gamers, and the way they handled missions and story lines. But, right now City Of Heroes is just awesome.
I was in COH from launch until this month. I enjoyed it heavily for a while but it has now bored me. I do still love the characters and the powers, and most importantly the people who play (they are extremely mature-acting for a MMORPG). But the game has become redundant lately to me with too many similar missions, the grind has kicked in, etc. Yes, Combat in COH is the best I have ever seen. But the rest of the game is lacking in content. And I must admit...in COH I really miss the loot. The badges and enhs/insps just didn't do it for me in the long run. A very fun game for those first few months, but one that I now must move on from.

BHT
post #30 of 56
Quote:
Originally Posted by billylove
The Sphinx always gets the sake, have you played City Of Heroes. City Of Heroes hands down has much cooler and fun combat. It has dozens of story lines and things to do and dozens and dozens of different kinds of enemies. Now I loved what I saw in WOW, the seamless zones, the pets, the quick xp time for short time gamers, and the way they handled missions and story lines. But, right now City Of Heroes is just awesome.
I probably would have picked up CoH when it was first released but, at the time, my computer was not up to spec. I've just completed a major overhaul and can actually play PC games again (just in time for Half-Life 2!) I'm passing up CoH for a handful of reasons: I can only play one MMO at a time; I've been interested in WoW for... well, since it was announced prior to the release of Warcraft 3; I'm not tremendously interested in the superhero game setting; and I've played WoW and it delivers the goods. I've got nothing bad to say about CoH, I would probably check it out if WoW fails to engage me. City of Heroes, by all reports, is more entertaining and well designed than anything else coming in the near future. I understand several Chewers have been having a blast with it.
post #31 of 56
I too was all over CoH at the beginning, but the mission format got kinda old after a while, and also the SAMENESS of it -- you're in a city ALL THE TIME. I missed the sense I got in EQ that a new zone would be different -- too many new areas in CoH just had different buildings, it got monotonous after a while. And while the lack of loot was refreshing for a while, I agree that there's something about replacing that plain ol' battle axe with a +2 Axe of Dwarvish Might.

I totally plan on getting WoW tomorrow (or maybe even tonight at midnight if Wal-Mart is cooperative). Everything I've seen appeals to me, especially the fact that single player questing is as if not more profitable than grouping.
post #32 of 56
Well I'm about to become King Geek and head up to Fountain Valley, CA for the midnight WoW sale at Fry's. Wish me luck!

World of Warcraft Midnight Store Signing - Indoflaven on 11/19/04

Come meet the developers of World of Warcraft at the Fry's Electronics store in Fountain Valley, CA on Tuesday, November 23. Starting on Tuesday morning at 12:00 AM PST, Fry's Electronics will open its doors to local gamers and give them the chance to be among the first to purchase a copy of the game and meet the developers in person.
The festivities will begin at 10:30 PM on Monday night, and the line to enter the store will be cut off at 1:00 AM, so be sure to get there early. We will be raffling away Blizzard recommended NVIDIA BFG GeForce 6800 video cards and backpacks, lift tickets to Bear Mountain ski resort, as well as a complete Alienware Area 51 computer. Local radio station, KROQ, will also be there to play music at the event, and food and beverages will be available.


http://www.worldofwarcraft.com/
post #33 of 56
What server are you guys playing on ? I'm on stormreaver - central
post #34 of 56
Despite swearing off MMORPGs after EQ and then COH, I ponied up for the Collector's Edition of WoW today. Most likely be playing with friends on Durotan.
post #35 of 56
I've yet to be dissapointed by a Blizzard PC title, so it's no surprise that I picked up WoW today from Best Buy. Still not sure which Eastern server I'll go on, but I expect to see my free time go *poof* in the coming days.
post #36 of 56
I've had the CE since lunch.. getting off work in a few minutes to dash home and set up my account.

BTW, if you played in the open beta, you do NOT need to uninstall that client and re-install from the retail CD's. All you need is the code.
post #37 of 56
Thanks for that write-up, Sphinx.

If I had the time, and more RAM in my PC, I'd jump right into WoW, based on your impressions.
post #38 of 56
Well, the wailing and gnashing of teeth has begun....

Blizzard has put temporary caps on the servers, meaning that for a lot of the day yesterday if you went to join a server, you were put in a queue to wait until there was enough room for you on that server. I only ran into waits of 20 to 25 minutes, but some people on the Blizzard boards were reporting waits of up to 3 hours. This seemed to mostly be occuring on the PvP and role-playing servers, which are smaller in number than the regular servers, and a look this morning seems to indicate that the caps have been raised and will be gradually raised over the next week until the launch period stabilizes. Blizzard's reasoning for this is sound -- they didn't want 200,000 people flooding the newbie zones on a server and lagging it into mush -- but people are howling anyway, saying they can't play the game they paid to play (despite the fact that they're not paying for the first month anyway).

All that aside, the game is a blast so far, and I have had absolutely no graphics issues with my 1.8 processor and my 512 megs of ram. I'd recommend this game if only for the buy/sell system -- when you cursor over an item you're thinking about buying, it also pops up a window that shows what you already have equipped of that type (weapon, shield, armor, etc), so you don't have to go back and forth from the trade screen to your inventory screen to see if the item is an upgrade or not. So dazzlingly simple yet I've never seen it everywhere else. As far as the gameplay, I levelled up a Human Mage from 1 to 6 in about two hours of playing time, yet the work was still chalenging and not just some random XP bonanza. The quests make sense for the world -- it's not just some random "go get me XX Rune Apples," but you are sent on missions that investigate threats to your region and that expand into other quests. And often times two quests can be satisfied by going to the same area and killing the same beasties, which is always good. You even get experience simply for exploring new areas -- not a lot, but it encourages you to take that side path that may not necessarily be on the way to your next quest. The character movement and design is solid (the ears on the Night Elves bob up and down when they run), and while it's not as realistic as Half-Life 2, it really feels like you've been shrunk down and put into a Warcraft RTS game.

Now it remains to be seen what Blizzard does as far as live events go. To me, this is a major cornerstone of any MMORPG, and where CoH kinda dropped the ball -- after the amazing end-of-beta event (the Rikti Invasion), nothing really happened (the aborted eyeball invasion notwithstanding).
post #39 of 56
I have a feeling Blizzard will make good with the live events, especially since the story of Azeroth has so much potential with certain major characters that haven't been mentioned that much that can still pop up whenever neccessary. They still have races they can induct into the war too, and one only hopes that an expansion might include a cool race like the Naga or the Blood Elves for people to play. Just reading the history up on their site is really fun in itself.

WoW is an incredible game, and I sure as hell can't stop playing it. I noticed on their boards though that Blizzard has alot of whiners complaining about getting in, even though it hasn't been that bad for me in the queues and the longest I had to wait was about ten minutes. Undead Warrior is already pushing level 12 and I only played him for about six hours. I can't wait for the day I get my ram to ride for my dwarf either, which I'll probably will have in only a few weeks time.
post #40 of 56
I'm probably going to pick WOW up this week, against my wallet's better judgment. Damn you, Blizzard, and your AAA titles.
post #41 of 56
Unfortunately my computer is poop, so I will be getting neither of the two. If I were to pick one up I think that I would have to go with EQ2. Mainly because most of my Friends are going with EQ2.

Maybe its because I live in the sticks but I haven't heard hardly anything about WOW. So I don't even know what to think about it. Anyone want to fill me in?
post #42 of 56
Quote:
Originally Posted by Hollow-Knight
Unfortunately my computer is poop, so I will be getting neither of the two. If I were to pick one up I think that I would have to go with EQ2. Mainly because most of my Friends are going with EQ2.

Maybe its because I live in the sticks but I haven't heard hardly anything about WOW. So I don't even know what to think about it. Anyone want to fill me in?
I am running a

1.3 AMD
512 SDRAM
Vanilla Geforce 3 64meg
ATA Drive


Now depending on how "poopie" your cumputer is EQ2 is going to run a shitload worse then WoW..I have both and WoW runs great with most features turned on excpet shaders. EQ2 at the lowest settings still hammers my computer into next week. You go into Qeyonus and its a freaking skideshow.
post #43 of 56
Actually, Sphinx, what server are you playing on?

You basically convinced me to buy the game with that stellar write-up.
post #44 of 56
Quote:
Originally Posted by The_Gistmeister
Actually, Sphinx, what server are you playing on?

You basically convinced me to buy the game with that stellar write-up.
I'm playing on Sargeras, a Central time zone PVP server. It has a Medium population at the moment, which means you should be able to get right in and play. I'm a dwarf rogue.

Carrie- I tried to get on Stormweaver but the queue was about 40 minutes long at the time (and got a lot worse as the evening went on). Oh well.
post #45 of 56
Thanks for the info Chowyunfrag. I really need to upgrade my computer. I don't know the exact specs of all I know is 2.66 GHz and 480 MB. Any ideas on what I should get, and how much it would cost to make my PC a real gaming machine. Any help would be appreciated.
post #46 of 56
Any Athlon64 3000+
on a NFORCE 3 board w/sata/lan (Gigabyte/Asus/Abit)
Sound Blaster Audigy (1 or 2)
sATA/HD
1 gig DDR
Radeon 9800XT or Geforece 6600 GT (agp)
Case W/Power
DVD Drive/Burner



Thats what my next system will be, its bye no means HIGH end. However it will play everything from HL2 to doom3 to EQ2 at a good FPS. You can get a board with onboard sound but I hear it taxes the system on the Nforce3 (250)


al that for around 600-700 bucks, grantd you know how to put it together helps. But you can have a place build you a computer for cheaper hen StoreBought
post #47 of 56
http://www.leagueofpirates.com/sirvival/queuedance.html

Thought this was pretty funny if you were around the down time Blizzard had on the first day that was a big deal to some people for some reason, glad someone found a use for that horrid song. Blizzard had the servers back up that day and increased how many they had anyway I believe. There were a lot worse people on their boards, if you ever think this place may be bad, read the Blizzard forums, its hell.
post #48 of 56
Wow, I had best get busy! Thanks for your input Chowyunfrag! Actually cheaper then I thought it would be. Man if I could only get my hands on some Alienware.
post #49 of 56
Quote:
Originally Posted by CĂ­rdan
http://www.leagueofpirates.com/sirvival/queuedance.html

Thought this was pretty funny if you were around the down time Blizzard had on the first day that was a big deal to some people for some reason, glad someone found a use for that horrid song. Blizzard had the servers back up that day and increased how many they had anyway I believe. There were a lot worse people on their boards, if you ever think this place may be bad, read the Blizzard forums, its hell.
I think Blizzard has announced it's extending the free trail period for the people who've signed up befoe and during the server probs.
post #50 of 56
Quote:
Originally Posted by The Sphinx always gets the sake
.

Carrie- I tried to get on Stormweaver but the queue was about 40 minutes long at the time (and got a lot worse as the evening went on). Oh well.
yea, it is a bit ridiculous, but that is where all of my friends are playing. if i had it my way we would be playing somewhere else. it took me 2 hrs to get on one night. If any of you do come on there my name is Scarymonster and I'm a Tauren Warrior
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