I don't know why but I feel some need to ask this question. What needs to be changed so RPGs don't become stagnet.
1) Entire party battles - I feel it is about time that if there are 10 people in your party, then 10 people should fight. I mean really why are your other party members taking a break in battles anyway?
2) No more gods at the end of game - I was sick of this the second time I saw this. This is typically a creature that is mentioned a minute before the actually battle. I always feel like "so why are we fighting this thing anyway?"
3) New battle system - Shadowhearts did something inovative with their system and we need to see more of this. I like Final Fantasy but lets face it the battles are too easy, its time to add some difficulty and I mean that as in battle choices we make, not giving the enemy 9999999 hit points.
4) Talking to people matters - Does anyone else dread going into a town because it means talking to 20 people where one may give something important while 19 others give unless info. I want this streamlined, let me talk to people of importance, don't make me waste time meeting every village member (I mean what type of town talks to any stranger that walks inside of it anyway?)
Any others
1) Entire party battles - I feel it is about time that if there are 10 people in your party, then 10 people should fight. I mean really why are your other party members taking a break in battles anyway?
2) No more gods at the end of game - I was sick of this the second time I saw this. This is typically a creature that is mentioned a minute before the actually battle. I always feel like "so why are we fighting this thing anyway?"
3) New battle system - Shadowhearts did something inovative with their system and we need to see more of this. I like Final Fantasy but lets face it the battles are too easy, its time to add some difficulty and I mean that as in battle choices we make, not giving the enemy 9999999 hit points.
4) Talking to people matters - Does anyone else dread going into a town because it means talking to 20 people where one may give something important while 19 others give unless info. I want this streamlined, let me talk to people of importance, don't make me waste time meeting every village member (I mean what type of town talks to any stranger that walks inside of it anyway?)
Any others




