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Rockstar announce Manhunt II - Page 2

post #51 of 77
I had no interest in the game. Now I'm irritated at de facto censorship (yes, yes, game companies have the right to control how their product is used....I am still irritated). Maybe we'll see it on a PC. Supposedly Microsoft has a fairly identical policy, so I doubt it will end up there.

Any reminder of the bad old days of Nintendo censorship and uber-regulation chaps my hide.
post #52 of 77
post #53 of 77
Manhunt 2 has been cleared by the ESRB. Here are some concessions taken by Rockstar to avoid the AO rating:

-Can still remove windpipe with fork and make "wanking motion" at wound, but ejaculation minigame has been removed.

-When vomiting on corpses, the color and consistency of the vomit has been changed to something like orange taffy.

-Popping eyeballs is still in, but squelching sound has been replaced with a cha-ching noise.
post #54 of 77
What about the testicles?

And where did you get those specifics from?
post #55 of 77
They're doing fine. No lumps.
post #56 of 77
SERIOUSLY IF THIS GAME DOESNT HAVE HARD HEAVING SWEATY TESTICLES I AM OUT duh
post #57 of 77
Quote:
Originally Posted by Egg
ejaculation minigame has been removed.

GOD DAMNIT

If I can't use the Wii-mote to virtual-jizz into a neck wound, what is the fucking point?
post #58 of 77
Thread Starter 
very happy this will be out by Halloween.
post #59 of 77
I'm glad that this game's being released after all. I'll definitely be picking it up when it comes out.
post #60 of 77

Fuck you, Mike Snider.

I trolled the USA Today online Life section, and couldn't find the article anywhere. But it's their headline article in today's life section...I've copied it in it's entirety:

Quote:
Originally Posted by Mike Snider of USA Today
In a video game universe, the pairings do not get much stranger than this: family-friendly Nintendo and controversial video game developer Rockstar.

The horror title Manhunt 2 ($30-$40) will hit stores on Halloween for Nintendo Wii and Sony's PlayStation 2. Since the Wii version uses the motino-sensitive controllers, it literally gives players the hands of a killer. Manhunt 2 was originally rated Adults Only - equivalent to an X in films - and now carries an M for mature audiences (17 and up).

"It is a technological fit, and the gameplay works," says Newsweek's N'gai Croal. "But culturally, it's not a fit."

Nintendo doesn't need to expand its user base to help the Wii continue to outsell its pricier and technologically superior competitors. Since launching in November, Nintendo has sold 4 millino Wiis: in the same time, Microsoft has sold 3 million Xbox 360s and Sony 1.75 million PS3s, according to market firm The NPD Group.

Wii remains so successful that Nintendo doesn't think it can supply enough to meet this holiday season's demand. "People need to keep in touch with their retailers as to when shipments will come in," says Nintendo's Perrin Kaplan.

ManHunt 2 is simply the most radical example of Nintendo's ongoing strategy to provice "a breadth of games of all story lines and all genres," she says.

A flood of new Wii titles is on the way, including Super Mario Galaxy (Nov. 12), horror game REsident Evil: Umbrella Chronicles (Nov. 13) and Super Smash Bros. Brawl (Dec. 3).

But Manhunt 2 goes the furthest. Players take the role of a psychiatric escapee who has murderous rages as he tries to uncover his past. On the Wii, players physically make killing motinos with the controllers - slashing for stabs and lifting to strangle - rather than simply pushing buttons. Rockstar's goal is to put players in the hoor genre in ways that films like Saw or Hostel cannot.

"It's a different level of engagement in video games," says Rockstar's Rodney Walker. "You can literally experience the emotional responses of the character."

The Entertainment Software Ratings Board tagged Manhunt 2 with the Adults Only rating in June, essentially banning the game. Microsoft, Nintendo and Sony do not permit AO games to be made for their consoles, and many retailers will not stock AO titles. Rockstar changed the game and submitted it to earn an M rating.

Walker concedes that some might be turned off by the game. "But what about o ther people who should have a choice whether or not to play it?" he says.

Geoff Keighley, hose of Spike TV's Game Head, says the Wii game "proves once and for all that Nintendo is ready for gritty M-rated content. Fifteen years ago, Nintendo wouldn't even allow blood on the console in Mortal Kombat."
Apologies for any typing errors...jeez, my fingers hurt.
post #61 of 77
Huh. Why's it cheap? 30 for the PS2, 40 for the Wii. Not bad. I'll definitely get the Wii version though, so I know the proper way to strangle someone with a telephone cord. (hand placement, duration, etc.)
post #62 of 77
Yeah, it appears we're getting close to that time where I have to buy a Wii. But not now, because by the time Manhunt comes out, we'll be at the beginning of a sequence of about 5 360 games that I'll be picking up. But after that. Gotta have the "hands of a killer."
post #63 of 77
I was a little excited for this game until I read on IGN that all the high-level killings were going to be either blurred out or the screen will be darkened when they are performed.
post #64 of 77
That's sort of creepy.
post #65 of 77
Darkened? So I guess if the lights start flickering you know you've done your job.
post #66 of 77
Here's the link to the IGN article I read. The blurred out effects get mentioned on the second page.

http://wii.ign.com/articles/819/819465p1.html
post #67 of 77
post #68 of 77
Actually, I'm sort of happy about this. It's great material for my dissetation.

I can always import it from Holland if I really want to, anyway.
post #69 of 77
I always wondered how the first Manhunt game got away with only an M rating. I gotta say I never felt so dirty after playing a game in my life. Is Manhunt 2 supposed to be worse?
post #70 of 77
Quote:
Originally Posted by Alex Riviello
Nice and passionate, although to be honest the BBFC have been really permissive this last decade. The BBFC have essentially been forced to play the 'bad guy' by Rockstar who always like to push things too far.

I'll also reiterate my stance on violence in videogames. Most people here are old enough to view the violence in an ironic, comical sense. The target audience for this game, ie 12 year olds, just aren't sophisticated enough to see it as anything other than a game were awesome deaths occur.
post #71 of 77
I really think this righteous indignation can be mustered for games that have more to offer than just the shock value. By whipping yourselves into a frenzy over Manhunt, which is intended to be as vile and violent as possible, it really does lend a little too much credence to the arguments against this sort of thing. I don't believe for a second Rockstar is doing anything more than just pushing as far as they can, and frankly, I'm sort of glad they're getting slapped in the face for it. Maybe they'll focus on making better games, rather than just gorier ones.
post #72 of 77
But I like shock value. I like when people push taste. What's wrong with that?

When I hear this shit it just drives me nuts. I can purchase a copy of August Underground, a truly shitty movie that does nothing well but make people disturbed (and bored), but I can't play a video game of the same caliber? Honestly though, I think the original game is a lot better than most give it credit, although it does fall apart about 3/4 of the way through it. I was excited for a sequel, more gore or not, and think it's ridiculous that people get riled up about a game that's intended for an older (childish) audience and try to stop it from being released at all. I don't see how we let these people keep things away from us "for our own benefit". How is this allowed any more?

Besides, the more mature, substantial games don't get banned or criticized, even when they do fucked up things. Bioshock didn't get any notice even though you were basically slaughtering children. If that game had been banned in countries I'd have written an article with the same amount of disgust... more, in fact.

But along with my classics I want my pointless, vile games as well.
post #73 of 77
Because the makers of Bioshock didn't dance around like a bunch of fucking clowns, begging for a ban. Rockstar did. It's what they do. They purposely courted as much controversy as possible, and now that it looks like that's backfiring on them, I find it hard to be sympathetic to their cause.

And if you believe this game is geared towards an older audience for even a second, you've got blinders on. They know their target demographic with this, and that demographic doesn't have pubes yet.
post #74 of 77
Can't blame them for trying- controversy sells. It's always been a tactic for exploitive media. How many more people know about the game and want to check it out because of all of this? I'm sure they'll recoup.
post #75 of 77
Like Millette said, they were courting this. They probably just didn't know how tough it would actually be to get the game out. Anyway, you said the game has been "censored from release over here." But I thought that Rockstar could release it, but they decided not to because of the rating it got, which didn't allow it to be sold in Wal-Mart and whatnot.
post #76 of 77
Nope. Nintendo doesn't allow AO games on their system, and neither does Sony. Microsoft doesn't have a set policy but it's not coming out for Xbox yet.
post #77 of 77
And that's when you come out with the Manhunt 2-only System. It's not that hard, Rockstar!
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