While I'll agree that the WSVG coverage was terrible, I'd argue that a lot of the problems had to do with presentation. Now, that flaw doesn't just fall upon those covering the event, but the developers of competitive games in general. There were plenty of games on display that simply did not do a good job of clearly defining objectives, let alone clearly establishing who was who and what we should care about.
There is clearly an audience for this type of stuff, though, as entire sites are devoted to
movies of particular games, let alone the desire of players of a particular game to see where they stand.