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Originally Posted by Fazer
As far as San Andreas, I honestly dont remember how far I got, but I am pretty sure it wasn't more than 25-30% of the way before I just lost interest.
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What Nexus said. I assure you, if you haven't been dropped off in the middle of nowhere yet, you haven't seen shit.
I don't have a 360, so I've only played minutes of Saint's Row, and no Crackdown.
What I do know is that I beat San Andreas on XBox almost two years ago, beat it on the PS2 almost 3 years ago, and I still play the game with my clear data just to fuck around at least once a month. I drive across the countryside, I listen to my custom soundtracks, I take over territory, I gamble, I fuck my girlfriend(s), I skydive, I fly, I dance, do trucking missions, learn stunt driving, and sometimes, just sometimes, fire a rocket launcher into a crowd of people. Hell, sometimes its even worth it just to listen to the hilarious in-game ads from time to time. That's replay value no game that doesn't involve guitars has been able to touch.
That's why people hate GTA clones, and why Saint's Row and its ilk don't even have a prayer. Nobody else EXCEPT Rockstar seems to get that just being able to kill cops, swear every two seconds, and drive around isn't enough to make a game experience great. Making people want to play your game long after the end credits roll is nowhere near as simple a task, and if youre gonna make a run for GTA's gold, that's what you've got to be reaching for.