The Evolution level of Rez is a work of art.
Visually, thematically, sonically, interactively . . .
That might be the best example yet. Obviously, no one in this debate is changing their mind. Probably because a lot of these definitions of what 'art' is are meaningless.
Find me a definition of art that nails it down, that allows us to make broadly reaching conclusions as to what is and isn't, and you get a cookie. I've been looking, and about the only recurring theme in the question 'what is art' is the creative impulse. Medium, synthesis, intent, audience reaction . . . that shit is all up to debate. So many examples of what might be considered art, but cannot readily be defined as such, have been offered in this debate and summarily ignored it's comical. We're left with the bitter partisans, trying to will their way to a concession that isn't coming.
'Games as art.'
Many in the industry feel it should be considered as such. They are entitled to their opinion. And regardless whether or not we accept them as art or as simply entertainment (and entertainment is a big part of this debate that has been simply ignored, I guess because it's an 'immature' starting point, and I'm done arguing it), they are a part of our collective culture. The men and women making these video games, they're developing creative content that may or may not find emotional, thematic, and/or artistic merit with their audience. That's a pretty difficult line to argue with. No matter how much you ridicule them, some fanboys cry when Aeris' dies (hell, some people cried in Armageddon, that doesn't mean shit). If you can acknowledge that, you have to acknowledge the fact that some of that emotional and thematic attachment comes from said fanboys actually controlling, leveling, and role-playing as Aeris (again, that sounds pretty lame, but that's not the argument, since quality is irrelevant to art).
Is that art? There's not a definitive answer there, which is why both sides of this debate are so convinced they're right. And at the end of the day, both sides will leave convinced they are right. Despite the arguments presented, points debated, examples given and dismissed - the factions involved won't change their minds. Sounds like fanboy wankery at it's most acute, but I can't say I haven't enjoyed the debate.
I came in here trying to defend a few select games as works of art. After reading (and contributing) to this monster thread, my position has actually shifted. If every movie is a work of art, then I think every video game is one too. I tried to introduce the concepts of cultural artifacts to the debate, art vs commerce, but these are nothing more than definitional attempts to a subject that simply cannot be defined, no matter how much we bang our heads against it. Art is what you make of it. I'm gonna leave it at that.
On a more direct level, I would like to say this has been a very worthwhile debate. A lot of the higher level college courses I attend don't reach the level of reasoning, insight, and logic presented here. I really thought my 'Ghery Building' framing was pretty solid. After reading some of the responses, I'm being forced to reconsider my position there. I'm not saying it's a weak example, but to continue my train of thought there would require some serious critical thinking. So respect to those keeping it level headed.
There are a couple other, more pressing, issues I am struggling with right now (I have some pretty demanding term papers coming up), and if I can throw some of these points out at some of the Chewers (as opposed to the ceaselessly obnoxious students I'm sharing some of my classes with), I think my arguments might be better served.
And credit to Devin, I am a second year college student. That might not be entirely accurate (second year don't mean shit when you're paying your own way, so it's been more like 6 years since i graduated high school); but I hope my relative youth doesn't discount the debate I'm trying to engage it.