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The would-be screenwriters thread - Page 9

post #401 of 1437
Thread Starter 
I read Chuck Jones' biography Chuck Amuck several years ago (I recommend it to anyone who's a fan of Looney Tunes). He talked about including current references in your work. Generally, he was against it, and when you look at the cartoons now, forty to sixty years later, it's easy to see why. I don't know how concerned anyone here is with making their work timeless or relevant more than ten years from now, but that is a factor.

Jones refused to put references to movie stars, songs or politics in his work. Consequently, Jones' cartoons are still thoroughly enjoyable and timeless for a modern audience. By contrast, for example, there's a Friz Freling short in which Yosemite Sam bangs on a door and hollers for Bugs to open the door, then turns to the audience and says "Notice I didn't say 'Richard'?" This is a reference to a song that was popular at the time called "Open The Door, Richard". I'm sure it probably got a laugh the week it came out. Now it's junk.

Maybe it's hopelessly optimistic to shoot for timelessness, but nevertheless, it's something I think about.
post #402 of 1437
Quote:
Originally Posted by Greg David
This is a reference to a song that was popular at the time called "Open The Door, Richard". I'm sure it probably got a laugh the week it came out. Now it's junk.
Nah, it's archaeology. I love that shit. (Psycho: "If it doesn't gel, it ain't Aspic. And this isn't gelling.") But yeah, not a goal when writing.
post #403 of 1437
I think the big thing is: don't let the reference be the joke, don't let it stop the film. I think there are two ways to do it, one is that the characters are aware of the reference they are making, so if so it should reveal character, and not just that they're nerds. Or, a reference is made, ala Shaun, which an audience can pick up or not, but doesn't interfere with the story. An example that could represent either of these points done poorly is in AVP when one character says "Laugh it up, Miller, laugh it up."
post #404 of 1437
Thread Starter 
And to bring up the "David Caruso in Jade" reference again; I haven't seen Jade, and it didn't ruin the joke at all. That's the secret. If not getting the reference keeps the scene from working, then you've got a problem.
post #405 of 1437
Anyone ever used anything from a dream/nightmare? I find that maybe once ayear I'll get one of those nightmares that's actually scary enough to wake me up. I never get enough info to grab a plot but occasionally I'll get a scene or just some imagery out of it. I realise one of the potential pitfuls here is it may only be scary because it's happening to you so not everything will translate to the screen, but I think some of it has been usable.
post #406 of 1437
I draw on dreams all the time. I've got a script for a short horror film that grew out of a recurring nightmare I had--just one image that kept coming into my mind, and I wrote a story around it to build up that image, which, in its current form, is the final thirty seconds of the movie. That happens a lot, I find--I get some sort of ending in my head, and in order to get it out, I have to figure out a story that leads up to said ending.
post #407 of 1437
One technique I often find myself doing is taking a well-known tale, be it a classic novel or a fable or a fairy tale or a classic movie or whatever, breaking it down to it's most basic story elements and themes, and the building a story off of that framework. My script started as an adaptation of Jack and the Beanstalk.
post #408 of 1437
Thread Starter 
I had a recurring nightmare as a child that I've been meaning to develop into a horror story. Figuring out how to wrap a plot and characters around a formless nightmare, of course, is a daunting task. I'm still working on that.

I once woke up from a nightmare and wrote an entire short story based on it in one day. I don't know if I think it's any good. It's certainly an odd piece.
post #409 of 1437
Done, bitches. Unfortunately, I wrote most of the final half on notepads, so I can't actually prove to you that it's done. But I'm going to type them up post-haste, which will be another polish as I do so. The thing's pretty long, too -- but at least it's freaking done and I have done it.
post #410 of 1437
Well done Rath. I Really need to write a short movie script before friday, I don't want to be this out of practice for the 48hrs.

It just occurred to me I havnt written anything I've been in love with in about 4 years. I've written stuff I've liked but it's usually been someone else asking me to write something for them.
post #411 of 1437
Thread Starter 
Congratulations, man. I hope to duplicate this feat soon. I'm deep into act two at the moment.
post #412 of 1437
I got sick for the first time in years last December, and while I was writhing around in a feverish haze I had the most fucked up quasi-dream-quasi-brainstorm where I came up with one of my most fucked up horror movie treatments ever, I had it down from start all the way to finish. I don't remember a lot of it, I had tons of shots and sequences and dialogue all planned out in my head, but naturally by the time I stabilized I wrote down what had stuck.
post #413 of 1437
Thread Starter 
I'm realizing something weird about myself. I didn't think I had any strange little writing quirks to speak of, but apparently I have a really hard time ramping up from a cold start on the computer. I have to start with pen and paper. If I sit at the computer with some handwritten material to transfer, I can keep going once the handwritten stuff runs out. But if I sit at the computer, and try to start writing, I get nothing. It's kind of annoying, because realistically, I know it shouldn't make any difference. But it does. I hate being illogical.
post #414 of 1437
I'll get that too sometimes. What I find helps is to just write the stupidest thing you can think of purely to entertain yourself and get your juices flowing. Once you're up to a gallop, delete and start writing the real thing.
post #415 of 1437
Quote:
Originally Posted by Greg David
I'm realizing something weird about myself. I didn't think I had any strange little writing quirks to speak of, but apparently I have a really hard time ramping up from a cold start on the computer. I have to start with pen and paper. If I sit at the computer with some handwritten material to transfer, I can keep going once the handwritten stuff runs out. But if I sit at the computer, and try to start writing, I get nothing. It's kind of annoying, because realistically, I know it shouldn't make any difference. But it does. I hate being illogical.
I'm the same way. For some reason, if I don't write the first five-ten pages by hand, I'm totally lost on where to start. The same is true for my short stories. I think there's something more...personal?...about putting pen to paper. The words feel more like an extension of my brain, if that makes any sense.

Here's the weird thing, though--I don't have any problem doing a cold start on a typewriter. A typewriter gets me in a rhythm, but a computer does nothing for me unless I've already got notes generated from another medium. I guess it could be chalked up to me being taught by my grandfather how to type using a typewriter before even learning how to use a computer, but I've been using a computer for almost as long. What the hell?
post #416 of 1437
I've noticed the same thing with myself when it comes to writing by hand vs. writing on a computer, and I think it's because writing by hand forces you to think a little more. It takes longer to write every word out by hand, and while you're doing that, the creative part of your brain is still churning away. Trying to figure out the next line. Steering you towards the right ending. Writing.

The problem is, typing is so much easier.
post #417 of 1437
It's the screen.
post #418 of 1437
And the porn. Always with the porn.
post #419 of 1437
Quote:
Always with the porn.
Truth.

Sadness and truth.
post #420 of 1437
I prefer the computer. That way I can type as fast as the story comes along. I disable the spelling and grammar check, so it doesn't interrupt the flow.

When I write by hand, I have to wait for it to catch up, and that does not help me....

It is just personal preference. Whatever you got to do to get the story out.
post #421 of 1437

Help!

In order to improve my screenwriting skillz, I recently purchased "Story" by Robert McKee.

Unfortunately, the book was mislabeled. Instead of story, it was primarily discourse.

I'm just posting this so that no one makes the same mistake I did. If you are looking for story, I recommend "The Da Vinci Code" instead. It's cheaper, too.
post #422 of 1437
Quote:
Originally Posted by Jack "Sue" Dnim
I prefer the computer. That way I can type as fast as the story comes along. I disable the spelling and grammar check, so it doesn't interrupt the flow.

When I write by hand, I have to wait for it to catch up, and that does not help me....

It is just personal preference. Whatever you got to do to get the story out.
I tend to endlessly tinker with lines so anywhere but a computer would be like death, to me. I've heard professional writers say they write the entire script in pencil because it feels more chaotic, and that gives them a creative boost.
post #423 of 1437
Quote:
Originally Posted by Ryan S~
Great thread, Greg.


How to Write for Animation - Jeffrey Scott (decent read from one of the greats in the business)

Not only is Scott responsible for destroying the original TMNT series, but he has admitted to injecting Scientology concepts into his "Muppet Babies" scripts.
post #424 of 1437
Quote:
Originally Posted by Smilin' Jack Ruby

And a point made earlier about how you NEVER get a job on a show with a sample episode of that show is true - until it's not.

I know someone who sold a "St. Elsewhere" spec and ended up writing several episodes of that show (of course, it helped that he was a doctor). On one of the newer "Family Guy" commentaries, MacFarlane talks to the writer of the episode about how he had written an FG spec and was hired by the producers, so you might get lucky.
post #425 of 1437
Okay, so I want to make this clear. Non of this stuff is copy righted?
post #426 of 1437
Rewrites blow. They blow hard. They blow, with commitment. Thank you, that is all.
post #427 of 1437
Thread Starter 
Quote:
Originally Posted by Spike1983
Okay, so I want to make this clear. Non of this stuff is copy righted?
Did this post float in from a completely different thread? I have no idea what you're asking.
post #428 of 1437
I hope he wasn't asking if he could steal any of the script people posted earlier on in the thread.
post #429 of 1437
Awful polite of him.
post #430 of 1437
Thread Starter 
If he wants to disguise it as his own work, he's going to have to go through and misspell all the words and remove the punctuation. So we have time.
post #431 of 1437
Also, I'm pretty sure we have enough backdated drafts and dated files on our computers to prove that we came up with it first. If he's saying what I think he's saying.
post #432 of 1437
All right, so I'm reading this thread about Marvel's "Heroes for Hire 13" cover and it got me thinking about this thread, and my own writing. It's brought up some questions for me that I think are worth discussing -- since most of the people who have participated in this forum are men, and since we're all geeks, admitted or not.

So while the Marvel thing brings up a lot of questions, the big one for this thread is, "How should men write women?" Obviously, Marvel is pandering to a very specific demographic of men, and even a very small demographic of geeks, but it's still worth discussing.

Obviously, the big thing here for me is the use of rape or violence against women as a plot point. Of course, at this point, it can be trite, and it can be very offensive if handled improperly. So my other question is how you would -- or should -- handle a situation where you feel the story and the characters call for the use of violence/rape/sexual assault/etc. Is there a time when it's absolutely necessary? I'm not talking about censoring ourselves as writers, but has the use of these tropes, particularly in genre fiction, become so overdone that it's time to look for something new? And how should we, as male writers, treat such a sensitive subject?

(The idea of rape as backstory and a plot point is something that I've been struggling with a lot when it comes to my horror/crime piece, which I've been thinking about recently, so I guess it's a perfect storm of women's issues.)
post #433 of 1437
Thread Starter 
That's a great question, and one that isn't easy to get into.

On the one hand, there's my hero, David Cronenberg. He's been repeatedly accused of displaying terrible attitudes toward women and sex in his movies, with work like Videodrome and Rabid. He responds that a writer is under no obligation to reflect what's considered "healthy" or "normal" by the culture at large. He can only write what's in his head, and if that happens to be fucked up, then so be it. The women that a writer creates can only ever be the kind of woman who can exist inside that writer's mind. It can only be the impression of what the artist thinks women are.

On the other hand...

Having been married for nearly seventeen years now has had an effect on my perspective. My wife hates it when rape is used as a dramatic tool to motivate the male character, as if it's something that happened to him. And she's completely right to feel that way. It short-changes the female character, making her nothing more than the property of the man. Raping his woman becomes comparable to stealing his car or burning his house; she's reduced to an object that the hero values. Clearly, this is weak writing.

On the other hand, again...

If horror movies were forced to give up threatening women, they would lose one of their most powerful tools. We expect women to react with much more powerful emotion to any given situation. And when you're trying to frighten the audience, there's no underestimating the power of seeing a terrified woman on screen. Should horror movies be expected to give up their ace in the hole in the name of political correctness?

Mind you, it's possible to drum up tension with a terrified man, one of the reasons I admired Hostel so much. But for a mediocre filmmaker (and let's face it, most horror films are made by them), threatening a woman makes the job much easier.

In the end, I think it's acceptable to threaten and violate female characters, or even portray them in a sexually negative light, so long as you go to some effort to make them characters who are having an experience of their own. A woman who has no place of her own in the story is just being used as a prop. If you're not addressing the experience from her point of view (or at least considering it), then you're guilty of what Cronenberg is so often accused of. What gives him a pass is that his female characters are alive, and react to the events of the story on their own, and according to their own motivations. They don't exist entirely for the benefit of motivating the protagonist.
post #434 of 1437
How should men write women? As honestly as possible.

One thing to note about genre heroines is that they often serve as focus points for issues men are uncomfortable applying to themselves: social vulnerability, physical weakness, and (oh, say) virginity, just for example.

There's a whole school of analysis regarding the so-called Final Girls in slasher films, and how such movies actively (if unconsciously) encourage male viewers to empathize with them: asexual names like Ripley or Sandy or Sydney should be the first tipoff.

As for superheroines and the relevant topic of bondage, check out the history of Wonder Woman, as related here. That fella Marston was... complicated.

While you're in the comic shop, I highly recommend Love and Rockets. Jaime and Gilbert Hernandez have been writing and drawing distinct, compelling female characters for over ten years. Gilbert's stories of third-world hardship are probably more on-topic for this discussion but Jaime's Chester Square (volume 15 in the series) is a standalone masterpiece.
post #435 of 1437
Quote:
Originally Posted by Greg David
My wife hates it when rape is used as a dramatic tool to motivate the male character, as if it's something that happened to him. And she's completely right to feel that way. It short-changes the female character, making her nothing more than the property of the man. Raping his woman becomes comparable to stealing his car or burning his house; she's reduced to an object that the hero values. Clearly, this is weak writing.
What about the flipside and female perspective, which is sort of what I was discussing when talking about comics? It seems to me that a lot of writers use rape as character backstory for its female characters without really considering the implications of that act. Is a strong female character with a history of sexual abuse, at this point, trite? And how should men/writers treat rape as a story point, even if the entire story doesn't revolve around it?
post #436 of 1437
Quote:
Originally Posted by RathBandu
Is a strong female character with a history of sexual abuse, at this point, trite?
As trite as a hero who becomes a one-man-army to avenge a murdered father/brother/army buddy.

Interesting thought: Ever notice that in mainstream films, female characters are seen to be 'toughened' by sexual abuse but male characters are weakened, even broken? Perhaps this feeds back to the transference of sexual identity I mentioned. Or perhaps I'm full of it.
post #437 of 1437
Thread Starter 
It's an interesting point. Red Eye, for instance, which I thought was otherwise an interesting film, took a mis-step there, I thought. It seems typical of male writers that, when they need a dark incident in a woman's past, rape is the automatic easy go-to. They don't seem to understand what a big deal that is to a woman. Having been raped has far more long-term effects than are generally gone into in a movie, and the idea of using it as something that made a woman tough and scrappy is pretty silly.
post #438 of 1437
Quote:
Originally Posted by Greg David


Having been married for nearly seventeen years now has had an effect on my perspective. My wife hates it when rape is used as a dramatic tool to motivate the male character, as if it's something that happened to him. And she's completely right to feel that way. It short-changes the female character, making her nothing more than the property of the man. Raping his woman becomes comparable to stealing his car or burning his house; she's reduced to an object that the hero values. Clearly, this is weak writing.

.
I can see why a writer would use rape like this as it immediately makes the male audience think if someone did that to my wife/sister/daughter I'd want to get the bastard that did it too. It creates a massive shortcut in terms of getting the audience on the guys side, and it means no matter how violent things get it's warranted cos the bad guy has it coming. Same thing with man on fire, if the bad guys are evil enough to kidnap a little girl then you don't risk alienating the audience by having Denzel go too far with his revenge.

Usually the type of movie that uses rape as a motivator like this isn't going to take the time to give anyone any kind of deep charactisation.

In terms of writers using a past rape to harden a women. I think this again is a shortcut. If you make a woman a hard ass for no reason you risk the audience just thinking she's a bitch, but if she's been raped well then that's excusable. Pretty despicably misogynistic in my book, but again I can see why someone would chose to talk that path.

I think it ultimatly comes down to the fact that fiction deals with extremes, so when people think what is the worst thing I could do to a female character? Rape is often the answer. Just as when it come to what's the worst thing that could happen to a male character? The answer is often his child/ family are murdered.
post #439 of 1437
So let's put the double standard to the test, shall we? How about a story where both the man and the woman get raped and we see how it affects their relationship. As they seek revenge/justice, of course.
post #440 of 1437

Bug *Spoilers*

I loved the way Ashley Judd's character in Bug is written. You can feel a history of abuse there, and it has truly profound effects on her personality. Her tendency to get into submissive relationships with abusvie men is what leads to her going along with Peter's paranoid delusions.
post #441 of 1437
Thread Starter 
I've been putting some thought into why I'm so god damned slow at writing. I think the problem is that I keep trying to make every single scene, every line of dialogue, into some kind of work of art in itself. I never think "Okay, let's just get this scene out to bridge the distance and get this plot moving". I'm always stalled out until I can think of a way to make it really come alive for me. I suppose there are worse things than being a perfectionist, but it's kind of pissing me off how long it takes me to get something down on the page. Sometimes I wish I could, as Slater says, "vomit out words onto the page", just to get it done.
post #442 of 1437
Making every scene come to life and have meaning and serve a purpose is fine, just don't try and do it in the first draft. Once you have the story as a whole you can see where scenes can be condensed, and which parts are in need of a face lift with a bit more objectivity and with more of a sense of the overall piece.

I've writen scenes while openly cursing my own hackdom. So long as you make a promise to yourself to come back and fix the mess you just made, you should be fine.

I don't know if Greg Clark will back me up on this or not, but During the 48hrs competition, because of the time factor, and knowing my first draft was going to be the only draft. The finished product ended up having a few god awful lines of dialogue that never would have survived a 2nd draft. Made me appreciate how important multiple drafts truly are.
post #443 of 1437
Quote:
Originally Posted by Greg David
Sometimes I wish I could, as Slater says, "vomit out words onto the page", just to get it done.
Maybe try.

As you say, there are worse things to be than a perfectionist (I'm right there with you, if that's any consolation). What I find helpful sometimes is setting myself a time limit -- "OK, I've got an hour. Let's see how many pages I can write," or, "I've got three hours to write ten pages." Sometimes it works and sometimes it doesn't, but it's another trick to keep in the bag for when I'm blocked.
post #444 of 1437
I always liked what Francis Ford Coppola said, Just write and get it done. Don't worry about how awful it will be, getting it writen down is more important, at least initially, worry about the quality later on.

My problem is I can't even do THAT! I got over my second act hump to hit yet another wall. Prolific writers, I hate you!
post #445 of 1437
One cheap trick I use to get the gears turning is to write down all the reasons I can't write. Just rip myself apart. Eventually the words start to flow and I can get back to work. But if I ever write a story where the hero is a blocked writer, shoot me. Those annoy me. Even Adaptation.
post #446 of 1437
Well, I just crossed the 120 page mark with the latest draft of "Redemption Falls." I'm feeling a little Grady Tripp syndrome right now, but since my drafts tend to be long anyway, and I can actually see the ending, I'm not too concerned about it. I figure this draft will wind up being around 155-160 pages long, and then it's time to start slashing.
post #447 of 1437
hehe...slashing camp councillors
post #448 of 1437
Was hanging out with a director of many, many straight-to-video and TV-movies last week as he's pals with a friend of mine and we started going back and forth about writers and directors. He gets a lot of scripts from fairly "unseasoned" writers cutting their teeth in that arena and he said two things I thought interesting for this thread:

#1. Every writer he reads tends to make the same mistake - starting a scene too early and then letting it run too late. Making a two and a half minute scene take six minutes, etc. - and it's all in the comings and goings. As a director, the first thing he'd cut down was all that shoe leather where somebody hems and haws and introduces and has business before getting to the actual meat and then all the extra shit at the end AFTER said meat is delivered.

It's interesting as it coincides with Mamet's edicts on "The Unit" about writing a script, then jettisoning the first three scenes so that the audience has to catch up. He has to "re-train" writers coming on the show because that's how he likes things.

#2. While yes, the director complained about writers who insist on inserting shit like REVERSE ANGLE and PULL BACK in their scripts (I have to admit, I don't know a single scripter who does that, but hey, maybe there are a handful), he said that the scripts that work the best are the ones that tell the story in the dialogue - like radio - with the absolute bare minimum of stage direction. "A man and a woman walk into a room..." and then the next two pages are all dialogue as he's going to block and re-block the scene himself anyway based on the setting.

It was interesting as he wasn't in a typical director's situation where you get a script ready to go and you run off and shoot it. He gets scripts that still need a lot of work to be camera-ready and ends up having to re-write on the go a lot. Good stuff.
post #449 of 1437
Thread Starter 
My first run-through on my script had a lot of camera directions. I finally realized that I was directing the movie, and removed a lot of that.

Point #1 is interesting. I'm going to have to look at my stuff to see if I'm doing that. I feel like I'm being fairly concise and not wasting a lot of space with unnecessary stuff, but it's hard to tell when you're still in the middle of it.
post #450 of 1437
I really appreciate that Sr. Ruby is keeping an eye on this thread.

Point #1 reminds me of an old Joe Bob Briggs review (for Del Toro's Cronos, if I recall correctly). He described it as the sort of European film where, when someone walks across a room, the camera follows them all the way across the room.

I think I err too far in the opposite direction, not providing enough context in dialogue. I've experimented with the 'radio play' approach and found it valuable: if nothing else, it gives auditioning actors something to do besides run and jump.
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