So, anyone else diving into the world of Middle-Earth?
I've become a full blown junky with this game. Just terrible. I know I'm a junky because I let myself starve Sunday afternoon unwilling to get up and grab the steaks that were just cooked from the kitchen stove.
It's only a World of Warcraft clone...blah blah blah. Why is it that I played WoW for the past 5 months and it felt like a chore. That when I sat down with Guild Wars I felt alone.
This does what the other MMO's I've tinkered with couldn't achieve. Addiction. You take the story driven arcs from Guild Wars, then mash it up with the ease of use of Warcraft, and you end up with this bleeding time sink...
Of course it helps that I've joined our interoffice Kinship. Maybe that's what was missing from my GW/WOW experiences was actually playing with people I knew. So in fairness I'll admit that.
But I like the open world style of play offered. I'm not just tossed into the newb zone and tasked with killing 10 rat things, 10 rat things with vests, 10 rat things with candles on their heads, 10 baby wolves, 10 adult wolves...I'm surprised I can go about for the most part and freely explore things without being decimated by something I can't beat without grinding my character for a week.
That and they actually reward you if you do decide to grind it out with the Deed system that enhances learnt skills.
I've only played through to the 2nd major town/hub...looking at the f'ing map shows I'm barely out the front door.
If you've gotten yourself a copy you can find me on the Silverlode server playing as "Bobcaygeon".
I've become a full blown junky with this game. Just terrible. I know I'm a junky because I let myself starve Sunday afternoon unwilling to get up and grab the steaks that were just cooked from the kitchen stove.
It's only a World of Warcraft clone...blah blah blah. Why is it that I played WoW for the past 5 months and it felt like a chore. That when I sat down with Guild Wars I felt alone.
This does what the other MMO's I've tinkered with couldn't achieve. Addiction. You take the story driven arcs from Guild Wars, then mash it up with the ease of use of Warcraft, and you end up with this bleeding time sink...
Of course it helps that I've joined our interoffice Kinship. Maybe that's what was missing from my GW/WOW experiences was actually playing with people I knew. So in fairness I'll admit that.
But I like the open world style of play offered. I'm not just tossed into the newb zone and tasked with killing 10 rat things, 10 rat things with vests, 10 rat things with candles on their heads, 10 baby wolves, 10 adult wolves...I'm surprised I can go about for the most part and freely explore things without being decimated by something I can't beat without grinding my character for a week.
That and they actually reward you if you do decide to grind it out with the Deed system that enhances learnt skills.
I've only played through to the 2nd major town/hub...looking at the f'ing map shows I'm barely out the front door.
If you've gotten yourself a copy you can find me on the Silverlode server playing as "Bobcaygeon".








