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Originally Posted by Greg David
I can't agree with that. People tend to forget that the Godzilla movies didn't start out as campy kiddie films, and that the suit and puppet work was pretty elaborate and cutting edge stuff in the fifties. What was once forward-thinking effects work has become empty tradition, and it's exactly that inability to let go of the series' traditions that's holding it back and maintaining it as nothing but fodder for children and die-hard fans. Personally, I'd like to see them try to make a real movie again, and there's little chance of that as long as they're sticking to out-of-date effects techniques.
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I still feel that unless you have Weta or ILM in your corner, the CGI creation isn't going to achieve the reality of Stan Winston's animatronic T-Rex or Jim Henson's Skeksis or Rick Baker's werewolf transformation or any other terrific latex creation from
this thread. Even practical effects that are adequate are more believable than adequate CGI (hence why they still use plenty of models/miniatures in good FX movies).
It might may be the traditionalist in me speaking, but I'd gladly watch bad/cheesy rubber suit over bad/cheesy CGI any day of the week and twice on Sunday (if the budget is the same). But, if you have the budget to knock my socks off with your CGI creature (Davy Jones), then fine. I can surely go for that. But if it's going to look like a PSX game (Attack of the Gryphon or pick any Sci Fi Original flick), I'd rather have a lumbering paper machete puppet (At the Earth's Core).
I'm anxious to see how the CGI-heavy D-War holds up. Looks a billion times better than the bad-CGI Reptilian.
Look at some of the recent stuff that Henson has been doing. Not for the story per se, but for the creatures: Mee Shee and 5 Children & It have amazing blendings of animatronic and CGI, depending on the needs of a shot. Whatever the best technique is to sell it to the audience is used for maximum effect.
Generally kaiju don't really behave in ways that you'd expect a heavy reliance on CGI (except for breath-weapons, etc), but looks like that might change with D-War.
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Originally Posted by Chris Wood
The CG elements could use a lot of improvement. I just hope they don't replace the miniatures completely.
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There's something magical (and probably costly) in seeing that miniature city erupt in an explosion of splinters, sparks, and debris. I love it.