Quote:
|
Originally Posted by Greg David
Before, you would choose your character's specific line, and it would move on to the other character's response. Now, you choose a type of response instead of the actual line of dialogue, your character delivers his line, and the NPC responds.
|
But isn't the only real difference that your dialogue isn't actually written on the screen? If I choose to respond "angry", isn't it pretty much the same thing as picking the "angry" response from KOTOR or Jade Empire?
I admit, the "cutting in while talking" is new, and could change conversation flow, but the rest doesn't seem all that different from what has been done before.
That said, the game looks amazing, and I've had it pre-ordered for months.