Fantastic Fest 2011 – Days 7-8

At about this point in the festival, time tends to expand, whole sections of the day feel lost, and I begin trying to balance the excitement of upcoming screenings with the excitement of having a day to rest my eyes. And I was a relative Fantastic Fest wimp, topping out at 17 films and a handful of events. Some folks saw 30+. So I can’t vouch for the accuracy of when these screenings took place anymore–I only know that they did in fact happen.

I voted!

Invasion of Alien Bikini – The title suggests something that might come out of Japan’s notorious low-budget, low-brow imprint Sushi Typhoon, but in fact this is a Korean film. Not only that, it’s a wonderfully-weird Korean film shot for nothing and thrown up on the screen with aplomb.

The story centers around a lonely do-gooder who happens upon a beautiful woman whose interest in him should be immediately suspect. But as a nerdy guy who likes to play Jenga, doesn’t know how to talk to a woman, and has taken a vow of chastity, it takes our hero about half of the film to figure out that his new friend is probably not interested in a long-term relationship. You’d think the fact that she keeps repeating “I need your sperm” to him would have been a clue.

Invasion of Alien Bikini does not in fact feature a bikini of any sort. Nor does it really depict an invasion. However, it does feature an alien and a lovely woman who strips down to her underwear and then tries to tie up and rape our hero.  Oddly, the film shifted tone a lot between some funny adult virgin type humor, some creepy bondage and torture, and a couple of genuine moments of pathos. In short, it was off-kilter but I liked it a lot!

Hong Kong Screening 4 [Title Redacted] – Since we were asked to keep the title of the final film in the Hong Kong retrospective a secret, I will. I noticed that someone spoiled it on Twitter about 20 minutes after the movie was over, so what can you do? All I can say about the movie is that it was fucking great and one of the highlights of the festival for me.  If you scour your local, decent video rental store for HK action movies from the 80s and see one that isn’t about cops or kung-fu, you might be close!

There was actually not a tit in either of the HK films I saw.

Grady Hendrix (who publishes some pretty fun stuff on his website) brought the goods with his Movies on Fire retrospective. I missed out on the Nikkatsu retrospective in 2007 and I kicked myself later because I’ve since caught and loved some of those films on DVD. I vowed not to miss Hendrix’s program of action films from the 1980s. I didn’t catch all of them since the middle two were more of the sleazy Category III type that I can do without, but the martial arts film Dreadnaught and this final action film were spectacular. It can be tempting to squeeze into secret screenings and early premieres at a festival like this, but really, I can see Paranormal Activity 3 in a theater in a month and I will probably never, ever get the chance to see these films with an audience again.

A Boy And His Samurai – Hands down my favorite film of the festival, this one seemed to take a lot of folks by surprise. Fantastic Fest is full of movies where people get brutally murdered, raped, eaten, turned into monsters, and sometimes all of the above (and not necessarily in that order.) It’s a festival where pedophilia, vomit, and testicular trauma can be played for laughs. So it came as a huge surprise that the single most heartwarming and family-friendly movie of the festival took home the Audience Award! Maybe everyone just needed a break after Human Centipede 2.

Clever!

On the surface, A Boy and his Samurai is a pretty straightforward fish-out-of-water story that finds a time-traveling samurai from the Edo period stuck in modern day Tokyo. In lesser hands, that’s all it might be. But director Yoshihiro Nakamura executes the film so perfectly and effortlessly that it’s able to go a lot deeper than that. It’s not only clever and funny and awfully cute, but it has something to say about the balance of work and family life, about duty and compassion, and about the basic problems we face as human beings don’t really change much over dozens of generations.

In one wonderfully simple scene, two kids are acting up in a restaurant and being the kind of nuisance that kids often are when french fries and soda are involved. The moms are used to tuning the noise and annoyance out but the samurai can’t believe the children’s insolence. When he snapped at them and then reprimanded pretty much everyone in the room after apologizing for their behavior, the audience actually exploded into applause. We could all use a samurai sometimes, I guess.

I wanted to see the closing night film, Morgan Spurlock’s new Comicon documentary, but I’m so glad that I skipped that to catch this gem. This was the one film from Fantastic Fest that I might actually watch with my mom some day, which is weird but somehow also really nice. Thanks, Fantastic Fest!






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Fantastic Fest 2011: Part 4

Fantastic Fest 2011: Part 1
Part 2
Part 3

Ahoy!

Did you know that if you arrive at the airport at 3am you just have to sit there for two hours behind closed gates like you’re waiting to buy concert tickets? I learned this the hard way returning from Fantastic Fest. Lemme tell you, the front entrance of an airport is extremely boring. But now I’ve returned from hot and steamy Austin, to hot and smoggy Los Angeles, with probably about 48 hours of lack-of-sleep to catch up on. My only regret from my time in Austin is failing to eat at Franklin’s famous BBQ three different times. That’s right, I fucked up eating there three times. I’m not sure what kind of nutty scenario could create such a moment, but if you ever find yourself tied up in a dungeon and your kidnappers say they’ll kill you unless someone brings them BBQ brisket immediately — don’t call me. Apparently I’m near retarded at successfully acquiring good BBQ. Now…

Movies!

Comin’ At Ya! 3D
Genre: Western
Director: Ferdinando Baldi

FF Summary: Though it came at the tail end of the spaghetti western cycle, COMIN’ AT YA! showcases the work of two of the leading lights in Italian westerns, Ferdinando Baldi and Tony Anthony. Baldi was a 30 year veteran of the Italian film industry and had produced credible serious westerns like TEXAS ADDIO, but he really found his true calling when he began working with American writer/ producer/actor Tony Anthony. The two came to specialize in humorous westerns that were as much Chuck Jones as Sergio Leone. In the wake of the spectacularly popular TRINITY films, Baldi and Anthony brought a sophisticated sense of film time and a mastery of screen gags that set them apart – Anthony in particular knows how to play it with just the right amount of seriousness.

Should You Be Excited: Hell yeah.

Thoughts: Comin’ At Ya! isn’t exactly a good movie. Like Piranha 3D, its primary goal isn’t to please James Cameron and impress upon you the idea that 3D is the new sync sound or Technicolor, but simply to entertain your ass off with gimmicky 3D. In this regard it is easily one of the best 3D movies I’ve ever seen. And I’d wager its digitally restored/converted 3D actually looks better than it did in the 80’s. The opening credits perfectly set the tone for the entire film, as Ferdinando Baldi and Tony Anthony stage an elaborate series of screen-popping bits in which the credits are painted on a variety of object that inevitably pop out at ya! Obviously fun 3D will only get you so far. The film itself is good ridiculous fun too, featuring a classic Spaghetti Western stoic lead, boobs, a rabble of dirty villains, and endless scenes of bonkers moments. There is an awesomely weird scene in which a room full of women are attacked by bats, and a great bit where one of the villains is attacked by evil looking rats (their evil look was achieved by taking white lab rats and painting them black). And the primary villain’s comeuppance at the end of the film is, shall we say, explosive.

Good news: the film got picked up by Drafthouse Films. Not sure how wide its release will be, but the fact that an old film is actually getting a re-release like this is fucking wonderful. Maybe there is a God after all. And he works at the Alamo Drafthouse.

Moment to Savor: The bats. Definitely the bats.

Rating:
★★★★☆

Out of a Possible 5 Stars


Urban Exlporer
Genre: Horror
Director: Andy Fetscher

FF Summary: Four 20-somethings sign-up for an underground through a network of old tunnels underneath Berlin. They meet their guide at a club in Berlin where they all exchange fake names just in case the police get involved; this underground exploration isn’t exactly legal. Through a door in the basement of the club they set off, eager to explore a place few have seen. They soon realize,however, they are not alone in the tunnels. Shortly after embarking, they encounter a pair of neo-Nazi skinheads who are using the tunnels for god-knows-what sort of nefarious activities. No one is hurt in the encounter, but the experience reinforces the potentially dangerous situation they have all put themselves in. Not just are they in a physically dangerous, decaying location but the spectre of Nazism, the unspoken shame of the city that is figuratively and in this case literally buried in each shot.

Should You Be Excited: No.

Thoughts: This is a decently made and staged film, but it fails on a level of imagination. It hasn’t even been a week since I saw it and there is almost nothing about Urban Explorer that has stuck with me, other than Klaus Stiglmeier’s fan-fucking-tastic turn as the film’s villain (that is technically a spoiler, but only if you’re an idiot or have never seen a movie before). There is nothing much to grab onto during the first half of the film, as our hero characters aren’t interesting and like the similarly structured Descent, the film is a slowburn getting into the horror elements. Stiglmeier single-handedly saves the film when he arrives, but even as great as he is, I’m not sure he makes the film worth viewing. While not super original or anything, I do like the film’s concept and setting, but the filmmakers didn’t find much to do with it. And all the goodwill Stiglmeier brings into the second half of the film is pissed away by a series of completely illogical and reality-breaking actions that our surviving hero makes in the final section of the film.

Moment to Savor: The pay-off for a story Stiglmeier tells about how the Mujahideen used to skin Soviet soldiers during the Soviet-Afghan War.

Rating:
★★½☆☆

Out of a Possible 5 Stars


Headhunters
Genre: Thriller, Action
Director: Morten Tyldum

FF Summary: Based on Jo Nesbo’s bestselling book of the same name, Morten Tyldum’s HEADHUNTERS follows Roger Brown (Aksel Hennie of MAX MANUS), Norway’s most successful headhunter. He’s also secretly Norway’s top con artist, using his job to slyly recruit people he plans on stealing from. He’s charming but suffers from what’s called “Little Man Syndrome.” His wife Diana (an impressive first performance from Synnøve Macody Lund) is tall and beautiful. To make up for those lost inches, he steals from people and buys her things he can’t afford, putting himself deeper in debt than even M.C. Hammer could imagine. So, Roger goes for one final hit – the one that will cure all of his financial woes. That last job is a painting worth millions, and it’s in the hands of Clas Greve (Nikolaj Cster-Waldau of “A Game of Thrones”), a former mercenary with excellent hunting skills.

Should You Be Excited: Yes.

Thoughts: There seems to be a growing trend lately with foreign filmmakers making very American feeling genre films. Which I think is great. The snooty crowd loves to toss around “American” or “Hollywood” as negative descriptors, ignoring the fact that the arsenal of techniques and styles that typify these adjectives aren’t bad themselves — they just often appear in shitty movies. Headhunters will undoubtedly get remade in English. Which is too bad, because I’m not sure how this film could feel slicker and more American than it already is — hey, it even has Game of Thrones Jamie Lannister in it, so its not all unrecognizable Scandinavians. Despite its heist movie set-up, Headhunters is significantly more akin to films like The Fugitive. This is a wrong man on the run action-thriller. And despite that recent study everyone loves talking about that revealed the concrete unimpugnable evidence that spoilers increase your enjoyment of a story, I’m not going to discuss any of the intensely twisty-turny plot evolution here. Fuck that study. Fuck it in its ear. I like being surprised.

Moment to Savor: The impressively tense and disgusting decision our hero makes to hide in an outhouse. And when I say in, I don’t mean in the section of the outhouse you’re supposed to be in.

Rating:
★★★★½

Out of a Possible 5 Stars


Bullhead
Genre: Drama, Thriller
Director: Michael R. Roskam

FF Summary: The beef industry, like any other, is competitive and dependent on consistent and reliable supply. When an opportunistic veterinarian offers to bring the family-run Vanmarsenille farm together with a notorious Flemish beef trader, it seems an unmissable chance at long-term profit. However, when their new partners are implicated in a cop killing, primary enforcer Jacky Vanmarsenille (Matthias Schoenaerts) stalls the deal, only for an unwelcome face from his past to appear and force him to address a longburied personal demon. Like the cattle he tends to so passionately, Jacky also nurtures a chronic hormone addiction, which serves only to further fuel his deep-seated paranoia and lingering insecurities.

Should You Be Excited: Very.

Thoughts: This film nabbed three of the “Next Wave” awards at FF this year, most deserved being Matthias Schoenaerts for his exhilarating and moving turn as Bullhead‘s central figure and driving force, Jacky. Jacky’s first scene is straight out of The Sopranos, with Jacky as a frightening bully threatening a cowering rancher. The brilliance and complexity of Bullhead comes from making us not only sympathize with but sincerely pity Jacky without changing him from a cruel ape. Though the film is a dual story about the Belgian government’s operation to take down the cattle mafia with a snitch, the emotional core of the film is the exploration of what turned Jacky from a smiling and happy child into a hulking and gnarled mess of masculine rage (which we learn early on), and his borderline adorable and routinely tragic attempts to obtain the simple happiness we might take for granted. I really can’t say enough about Schoenaerts. I don’t know what kind of training he did for the film, but he is frightening to look at — not because of 80’s-Stalone-like rippedness, but he is just a slump-shouldered gorilla, with half dull, half knowing eyes that make him seem capable of stroking a puppy or ripping its head off at any given moment. Unrelated to its artistic merits, I also found the film interesting on a cultural level. Everything I know about Belgium I learned from In Bruges — so, nothing. I had no clue that the tiny country was divided ethnically and linguistically, but the contentions between the Dutch-speaking Flanders and the French-speaking Walloon is a major part of the film. And very interesting, to me.

Moment to Savor: The truly, truly, truly horrifying flashback in which we learn the root cause of Jacky’s steroids addiction and general attitude problem.

Rating:
★★★★½

Out of a Possible 5 Stars


You’re Next
Genre: Horror
Director: Adam Wingard

FF Summary: Off to a secluded mansion in the middle of nowhere, Crispian brings new girlfriend Erin to meet his brothers and parents for a nice weekend getaway. What he doesn’t know is that there is a small group of animal-masked killers outside the mansion who want to take a stab at making sure none of the guests leave alive. One very crucial thing the killers didn’t have on their research checklist was Erin’s unnatural instinct for survival. Chaos ensues and body parts fly.

Should You Be Excited: Yup.

Thoughts: This film was the big buzz at Fantastic Fest this year, and deservedly so. Adam Wingard and his partner Simon Barrett have followed up their previous horror flick A Horrible Way to Die with a film that expands beyond the mumblecore style while also keeping what Wingard and Barrett are clearly good at — infusing a light comedic tone to their horror without ever officially entering horror-comedy land. You’re Next technically falls into the Home Invasion class that has been prevalent in the “torture porn” subgenre, and will inevitably draw comparisons with The Strangers. But beyond the idea of masked men attacking a secluded country home, the films are completely dissimilar. You’re Next has suspense and delivers as a horror movie, but it is a substantially more entertaining ride. For horror fans, the film also has a notable cast of horror peeps in the cast, such as Re-Animator‘s Barbara Crampton (who I saw at FF; she still looks amazing), director Ti West, and director/actor Larry Fessenden. Though the film’s best performance comes from mumblecore darling, Hannah Takes the Stairs director Joe Swanberg, as a snotty rich dick who becomes very comically injured midway into the film.

You’re Next was nabbed by Lion’s Gate at the Toronto Film Festival. Release plans still currently ambiguous.

Moment to Savor: The very sudden end to a bickering dinner scene.

Rating:
★★★★☆

Out of a Possible 5 Stars


Still more to come! I saw a lot of goddamn movies at FF.






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DJANGO UnCostnered: Kurt Russell Might Make Him Death Proof

There were a lot soft kicks in the dirt and cries of “bummer!” in the air after the news that Kevin Costner would in fact NOT be going against type and teaming up with Tarantino. For whatever reasons, he’d backed out.

Well turn that frown upside down Chewer… Kurt Russell may instead be catching a flight down south.

It’s unconfirmed, but word from The Wrap is that Russell will be taking on the role for Quentin, and damned if it doesn’t make sense. They’ve worked together to great effect before, and Kurt can take on a role of an insidiously evil slave trainer without breaking sweat. Alright well, they’ll be filming in the Louisiana sun, so maybe he’ll break a little bit of a sweat…

That’s it for now, but we’ll be keeping our ears open for a confirmation…

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CHUD Does BOX OFFICE 9/30/2011

As it happens sometimes, a spiritually-themed film you’ve probably heard little to nothing about is poised to make the most waves this weekend, even if it may not quite make it to the top spot. Courageous is a film from the folks behind Fireproof, but it’s about police officers rather than firepersons this time. Don’t worry though, they’re still wrestling with tragedy and faith. The church groups are mobilizing and it’s already pacing well ahead of Fireproof and is expected to show extremely well for a film in half as many theaters as many of the other wide releases. It would take a mighty swell to push it all the way to number 1, but don’t count out the Sunday crowd…

Dolphin Tale, Moneyball, and Lion King are all in their second or third weekend and wrestling for the top two spots. Dolphin Tale looks the most well-positioned to go number one, but only marginally. Coming off of a good opening weekend and strong word of mouth in its crowd, it’s sitting prettier than a film being undercut as we speak by its own Blu-ray campaign (plus the fact that it was mostly promoted as a two-week limited run), and another film that might have its audience siphoned by the playoffs starting. Regardless, all of them are still much better off than most of the other newcomers.

50/50 and Dream House both have tougher roads ahead of them, the former being an R-rated comedy about cancer starring a comedian audiences may arguably still be weary of, and the later being a shitty looking horror film. I like Seth Rogen, I think audiences still like Seth Rogen, and JGL isn’t much of a draw but he’s fondly thought of by all anecdotal metrics I have at my disposal. I think the good reviews will turn people around, but it’s a tough sell and is probably more likely to find success by sticking around rather than blowing up immediately. Dream House on the other hand, has been marketed with a trailer that renders actually seeing the film useless, has little buzz at all (much less good buzz), and doesn’t feature names that matter to horror fans. It’s a big enough outing that it won’t fold up completely, but I would be shocked to see it in the top 5.

Come Monday we’ll see if a sea mammal, a baseball manager, a Shakespearean lion, or pack of spiritual cops comes out on top.

Dolphin Tale ….. $14,00,000
Moneyball ….. $13,000,000
Courageous ….. $13,000,000
Lion King …. $12,500,000
50/50 ….. $10,000,000
(Dream House ….. $9,500,000) 

The thread in which you talk about this stuff.






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Lost & Found: Deadwood – Season 1, Episodes 9 & 10

Welcome back to Lost and Found, where we resurrect and reappraise the cancelled television shows of yesteryear. As of this week we’re almost at the end of Deadwood’s first season. If you missed the last column you can catch up right here. If you’d like to check out the other shows I’ve covered, you can surrender several days of your life over here. Want to spelunk around in my brain? Follow me on Twitter.

No Other Sons or Daughters & Mister Wu (Deadwood S1, eps. 9 & 10)

“There is this difference between the nature and principle of government: that the former is that by which it is constituted, the latter that by which it is made to act. One is its particular structure, and the other the human passions which set it in motion.” – Montesquieu

Magistrate Claggett: “To define ‘right’ in this environment is very liable to be an ongoing process.”

In No Other Sons or Daughters, Al goes about summoning up an informal municipal organization (“not government!”) out of thin air. In Mister Wu we get to see how that organization begins to define itself through the actions of its members. Deadwood’s first (mostly)-reluctant (unofficial) (not) government is born out of greed, self interest, pragmatism, idealism – which is to say that it’s born the way that many governments are.

Claggett’s words at the top of this column refer to the tricky legal position that Al and the camp will be in, once the Black Hills are annexed to the US Govt. They also describe the camp’s fluid morality and lack of established law. What’s “right” is literally tricky to define in a place like Deadwood, and what’s right is likely to be what’s decided on by its ruling class, not its rank and file citizenry – which is to say that Deadwood more or less resembles our own lives, devoid as they are of any real power or control over the sorts of decisions that actually affect us on a daily basis. That power and control is held by people who are, by nature of their elevated status, inclined to think of themselves before they think about others.

Part of Deadwood’s brilliance lies in how it often manages to make virtues out of these vices; how it makes this amalgamation of self-interests look somehow inspiring. This combination of selfishness and selflessness rings true because it is true – out of such contradictions are communities forged. Creator David Milch and his talented collaborators recognize this and, more importantly, are able to dramatize it in ways that are by turns funny, poignant, exciting and sad. Deadwood’s first season is haphazardly constructed in terms of overarching plot, to say the least. A lot of Stuff happens, but little of it creates the sort of traditional narrative structure that most television shows – even the weirdest ones like Twin Peaks – hang their characters from. In Twin Peaks, the first season was about the mystery of who killed Laura Palmer. Almost all of the characters in that show had some connection to that central mystery, and most of the various storylines whizzing around in that first season connected back to the central narrative engine of the show: Who killed Laura Palmer?

The closest you can come to giving Deadwood’s first season any kind of real narrative arc is to say that it’s about the first steps in the creation and expansion of a community and/or the ways in which Law and Order clash and cooperate in a burgeoning community. But that description is (a) waaaaaaaaaaaaaaaaaaaaay more nebulous than the question of who murdered a high school girl and (b) only applicable to a portion of the various stories being told here. Maybe that’s why some folks find the show forbidding. You can’t latch onto any one thing in Deadwood and expect it to define the whole. Each part of the show’s body is in some way essential to the whole, but no one part defines the body.

I love that. I think it illustrates a desire to bring life’s vast, messy sprawl to dramatic life without artificial contrivances, and I enjoy the way that the way the show evolves in the first season more-or-less reflects the way that the Deadwood camp is itself evolving. As the camp coalesces, so do the storylines. As the self-appointed leaders of the community band together and organize, so too do the various storylines and characters begin to organize themselves. This evolution becomes much more obvious and pronounced in season 2 (if I remember correctly), but it’s in these last episodes of the first season that this collective organization – of community and of narrative – really begins to make itself known.

Milch and his team have succeeded in creating a living, breathing environment here, one that teems with life in all it’s variety. And they’re carefully documenting the evolution of that environment as it happens. Merrick’s suggestion to Bullock, Star and Utter that they form a “walking club” (the Ambulators!) isn’t just an amusing moment, it’s also a miniature illustration of how growth in any community inspires some people to collect and form into exclusive groups. That everyone but Merrick thinks this is a terrible idea, and that they excuse themselves without actually telling Merrick it’s a terrible idea, informs their characters and their philosophies even as it remains an amusing, throwaway moment.

Bringing Wu in more fully accomplishes much the same thing. Al’s dealings with his “Celestial” counterpart (Wu arguably fulfills the “Al role” among his people) literalize the ways in which community leaders need to bridge the gap between each other and learn to communicate (in thus case, literally) in order to maintain a larger Order. That Wu communicates largely with variations on the word “cocksucker” is very funny, but it also serves to show how he nevertheless does communicate effectively with Al.

It also leads to this priceless interaction, which plays like an Abbot and Costello routine (scroll to the one minute mark in the video):

Al: “These two white cocksuckers?  Who the fuck did it?”
Mr. Wu:: “Wu!”
Al: “Who, you ignorant fuckin’ chink!”
Mr. Wu: “Wu?!”
Al: “Who!  WHO!  Who stole the fucking dope?!”
Mr. Wu: “Cocksucka!”
Al: “..Aw, Jesus.”

Al’s dealings with Wu also illustrate the complicated, essential maneuvering that a community’s leader must engage in to ensure that his interests, and the interests of the camp as a whole, are served. Al may prefer to be a loner, the sole King of the (Black) Hill(s), but that’s no longer possible given the explosive growth of the camp. To maintain power and evade the threat of the Yankton Authorities, Al needs to see that the interests of others are also served, without putting a fat target on his chest in the process. And so Al must juggle a truly staggering number of figurative balls throughout these episodes, all while seeing to it that he remains partly in shadow. An example:

The ad hoc (“free fuckin’ gratis”) way in which E.B. is elected to the position of Mayor, and in which all the meeting’s attendants receive their designated titles, is completely random and hilarious. Al doesn’t really seem to care who does what in the new “municipal organization,” and that’s pretty clearly because he expects to continue making most of the decisions around here for the time being. Al’s the real Mayor here. E.B. is an ineffectual figurehead. And that suits Al’s purposes just fine. Al is free to continue being Al – running the show while EB puts on a show.

But while Al’s reasons for running the show are steeped in self-interest and venality, there’s enough pragmatism leavened into the mix to make his character sometimes startlingly sympathetic. Al’s a man of base instincts, but also of enlightened understanding. When he negotiates with Wu to kill one of the men who robbed Wu’s dope stash he does so knowing that killing two white men will bring wrath down on he and Wu both. He kills his own man and lets Cy Tolliver’s live because he knows that his fragile peace with Tolliver is dependent on Tolliver maintaining a sense of his own control. Al sees and plays the angles, and both he and the camp benefit from his ability to see ahead of the rest of these people – to forecast future possibilities and adjust his scheming accordingly.

Ian McShane plays Al’s many moods and faces with astonishing aplomb. From time to time you read or hear about an actor finding a role that they were “born to play.” For McShane, that role is Al Swearengen. He inhabits this role completely – shading every word and every expression with different colors and meanings. It is an extraordinary performance in a show that’s full of good to excellent performances, and these episodes in particular highlight just how extraordinary it is.

Al: “Everything changes. Don’t be afraid.”

That’s good advice. For a man who’s murdered to achieve power, control and a modicum of stability, the prospect of a change to that self-forged order has to be frightening. And a frightened Al is something like a chastised Tigger – weirdly vulnerable in unexpected ways (for those of you now picturing a murderous Tigger feeding Eeyore to Wu’s pig(let)s: you’re welcome; for those of you wondering why I’ve made two Winnie the Pooh references in two consecutive columns? No idea. New Father Syndrome, maybe?). That vulnerability is, I think, the key to Al’s hypnotic power as a character. Al remains a monster, but unlike Powers Boothe’s Cy Tolliver, that monstrousness is constantly undercut by startlingly-human glimpses of warmth (see: the way Al tenderly ejects Reverend Smith from his bar) and uncertainty (see: Al scrubbing up the blood on the floor of the Gem, while wondering why Trixie hasn’t come back to him). Tolliver has no doubt, no regret, no warmth or uncertainty – if they exist at all they’re buried under a mountain of implacable cruelty and contempt.

Over the course of the first season we’ve watched as Al has quietly sought out a protégé for himself – someone to whom he can impart his wisdom and his ruthless business sense. We’ve seen him hint at making Dan this figure, in the way he instructs Dority on how to run a saloon, and we’ve seen him take a shine to the young con man brother of Kristen Bell, teaching him the ropes of running a joint like the Gem. In some sense, Al wants a “son.” Someone who he can instruct, but who might also be Al’s equal. (Small SPOILER here – skip to the end of the paragraph if you don’t want to know anything about the show’s future) Al finds that someone in Silas Adams, the “bagman” for Magistrate Claggett, played by Titus Welliver – aka Lost’s Man in Black. Silas is smart, and just as important, he has no problem standing up to Al.

Reverend Smith: “An evening stroll with friends. I would so enjoy that.”

The good Reverend’s continued deterioration is heartbreaking to watch, but his condition also provides the characters of Deadwood to prove that “Community” is more than just a word while also showing us the self-interest that always lurks beneath that community. Al attempts to deal with him humanely, before his concern for business takes over and he just tosses Smith out on his ass. Bullock and Star seem (rightfully) unnerved by him, but they do right by him all the same. At one point in these episodes, Doc Cochran tells Smith that if it’s God’s will for Smith to suffer this way then “He is a sonofabitch.” And on the one hand that’s certainly true. But I’d argue that Milch isn’t satisfied with that interpretation being the final word on the subject, and that Milch’s notion of “God” is more mysterious and less literal than the idea of a Bearded Man In The Sky That Causes Suffering. Milch’s final word on the subject (for now) arguably comes to us through Seth and Sol, who offer to guide Smith home. Maybe God IS a sonofabitch. Then again, maybe He loves His children enough to provide them with the compassionate company they need in their most trying times.

Stray Bullets:

  • With all this jibber-jabber I STILL haven’t managed to talk much about Ellsworth (played by Jim Beaver, aka Bobby Singer of Supernatural). Ellsworth is a fascinating character, a man who appears to spend much of his time alone but who moves effortlessly among the whole of the camp. He seems to have the ability to get along with anyone and everyone and Beaver’s performance is quietly wonderful. I promise to talk more about him in the near future.

  • When Joanie takes a walk around the camp in No Other Sons or Daughters we catch a good long look at Kristen Bell’s dress, crumpled and abandoned in the corner of Wu’s pigsty. It’s a chilling moment.
  • Contrasting with that chill are the interactions that Joanie has with Charlie Utter in both episodes, which manage a kind of sweet fragility. Watching these actors play together is like watching two dance partners nervously, but warmly, begin to waltz.
  • Jane leaves town at the end of No Other Sons. As much as I like the character and Robin Weigert’s performance I’m of the opinion that she’s best enjoyed in controlled doses. *Small Spoiler* Jane’ll be back, but its good to get a break for a bit.

  • Charlie’s question to Jane (“What do they pay you to hold that building up?”) may be one of my favorite bits of dialogue in the show.
  • Mister Wu marks the first appearance of Hostetler, at this point the only Black man in Deadwood that we’ve seen.
  • Jimmy throwing himself off of Al’s balcony amuses me to no end.

Scott Farkus from A Christmas Story/Jack’s Best Man on Lost/Dude from Frightening Apocalyptic Hellscape on Dollhouse shows up as one of Farnum’s lackeys (he had yellow eyes!!!!). He’s found Wild Bill Hickok’s last letter. I don’t recall whether this has anything to do with any future plots, but I do know what the letter said. And now you do too:

“Agnes Darling, if such should be we never meet again, while firing my last shot, I will gently breathe the name of my wife — Agnes — and with wishes even for my enemies I will make the plunge and try to swim to the other shore. Good bye dear wife. Love to Emma.”” J.B. Hickok Wild Bill

Without getting too dramatic about it, it almost seems as though Hickok had a premonition of his own death while writing the letter. This makes Milch’s suggestion that Hickok allowed himself to be shot in Here Was a Man even more poignant in my eyes.

  • No Other Sons or Daughters gets its title from its last scene – in which Bullock reveals to Alma that he’s married to his brother’s widow and helping to raise their child, but that he has “no other sons or daughters.” This is one of Deadwood’s purely fictitious conceits. The real Seth Bullock was happily married to Martha Bullock of his own accord – she was never his brother’s widow. They had three children together – two daughters and a son.
  • Something I’m noticing about the show this time around: how very much like a play it all is. Much of the time, what Deadwood consists of is a whooooole lotta talkin’. People talk about their plans, their fears, their anger and hopes and every other thing under the sun . Once an episode or so, someone takes decisive action. Deadwood could probably be a fuckin’ radio play and still be fascinating. As much as I love the look of the camp, I think I’d be happy just listening to these actors, or watching them act this stuff out on the bare floor of a black box theater.

Have there been theatrical productions of any of the episodes? Do eager collegians use these speeches for monologues? They should.

  • Merrick: My own strong personal impulse was to offer my name for office but a fourth estate, independent in name and fact from the operations of government is of the essence of a free society.
  • Al: “I’m declaring myself conductor of this meeting as I have the bribe sheet.”

Fightin’ Words:

Al: “Get a fucking haircut. It looks like your mother fucked a monkey.”

Philosophical-type musings:

Reverend Smith: “When I read the scriptures I do not feel Christ’s love as I used to.”
Jane: “Oh, is that so?  That is too bad.  Join the fuckin’ club of most of us!”






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Interview: RON PERLMAN (Bunraku, Drive, Mountains of Madness, The Help?)

Speaking to people like Ron Perlman is why one does this kind of thing in the first place. Polite, articulate, expressive and just goddamn wise, Ron Perlman is everything you could ever want an interview subject to be. That he’s got interesting work to talk about on top of it is icing on an awesome cake that’s been awesome for a long time. His latest film Bunraku, which I chewed out a review of in last week’s video, is a very specifically styled movie in which Perlman plays a villain that looks a little bit like a Rob Zombie Santa Claus. He fashions himself as the manifestation of death in the film, and we talk a little bit about the universe of that film in which he fits. Beyond that we speak of his role in the amazing Drive, and his thoughts on the landscape of film release, and why a movie like The Help actually gives him hope for the industry…

___________________

Renn: So let’s talk about Bunraku! I finally got to watch it today and it’s definitely a very stylish, definitively unique piece of work.

Ron: Thank you.

Renn: How much did you know about what it would look like, feel like, the tone of it before you signed on? Was there a lot of concept art presented, or was it purely a script decision?

Ron: Well, you see the word “Bunraku” on a script and you think to yourself, “what the hell is a Bunraku?” And then you do some research and you find out it’s a highly stylized form of Japanese storytelling, which is kind of multi-media in nature– it has puppetry, it has paper-mache, it has elements of comic book storytelling. So you know you’re going to participate in something that is a very personalized vision on the part of the filmmaker, and you have no idea what that is ultimately going to end up looking like.  But then when you add the content part  of the equation, what happens in the storytelling, and you realize that’s going to be augmented in a very cinematic way then you jump in saying, “this could be a rather interesting experiment to be a part of.”

Renn: You have a long history of projects driven by distinct artistic visions, so what drew you most in to the project? Specifically the vision of the filmmaker or–

Ron: Yeah, the filmmaker had a highly articulated sense of what he was trying to do here– that this was a study of man’s innate and profound impulse to be cruel to his fellow man. So he set the story hundreds of years in the future, when all conventional weaponry has been banned from existence, so now we have guys who are fighting with the leg of piano or hat pins or toothpicks– they’re finding whatever ways they can to fuck up other guys. So the impulse for violence exists and can not be legislated. I thought that was a rather interesting story to tell and I thought that stylizing it and almost making it a dance of violence made it something rather unique, no one has ever taken that particular point of view before, and I wanted to be a part of it.

Renn: So you spent a lot of time on soundstages over in Romania, correct?

Ron: Yeah.

Renn: What was your experience over there and yet shooting on sets that were so stylistically engineered, with no location shooting?

Ron: Well it was my first time in Bucharest, I’ve done work in most of the satellite nations– The Czech Republic, Bulgaria, parts of the former USSR. I’ve worked in Croatia, Hungary. So, you know, you realize some of these countries came out of this horrific period of being overrun by communist regimes better than others, and Bucharest is going to be slow, evolving away from the horrific nature of that family that dominated them for all of those years– they did some horrible things to the spirit of the people, physically, spiritually, and emotionally. They’re gonna be slow to heal, and it was a little bit heartbreaking to see the remnants of that. They’re in perestroika now and part of a free market economy, so to speak, but like I said, some people are easier to heal than other.

Renn: Definitely seem to be some deep wounds in that country, were you able to witness any sings of growth or hope?

Ron: Well you know that eventually with the passage of time, that people will be able to embrace freedom and hopefully have the resources to be able to show for their efforts, that make their lives easier to bear. But they’re not there yet, and I guess there is a small population that are benefitting from the fruits of capitalism but then there are huge parts of the population that aren’t. You just hope that it happens sooner rather than later.

Renn: So when you’re stepping into a different reality on these sets and stepping into a –admittedly by your carer’s standards tame— combination of costume and make-up, how does that affect your thinking process and the resulting performance?

Ron: Well, we were all in the service of Guy Moshe’s vision. This was an impulse that sprung very personally out of him, and out of experiences that he’s had. So his need to tell the story in a way that was elevated and stylized was what we were all kind of participating in. So it was really important to me to keep checking in with Guy to make sure I was on the right track as to whether I was doing service to what he wanted to put on the screen. Everything else you just put blinders on and forget about the outside world and just do the job while you’re there to do it.

Renn: So one reason myself and so many CHUD readers have such a huge appreciation for your work is that you manage to strike a really great balance, and have for so long. This year alone you’ve shown up in a great big fantasy blockbuster, a smaller stylistic passion piece, and then something like Drive, which is almost a hybrid of the two. What’s sort of your driving… modus operandi for choosing parts? Is there an intentional balance you’re striking?

Ron: I’m just looking for people who are daring to be unique, and to not do anything that’s particularly derivative and formulaic. But I want to do things that celebrate the highly inspirational nature of what’s possible cinematically. I’m voraciously excited about being in the presence of guys like Nicholas Refn, Guy Moshe, Guillermo Del Toro, because they’re not making movies that are like anyone else’s movies, they’re making movies because they need to, and because they’re kind of driven with a great love of storytelling and a great love of putting everything they’ve personally ever loved or known into a distillation of the study of the human condition.

Renn: So when you’re considering taking on a project… I know some actors will take a role that’s not quite as well written if it’s part of an interesting whole or gives them a chance to work with a visionary filmmaker, whereas others will only take on new personal challenges. What’s your dealbreaker when pondering a script?

Ron: First of all, I have to feel I’m capable of playing the role. Second of all I have to feel I’m working around people who are doing it for the love of it, rather than some other network of reasons– whether they think it’s the right career choice or think it’s going to be a blockbuster or going to get award consideration. Those things are of no meaning to me. So that’s it. The material has to be smart, it usually has to be something I’ve kinda never done before so that it’s continually challenging me, putting me in places where I’m a little bit uncomfortable or have to reach beyond my grasp. That’s what makes for an exciting reality to me. And you know, it’s getting harder and harder to find because the marketplace is not rewarding iconoclasts at this particular moment in time as much as it has over the last 20 years, since the onslaught of Tarantino and all those great guys that came out of the 90s, when independent cinema was really flourishing.

Renn: Speaking to that, when At The Mountains of Madness collapsed, being both a friend of Guillermo’s and someone in the industry, how did that make you feel?

Ron: I wouldn’t say that it was a big surprise that the studio would be concerned about gambling on that scale, but it was really heartbreaking because I know how invested Guillermo is in telling that story, how invested he is in honoring H.P. Lovecraft finally, and how long and how much of himself he’s poured in to that project. I personally know that it must have shattered him even though he might not have ever shared that with the world at large, and I know that he was in pre-production for it for eight or nine months, he was ready to make that movie. It was just unfortunate that it didn’t get made. Not that it won’t at some point– I’m sure he’s determined to make it somehow, someway, some day. But it’s really tough on an artist when they invest themselves into something only to have it fall apart for all the wrong reasons.

Renn: I’ve got faith in him, we’ll see it one day I’m sure. But, to swing things back around to Bunraku, I always like to ask –whether I’m speaking with a filmmaker or just an invested observer– what are your thoughts on the way movies are being release? Bunraku is one of those potentially trailblazing movies that has been out on VOD, but also has a theatrical component. What is your perspective on these experimental release?

Ron: You know, I’m just an old fashioned guy. I love the days when a movie got made and it hit the theaters and then 8-months later it came on television, or went to DVD and then a few months after that came on television. I think movies are made to be seen in the cinema, it’s almost like one of our great American rituals where we sit collectively in a darkened room and have this communal experience that you can’t get at home. It’s a shame that the forces of the marketplace have dictated that those notions are no longer tenable.

Renn: Is that something you feel has been an inevitability, or a by-product of Hollywood’s poor choices and aversion to risk-taking? Could we be making more movies that would keep people drawn to the theaters, or is just on the wane?

Ron: Well let me just say this… the fact that there’s a movie out there called The Help, that was a tiny little movie about human beings interacting that was very moving and very well executed.. that it’s doing as well as it’s doing really encourages me. I wish that there were more people taking risks on projects like that, because I feel like if you make something great, people will go see it. But there’s such a gamble involved, there’s so many millions of dollars that have to go into the making of almost anything, that I can understand why things are the way they are, I just don’t have to like it.

Renn: Well I think a lot of people, including myself, are hoping that can happen to some extent with another little movie like Drive. It’s another small movie that’s gotten such a push of critical enthusiasm that deserves to go far. I was curious though, since the film has such a unique aura and tone and is so built on the relationship between Ryan and Nicholas… what was your understanding of the tone and the fantasy of that film when you entered in on the project?

Ron: Well, having read the source material, which was this little novella, film-noir novel by James Dallas and knowing what little I knew of Ryan and his desire to take it as much back to the source material as possible, and then knowing what little I knew about Nicholas and his maverick approach to storytelling, which is to never do the same movie twice, to never have anything resemble anything that he’s ever done before… I knew that this was going to be a very personal expression, and a very interesting expression in the hands of unbelievably capable people. My regard for Nick Refn, and likewise for Ryan Gosling, is almost inexpressible. They’re just the best on the planet right now. So I wanted to be a part of it on any level, and it just so happened there was this role of Nino, that they kind of bent to allow me to participate, and I’m really grateful that they did because that was a great thing to watch gestate in its many forms. You know he made three movies– what ultimately got on the page, what he ultimately shot, and then in the editing room he sculpted this perfect 90 minutes that no one else would have seen it like he saw. So yeah, it was very personal, very unique, very un-cookie cutter in the hands of an astonishingly important filmmaker.

Renn: I think he was able to do something so beautiful and so specifically crafted because the the really core genre elements were handled so well. It’s just a damn good crime film under the damn good art film, and that’s largely due to performances like yours and Mr. Cranston’s and Mr. Brook’s that strengthened the basic core of it and allowed him to slather his vision atop it. But in terms of working will Albert, who was enjoying his frist villainous screen role?

Ron: Well I think we were both approaching this coming from a very humble place. I was awed by the idea of working with Nicholas Refn, and I think Albert was as well. And I think Albert had the added gear to his awe of playing a gangster, something he’d never played before. Whereas I’ve played bad guys, I’ve played nefarious types before. I was watching him experiment in a color palette that was foreign to him, and it was really exciting to watch, and it was really exciting to be a part of. It was particularly exciting when it was him and me on screen together because you’re watching it happen as it’s happening, and you’re responding to it. It made for a very exciting kind of work experience.

Renn: Well before I lose you, what is generally on the horizon for you, and what can we look forward to seeing?

Ron: Well, finishing up the fourth season of Sons of Anarchy, which has begun airing. I have two more of those left to do. I have a movie coming out with Charlie Hunnam called Frankie Go Boom, in which I play a transgender. A fellow named Phyllis– an ex-fellow named Phyllis, which I found to be the funniest script I’ve read in 25 years, and that’s about it. There’s a bunch of things that we’re talking about for the hiatus, but none of them are announce-able quite yet, but you’ll be hearing about them.

Renn: We’ll be keeping an eye out. I really appreciate your time– it was an amazing talk, and it’s not everyday you get to speak to someone you’ve enjoyed for so long.

Ron: My pleasure my friend, it’s great talking to you as well. Give my regards to my old friend over there, at CHUD.

Renn: He’ll be happy to hear it.

Ron: Take care now.

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Thor’s Comic Column 9/30

Superman #1 (DC, $2.99)
By Jeb D.

For years, the joke has been that the way to revitalize the comics market would be to release nothing but #1 issues, and I have been getting a kick out of seeing DC do pretty much exactly that. Whether it’s resulting in new readers or a new round of speculation remains to be seen (there’s a shedload of these things up on ebay), but what has struck me most about the storytelling has been the… well, the familiarity of it. I certainly haven’t read all the books, but based on the ones I have seen, and what I’ve read from my Thor compatriots and elsewhere, there seems to be very little going on that would have felt out of place or anachronistic six months ago; far as I can see, for example, the denizens of Gotham are still being pestered by an army of Bat-individuals (along with a fistful of past and present Robins), and the character “reboot” of Barbara Gordon seems to acknowledge her post-Killing Joke career as Oracle, so I guess not that much really has changed. For the most part, what’s making the successful books is not the “relaunch” concept, but simply good creative teams telling good stories (fancy that).

The “variant,” if you will, is Grant Morrison’s version of Superman in Action Comics. Not that his new Billy Jack-style “ass-kicking bleeding-heart liberal” persona is a huge conceptual leap past Supes’ decision to become a “citizen of the world” a few months ago, but Morrison’s decision to write him as a cheerful Golden Age wiseacre in his salad days naturally leads us to wonder just what sort of Superman he’s going to grow up to be.

Providing at least one answer to the question is veteran comic artist George Perez… but in the role of writer; he evidently also provided rough breakdowns for artist Jesus Merino to pencil over. Like a lot of guys who are primarily artists, Perez has a tendency to over-compensate when he takes on the scripting chores: this comic features a Bendis-like cascade of word balloons, with no character missing an opportunity to offer commentary on what we’re already seeing, or to bury us in infodump. Which is something of a problem, as most of this issue falls into territory familiar enough that no one with even a passing knowledge of Superman actually needs all this exposition thrown at them, and even if the theory is that “this is someone’s first Superman comic,” you wouldn’t want that newbie to get the idea that Supes’ adventures are always this cluttered.

Time has passed since we saw Superman’s introduction in Action Comics #1. Superman has acquired a new costume that dispenses with Morrison and Morales’ pajama jeans and Doc Martens in favor of something resembling the classic look, but with enough tweaks to hopefully stave off the Siegel family’s lawyers. He’s also got armor. I think. At least, he’s drawn that way, though I suppose this could be some kind of miscommunication between Perez and Merino. And in the time that’s passed, Clark Kent has morphed into… well, sort of back into a Silver Age Superman. He puts out a fire with his super-breath, while quipping “time you got snuffed”. He tosses a monstrous foe into space like a baseball, with the snappy “You’ve been doing all the pitching… now let’s see if you can catch!” At one point, Lois Lane spots him flying and calls out “Look! Up in the sky!” We move forward a bit to Byrne’s Man of Steel, as the Daily Planet is yet again undergoing transformation in the name of “New Journalism.” There’s a touch of 90’s angst, too: not just in the look of Merino’s finished art, but with vintage dialog (responding to Lois’ insistence that the changes at the Planet will only bring good, Clark anguishes “At what price, Lois? Our integrity? Our souls?“).  And it would appear that Lois and Clark are once more two legs of a love triangle (though there are suggestions that it might morph into a weird sort of quadrilateral; readers may know that the real-life Perez is one of comicdom’s kinkier gents).  While I certainly wouldn’t call this a better comic than Action #1—it’s over-written, and the art has all of Perez’ cramped stiffness with little of his redeeming musclularity or epic quality—in the end, it’s a pretty decent Superman comic, particularly given its evident desire to tell you everything you could possibly need to know about the new status quo in 20 pages. As I say, good comics come from good creators telling good stories, not from corporate imperatives toward change, and in the end, Perez and Merino understand that, basically, old-school Superman was never broke and, commercial considerations aside, really didn’t need fixing.

Rating:
★★★☆☆

Out of a Possible 5 Stars


BRILLIANT #1 (Icon, $3.95)
By Jeb D.

No one picks up a Brian Bendis comic—particularly one outside the work-for-hire environment–to see shit blow up. That’s not to say that it never happens, but if you read Bendis at all, you read him for his ability to sketch character through telling dialog exchanges, and his Stan Lee-like curiosity about just what it would look like if the world outside his window were skewed ever so slightly into a series of comic panels.

Thus, Bendis’ latest creator-owned project, done in conjunction with his longtime Ultimate Spider-Man partner Mark Bagley, making his debut in the creator-owned arena. It’s the story of a group of tech-savvy science nerd college buddies who do what college kids do in dorm rooms these days: drink a lot and invent stuff to change the world. Bendis has described the book as being as if the cast of The Social Network invented superpowers instead of Facebook. He kicks off this issue with a demonstration that they’re clearly on to something; it’s fairly startling in a real-life environment, but would be a kind of ho-hum start to a conventional superhero book. The fact that it edges closer to startling than to ho-hum is due in large part to Bagley, who’s roughened his style a bit here, giving his usually heroic figures a more down-to-earth look. By now he’s expert at capturing the Bendis rhythm, and he takes us smoothly through the casual conversations that shade from the mundane to the scientifically miraculous. I also like the character design: these guys don’t wear big geek glasses or pull their pants up to their waists (or cringe in fear at the sight of a female); they’re ordinary looking kids, about to try something extraordinary.

And that’s pretty much your first issue: you’ll meet the main characters, discover their well-drawn backgrounds and relationships, reflect on their inspiration (a brief window in the 20th century when writers of science, and of science fiction, had more in common than they had separating them), and get a tease of where they’re going to take it. For those who enjoy following a story as it unfolds, it’s a fine first chapter. For those who feel as though more ought to happen when they crack open the book, or want more bang for their buck, my guess is that the eventual trade collection will be well worth your time and money.

Rating:
★★★☆☆

Out of a Possible 5 Stars


Bonnie Lass #1  (Red 5, $2.99)
By Jeb D.

The genre mashup is always a tricky proposition: art flourishes best when it’s banging against its limitations, kicking against the pricks, forcing itself to work within boundaries, which means that if you take too much leeway one side or the other, it’s awfully easy for the reader to go from “Wow— I did not see that coming!” to “Aw, jeez, what next?Bonnie Lass, which began its existence as a web comic and is moving to print as a 4-issue miniseries, attempts to walk that particular tightrope with mixed results.

The titular (so to speak) heroine is a pirate’s daughter with lush figure, luxuriant hair, and daddy issues, who has become a formidable, wanted pirate herself. She’s also dressed in a tank top with sports bra peeking out, cutoff Daisy Dukes, and wearing a necklace from the clearance rack at Claire’s. And speaking of racks… we also get Bonnie’s sitcom quandary about her breasts: you’ll annoy her if you ogle them, and piss her off if you don’t.

You may see where we’re going with this: the pirate structure in place tells the conventional story of Bonnie and her crew and their quest for “The Eye of the Leviathan,” with fights and flights and properly sinister bad guys from a bygone age of adventure; much of the design and other trappings fit that bill. But most of the actual jokes come from tossing a kitchen sink’s worth of modern attitudes and paraphernalia into the mix: computers, robots, shotguns, GPS, and 21st century wisecracks (“grew a pair, did you?”).  The humor and absurdity is all well and good, but it tends to diminish the “real” adventure, to which the book devotes a lot of time: there’s an extensive, frenetic sequence of Bonnie and crew desperately piloting their ship in a race through treacherous waters, but in this story, enough absurd and off-the-wall stuff happens that you half expect the ship to sprout wings or windsurf its way out of trouble, and you’re certainly nowhere close to the edge of your seat. In a world that appears to have no consistent rules of time or space, there’s not much challenge in defying them.

Bonnie Lass gets over on the basis of its art. Michael Mayne, who draws the book, and co-writes it with Tyler Fluharty, has an eye-popping cartoonish style that is charming, kinetic, and colorful, and he knows how to exaggerate for effect; I wouldn’t turn to him for subtlety, but so far that’s not a problem. The aforementioned ship chase gains what excitement it manages from the headlong rush of his paneling; there’s also a wonderfully entertaining saloon brawl, and in issues to come, we get shipboard shootouts, bad guys with robotic bits, and sea monsters, among other entertainments. And this Looney Tunes approach is great for the knockabout fun; it’s less effective when Bonnie has to brood on matters of life and death or lineage, and while she’s certainly no damsel in distress, there’s often a disconnect between the characters’ loose-limbed physicality and the sometimes painful sequences of Bonnie getting smacked around in a fight. But on balance, over the four issues I’ve read, there’s enough knockabout fun and craziness to compensate for the overall story not being all that involving.

Bonnie Lass is a sprightly lark of a book, that only occasionally takes itself more seriously than it needs to. Highly recommended to lovers of wacky, cartoony art and endearingly dumb jokes.

Rating:
★★★½☆

Out of a Possible 5 Stars


Aquaman #1 (DC Comics, $2.99)
by Graig Kent

It’s true, on the surface, Aquaman is kind of silly. When you look at the character’s costume, his powers, his weakness and his pop-culture legacy, he truly is a bit of a goofball figure.  Yet, the actual stories that have been told about him, the meat on his character’s bones, features some really interesting stuff.  Interesting, yet not exceptionally popular.   The fact that he’s been a punchline so often (the Mermaid Man parody in Spongebob Squarepants perhaps the latest and most prominent), and that so frequently the merchandising of the character has reflected that aspect of him (even in the current animated Brave and the Bold series, he’s the comic relief, more so than Plastic Man even!), well, it makes it hard for the general public to take him seriously.

The first issue of his new series seeks to address that perception of him head on, with all the subtlety of Gallagher smashing a watermelon.  At every turn in this book someone is addressing Aquaman derisively, or back-handedly at the least.  Were he not looking so stern and poker-faced, he’d be pulling on his proverbial tie saying “I get no respect”.  So, checklist: “Does he need water every 60 minutes?” Nope. “Is he ashamed of his vibrant costume?”  Nope.  “Does he talk to fishies?” Fishies aren’t capable of complex thought, so not exactly.  “Is he strong and tough on land because he’s able to survive the pressures of the deep?”  You bet.  “Does he not put up with anyone’s shit?”  Not for long.  “Is he still king of the seven seas?”  Not if he can help it.

Johns’ script gets out all these points as well as delving into Aquaman’s backstory in an exceptionally ham-fisted way (he’s shanghaied by a blogger at a restaurant he’s visiting… mmm hmmm).  While I guess in the end it is effective in getting it all out of the way it’s just not a very clever way to do it and not nearly as witty as it tries to be.  But Johns does manage to set up a new aquatic threat to the mainland (perfect for an aquatic-based hero who just decided to relocate to the surface world) and establishes the Arthur/Mera relationship in a suitably romantic way.

But if anything works in Johns’ script, it’s in large part to Ivan Reis, who has transformed into one of the premiere artists in the industry over the past few years.  Teamed with Joe Prado on inks, his lines are feathery, his shadows are soft, but they combine to make some beautiful imagery.  Reis knows how to craft a powerful splash page, but he crafts talking heads with as equal interest and care, and the dexterity in his facial expressions have reached new levels here as Aquaman reacts with many different levels of frustration throughout.  As with Green Lantern #1 and Doug Mahnke, here Johns is teamed with an artist who is able to overcome a middling script and make a book that’s worth coming back to.

Rating:
★★★☆☆

Out of a Possible 5 Stars


Blackhawks #1 (DC Comics, $2.99)
by Graig Kent

I come to Blackhawks not as any fan of the original team, but as a fan of writer Mike Costa’s G.I.Joe/Cobra series at IDW.  It has been one of my favorite books on the stands since its inception (where Costa was partnered with Christos Gage initially and now runs with it solo), an expertly executed look into the inner working of a multinational terrorist organization and their deadly game of espionage with the “good guys”.  I was excited to see what he would do with access to the DC Universe where he’s been given the opportunity to revamp an elite WWII flying squadron of international pilots as a modern-day elite fighting squadron for the United Nations.  The results haven’t exactly lived up to my expectations.

Not to “typecast” Costa, but I was expecting a G.I. Joe-in-the-DCU flavour, and while he provides a taste of that, what is unfortunately missing is the familiarity to draw the reader in.  This is a brand new cast of characters, a brand new operation, and while Costa provides a bit of a tour of the Blackhawk’s impressive set-up, and puts some faces to names, he doesn’t provide much in the way of character, likely limited by its top-loaded 8-page action sequence.  That action sequence is muddy, and light on details, so understanding who’s in play, and the purpose of the fight is about as clear as the progression of the sequence itself.

The art by Graham Nolan and Ken Lashley isn’t bad, it’s just not very effective at drawing the reader in or giving them much in the way of “wow” factor.  The character, costume, vehicle and set designs are all generally uninspiring when that, like G.I. Joe, is what should be focused upon to sell the book.  The characters don’t need elaborate superhero costumes, but they do need something more defining, and certainly shouldn’t have such an extreme 90’s aesthetic to them.  The coloring is a rare miscalculation from the usually exceptional Guy Major.  The illustrations are filled in with muted browns, grays and greens, with no real flair or flourishes to catch the eye.  The characters seem to blend into their vehicles just as the buildings seem to blend into the ground and sky.  It’s just a dull looking book.  I hear that the art team will be changed up over the next couple of issues, which hopefully improves things on that front, but the question will be is it enough to put some color into what is otherwise a rather pale read?

Rating:
★★☆☆☆

Out of a Possible 5 Stars


Annihilators: Earthfall #1 (of 4)(Marvel, $3.99)
by Graig Kent

The previous Annihilators mini-series failed to engage me to such a degree that it took me about 3 months to get around to reading the final issue.  Despite being written by the same writing team that guided the Marvel cosmic through nearly 5 years of incredible storytelling, and despite re-introducing the Spaceknights, thus plucking the old ROM nostalgia strings, something just didn’t click.  Part of it felt like Dan Abnett and Andy Lanning had perhaps passed their “best before” date on the cosmic orchestration, and part of it was just my general apathy for the team assembled.  Ronan, Gladiator, Beta Ray Bill, SIlver Surfer and Quasar?  Yes, that’s a lot of muscle/firepower, and putting them on a team together may seem like an inspired idea, but in execution it didn’t quite work out that way, primarily because they’re all virtually the same type of character, which is kind of dull from a team dynamic standpoint.

This time around, the Silver Surfer is gone, replaced by Ikon the Spaceknight and Cosmo the telekinetic Russian canine cosmonaut, both at least providing a bit of flavour to the team, yet still looking odd, like a group that just doesn’t belong together.  The story here is, ultimately, inconsequential, as it’s essentially just an excuse to get the Annihilators to Earth and square them off against the Avengers for an issue or two.  Unlike the grander scale cosmic storytelling Abnett and Lanning concocted previously, both these 4-issue Annihilators series don’t feel comparably large enough or epic enough to justify the casting.

While I actually do quite enjoy returning artist Tan Ang Huat’s style, I don’t think he’s necessarily the right fit for the story.  He draws excellent spaceships and starscapes and cuts powerful figure poses on a frequent basis, but he also has a playful sense of perspective which undermines the story which shouldn’t otherwise read as “playful”.

As with the last mini-series, “Earthfall” also features a Rocket Raccoon back-up feature, though now reduced to 5 pages of tightly told frivolity.  Unlike the main feature, Abnett and Lanning capture the perfect tone for the characters, and are backed up by the appropriate artist in Timothy Green II, whose expressive illustrations have a cartoonish nature without being too cartoony about it.

Rating:
★★★☆☆

Out of a Possible 5 Stars


Justice League Dark #1 (DC, $2.99)
By Adam Prosser

I’ve never quite understood the fascination with separating out the “magical” side of the DCU from everything else. I suppose there’s a certain logic to it, in that the main DC heroes—particularly Superman—tend to personify the classic American fascination with science and technology, and if you’re looking for ways to get around these character’s awesome power levels, magic seems like a convenient plot device to do so. And it’s not too hard to make the leap to “Well, the Justice League could pretty much take on an alien invasion by themselves, but against a magical foe they could be powerless! Therefore, we need another team of heroes to solve these problems! One that sounds like a brand of chocolate!”

But to me, comic book universes are pretty much unified by their weirdness. Sure, you can slap an arbitrary “magic” or “super-science” label on something, but you’re your definition of “science” includes a dude who gets the ability to fly and throw planets around from yellow sunlight, or a super-speedster who got his powers from being struck by lightning while doused in chemicals, or a guy with an alien ring that can make things out of the colour green, well, I’m not sure “arbitrary” is a strong enough word. Superhero comics take place in a gleefully surreal idea-space where anything can happen, and while nominal definitions take on a certain importance in such a bizarre genre, trying to identify a superhero’s “turf” seems kind of limiting. Nevertheless, I do understand the story motive.

Of course, as he was with so much else, Alan Moore was one of the first to rally the mystic heroes of the DCU, with the climax of his seminal “American Gothic” storyline in Swamp Thing. That story also overlapped “Crisis on Infinite Earths” but then took several of the magical characters to another plane of reality to combat nameless evil. It’s from this storyline that writer Peter Milligan seems to be drawing inspiration for rich, creamy <b>Justice League Dark</b>, bringing a bunch of magically-powered characters (many of which have been kept separate at Vertigo for years) to deal with the menace of an apparently insane Enchantress. Her wild spells drive back the Justice League (oddly, we’ve now seen more of the JLA in action in “dark fantasy” books like this and Swamp Thing than we have in the actual Justice League book) and seem to necessitate the involvement of junior member Zatanna, who decides this is her wheelhouse. The rest of the book is a whirlwind introduction to Madame Xanadu, Shade the Changing Man, John Constantine, and Deadman, destined to come together to stop some catastrophically generic future event. (Sorry, but at this point, the future vision of a pile of bodies elicits a bit of a shrug from me. That could be anything! It could be a train wreck! It could be food poisoning at an outdoor rock concert!) More intriguing is the mystery of a strange woman named June Moone, wandering the city, delusional and amnesiac…and shadowed by an array of clones.

I’m not hugely familiar with Peter Milligan. I know he seems to be considered a B-Lister to the giants of the original British Invasion (Moore, Grant Morrison, Warren Ellis, and the like) and I’ve heard good things about a lot of his books, but based on the evidence here I’m waiting to be impressed. Don’t get me wrong, this book does a much better job of introducing the characters and the conflict than many of the other New 52 books, and it’s got a fairly lively pace, a few nice bits of writing (I especially like the first few captions) and the potential to be a lot of fun. But I’m not really clear on what this book wants to be—is it another DCU book, but with Vertigo characters? A Vertigo book set in the DCU? Horror? Fantasy? Something else?

I may be nitpicking a bit; in most respects, really, this is a strongly-executed comic book. I guess I just felt like I was getting hit with a whirlwind of plot threads that were barely introduced, just as Superman and Wonder Woman are hit with a whirlwind of teeth (?) while trying to reach the source of some magic run amok. And the mere fact that the Justice League sequence felt more integral to the story than anything that the supposed main characters do may be at the heart of my issues here. Once again, the concept of the New 52—and the apparent need to reintegrate the Vertigo characters into the DCU—is getting in the way. Once we can dispense with that business, Justice League Dark (with huge hunks of caramel and nougat) might become something special.

Rating:
★★★½☆

Out of a Possible 5 Stars







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SINGAFEST: See Eli Roth’s Obscure Sex-Comedy Pick, GETTING ANY?

We’ve already alerted you to one cool event happening in LA in conjunction with Singafest, and now there’s another that should be on your radar. This festival is being co-sponsored by Bigfoot, the company that keeps this site afloat, so naturally we want to help however we can and we think you’ll be interested…

Horror director and Tarantino Disciple Eli Roth has been selected as one of the festival’s guests, and was given the chance to pick out any Asian film he wished for a special screening. Naturally, Roth chose an especially obscure and weird film called Getting Any? from actor/director Takeshi Kitano (aka Beat Takeshi). It took tracking down a 35mm print in France, but the film will screen on October 2nd.

I’ve never seen this very bizarre-sounding little movie, but the best synopsis I found promises a movie crammed to capacity with batshit weirdness…

Asao is a daydreamer who fantasizes about having wild, passionate sex in a car. Since he has neither a car nor a girlfriend, he embarks on a series of slapstick adventures in search of both: he sells his grandfather’s internal organs, robs a bank, steals an armored car, searches for buried treasure, becomes an actor in a Zatoichi movie, joins the yakuza, and even becomes an experimental subject in a human-invisibility project.

I can see why Eli picked it. If you want to hit the Sunday, 4:30pm screening at the Crest Theater, then just hop over to Fandango right here.

If you’re not familiar with Kitano (the director of the film and star of many others you’ve likely seen) then skim his filmography.

Also note that Roth himself will be at the screening on Sunday, so go see and be seen if you’re in L.A…

SINGAFEST Website






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The Graboid – 9.30.11


Previous Feature: The Crazies

What is this? Every single day of the week (almost), a new Graboid, a single moment grabbed from a random movie, appears on this site for you to guess the name of the film, share with your officemates, or discuss on our message boards. Sometimes the Graboid will be very easy and sometimes it’ll be as obscure as obscure gets. So read the news, read the reviews, and enjoy a screencap each and every day for your guessing pleasure.

CLICK TO GUESS





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NEW VIDEO: A Weird CHUD Look At 50/50 And REAL STEEL

This one’s weird. Pretty straightforward talk about 50/50 and Real Steel with plenty of strange bits and trivia in between. Nick and I found ourselves in different places during shoot time, so this is the insanity that distance creates. Enjoy!

Twitter:

@NickNunziata
@RennBrown






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