THE HOBBIT Part II’s New Title Reveals PJ’s Trilogy Plan, Part III Gets A Summer Date

The Hobbit: The Desolation Of Smaug

There you go. That’s the new title for the second film in Peter Jackson’s The Hobbit trilogy, which will then be followed by The Hobbit: There And Back Again a mere six months later, turning the final film into an insta-summer blockbuster.

Since it became official that PJ and company were going forward with a third film, many expressed concerned that some reshuffling was going to leave the actual source material of The Hobbit unduly stretched out and padded by Peter Jackson’s adaptations of Tolkien’s remaining notes. It would appear that is essentially the plan now, as Smaug’s demise comes deep into the book, but is followed by the climactic Battle Of The Five Armies, which will naturally make for quite the climactic spectacle in the final film.

This will obviously confirm some folk’s worse fears, and for others (myself included) this is merely confirmation of the natural and obvious path by which Jackson would make this happen. Adapting The Hobbit into two epic films will already entail a great deal of reinterpretation and ultimately, once you’ve reached that point, you just kind of have to accept that this is Jackson & Co. writing a trilogy of their own, using all of the beats of the book as their guide.

From where I sit, I think the chances of this endeavor being great or shitty are exactly the same as they were when it was merely two films. In both cases we’re relying on this group’s ability to adapt, mold, curate, and expand on this material. Either they’re going to fuck it all up or nail it straight through- I’m skeptical that the duration will ultimately be the deciding factor. In other words, if The Hobbit sucks as three films, it will most likely have sucked as two. That’s how I see it anyway.

The producers now describe the third film (and its new release date) thusly:

‘The Hobbit: There and Back Again’ will be an action spectacle and an emotional conclusion for this already much-anticipated trilogy. Opening in the summer will maximize playability for what promises to be an event film for fans the world over.

 So Part I on December 14th, Part II on December 13th, and Part III on July 18th, 2014.
I’ll see you at each.
Source | THR (via /Film)





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Thor’s Comic Column 8/31

Prophet #28 (Image, $2.99)
by D.S. Randlett (@dsrandlett)

I have a rather bad habit. When I read comic books month to month, part of the fun for me is trying to pick up on the thematic through line, and try to predict where the plot is going to go from that perception. I tend to be right, but I could probably chalk that up to predictability of the creators I read rather than any depth of perception on my part. The danger of reading like this is that I can get more attached to my own expectations than to the actual pleasures of the book itself. Sometimes it’s fair to confront books on those terms, but other times you end up glossing over you might have otherwise liked. But, it’s an instinct, something that I can’t quite control but need to be aware of.

What makes Brandon Graham and company’s Prophet such an enjoyable reading experience for me is the way that it confounds that instinct. Getting into this series is certainly an adjustment, as it makes absolutely no attempt to meet you halfway. It demands that you take it on its own terms in every aspect, and in a field filled with properties looking for a film development deal, that’s something refreshing. It’s something to be celebrated.

The way Graham writes this story has the character of a weird sort of dream. The narrative flow jumps from one scene to the next, but at the same time as a sort of languid feel. I’ve only ever experienced that sort of movement in my sleep, and now while reading Prophet. And it’s a damn weird dream. It has the character of something like Jodorowsky’s Metabarons, the fiction of Jack London, and the films of Miyazaki. Whereas last week’s Spaceman posited a future that seems entirely plausible based on current culture and politics, Prophet posits a future that I’m surprised that anyone has been able to imagine. It’s a future where the only homo sapiens still living are all clones of the same man, the warrior Jonathan Prophet, who seek to fulfill the will of the head of the Earth Empire, which appears to be an artificial intelligence of some sort. The universe has been taken over by other bizarre (but intelligent) forms of life, though, and it is them that the Earth Empire, which has nothing living at its core, seeks to dominate. Arrayed against these forces is the “old man” Prophet, apparently the father of the Prophets who are doing the Earth Empire’s bidding. This vision seems to postulate that our inventions will outlive us, and continue to perform barbarities against things that still yet live. As a view of human nature, it makes my blood run cold.

But that is part of what makes Prophet so good. It seeks to challenge on every level, from the thematic to the aesthetic. It achieves these aims without ever sacrificing readability or clarity. Sometimes you need to remember why you read comic books. Prophet is one such reminder.

Rating:
★★★★★

Out of a Possible 5 Stars


 

National Comics: Looker #1 (DC Comics, $2.99)
By Devon Sanders

I don’t know WHAT the fuck I’ve just read.

Is it a pilot? Is it satire? (pause)

I don’t know what the FUCK I’ve just read.

I mean I’m familiar with Looker. I remember her from Batman and The Outsiders. She used to be a member. She was a mousy bank teller who was something like a chosen one from a lost underground civilization who prophesied that one the day Haley’s Comet passed overheard, she’d get superpowers and become beautiful.

THAT I got… somehow.

THIS. I don’t know what THE fuck I’ve just read.

This thing written by Ian Edgington and drawn by Mike S. Miller is just gloriously mindbogglingly bad.

Looker, a former fashion model, wakes up in a garbage dump; left for dead after a one-night stand with a vampire goes wrong. She turns and since a supermodel doesn’t show up on camera anymore, she opens a modeling agency.

…the fuck?!?

Um… she constantly talks about couture while engaging in inner monologue about cocaine addicted models while taking down vampires. May I mention she’s in love with a blind cop/sculptor who loves her in return because, you know, even though he can’t SEE her, he can see her heart?

Of course.

May I mention she has a gay guy who mothers her?

And the art! The art is just insanely 90’s! It’s all poses!

I don’t know if this was intended as some sort of parody of 90’s tv action shows but this fucking thing ends with a supermodel/vampire, a gay “mother” and a naïf wanna-be supermodel personal assistant sitting on a leather couch smiling triumphantly while clinking together champagne glass.

On the final panel, I could honestly hear a 90’s sax solo while reading this thing!

If this comic was conceived as a sincere, serious thing…?

I don’t know. Should I applaud the hubris?

I do not know what the fuck I’ve just read but…

It was horrible.

I really enjoyed it.

Rating:
★★★★★

Out of a Possible 5 Stars



Captain Marvel #1-3 (Marvel, $2.99)
By Adam Prosser

At the risk of immediately turning this into a pointlessly contentious and self-absorbed review, I’m a feminist. I don’t think there’s much to this, really: you believe women should be treated the same as men? Boom, you’re a feminist. There shouldn’t be a huge stigma about it, and it doesn’t need to have all kinds of attention called to it either; it’s just that in our polarized culture we can seemingly no longer have an opinion without trying to scream it louder than the other guy.

I bring this up because superhero comics’ relationship with the female gender has been rocky from the beginning. There’s always been an assumption that the genre leans more towards male readers (usually kids or teenagers, or, these days, those with the same level of mental sophistication) and as a result it’s often skewed away from portraying women as human beings and more as mysterious, unapproachable figures of power, whether sexual or intimidating or intimidatingly sexual. When comics DO try to portray the dreaded “strong female characters”, it often comes off as apathetic tokenism, smirking sarcasm, or just plain weirdness. The most common result, assuming the writer has his (and yes, until recently, we’re almost certainly talking about “his”) heart in the right place, is the obnoxious stereotype of the Ultrabadass Woman Who Doesn’t Let Any Man Tell Her What To Do, and who demonstrates it by picking fights with conveniently-provided male chauvinists. Or maybe a rapist or two! Nothing says “empowered female” like seeing a woman beat up a couple of rapists, right? Granted, this is egalitarian in a way—comics culture is often coming from a place of extreme unselfconfidence and tends to resort to knee-jerk pissing contests to “prove” how awesome they are, such as the by-now clichéd scenes where the writer’s favourite character is able to beat everyone else up. But of course this tends to leave the impression that the subject in question actually isn’t all that great, and that they’re overcompensating; you rarely see Superman’s strength and power being touted, because nobody needs to do so. So when female superhero characters are depicted as pugnacious badasses, well, again, the word “overcompensating” comes to mind.

And yet some characters DO overcompensate, and with the new Captain Marvel series, writer Kelly Sue DeConnick shows how you can take the kinds of elements that have been so badly handled by people trying to write superheroines in the past, and makes them work. Carol Danvers is a fighter pilot and a former alcoholic (as well as having gone through some pretty squicky stuff back in the day, a fate sadly common to superheroines) so it actually makes sense that she’d be a somewhat belligerent hotshot with something to prove, but DeConnick manages to write the character with a level of fun and charisma which is often the missing element in these kinds of stories. Of course, the anachronistic, skimpily-clad gang of WWII-era women soldiers might be a little much…

Perhaps I should back up.

The new series starts with Carol adopting a new costume and, with some reticence, the alias of her former mentor Mar-Vell after Captain America encourages her to do so. (“Captain America said it was OK” is another one of those potentially overcompensating clichés in the Marvel U, but again, it’s handled well here.) She then grapples with the idea that her superpowers have taken away from her accomplishments as a pilot, and decides to prove herself by repeating a flight taken by another female pilot back in the day, in order to prove that it was possible. Just as you’re wondering if this story has forgotten that it’s about superheroes, Marvel finds herself thrown back in time to the Pacific theatre in WWII, where she meets the aforementioned all-girl Banshee Squad, and discovers that the Japanese are using Kree technology (the same alien race from which her powers derive).

DeConnick is actually so good at writing naturalistic characters, and keeps things so low-key for the first issue and a half, that it’s actually a little bit jarring when the crazy comic book stuff shows up. The theme DeConnick’s tackling here (and I hate to make it sound like only a woman can write this kind of stuff intelligently, but let’s say that most male superhero writers have demonstrated that they may be somewhat in the dark when it comes to this stuff) is the often-overlooked contributions women have made to history. In comic book terms, that translates to a bunch of sexy riot grrrlz fighting Japanese spaceships.

Dexter Soy’s artwork is…an acquired taste. I’m not actually a big fan of the painterly, supposedly “realistic” style we see in a lot of superhero books these days, but Soy abstracts it to a level that actually helps make the story flow better and keeps things in a heightened reality. While I actually wish things were a little more packed and zany—issue 2 ends with a great moment that probably should have been the end of issue one—it’s a solid series so far. Not, perhaps, the amazing success that we’d like to see from a female superhero who bears the company’s name, but a respectable effort.

Rating:
★★★☆☆

Out of a Possible 5 Stars


 

Steed and Mrs. Peel #0 (Boom!, $2.99)
By Jeb D.

The recent reissue of Eclipse’s early-90’s Steed and Mrs. Peel title, highlighted by the work of a (relatively) young Grant Morrison, seems to have done well enough for Boom! to launch a new ongoing, but one has to wonder how much of its performance had to do with interest in Morrison’s formative years: it’s not hard to picture The Avengers‘ wicked humor and straight-faced embracing of the weird having an influence on a writer on the verge of things like The Invisibles, and as a work-for-hire project, Morrison acquitted himself well, using the multi-issue format to tell a story that hewed to the traditions of the TV series, while still allowing it to breathe. But, of course, it was still subject to the hemmed-in boundaries of the licensed property: not only are these someone else’s toys, but unlike, say, Spider-Man or Batman, the publisher is only renting them for some period of time, and they have to be left intact for the next licensee, leaving even less room for creativity.

And while it’s interesting to look back at the young Morrison having his fun with Steed, Emma, and Tara King, it’s a bit different when a project like this falls into the hands of a veteran writer like Mark Waid, currently flavor of the month with the Eisner win for his current excellent run on Daredevil (and high expectations for his new Marvel Now! Hulk title).  While he’s no longer EIC of Boom! Comics, and has wrapped up his creator-owned Irredeemable and Incorruptible, he’s keeping his hand in on work outside the Big 2. Given both his track record, and his continued vitality as a creator, though, it is a bit disappointing to see him adding to the current flood of reworkings of licensed properties, even one as dear to my heart as TV’s original Avengers.

In a way, of course, this dovetails with his recently-launched Rocketeer series, but there’s a key difference: Dave Stevens’ Rocketeer was always an episodic story, published over several years in a shifting variety of formats, and built around classic adventure-story tropes. The Avengers was not only a show of quirks and idiosyncracies, but as the product of an age of television before cable, satellite, and the Internet, its structure was consistent to the point of being rigid and repetitive. The notion of ongoing throughline or story arcs was an unfamiliar one to TV watchers of the 60’s; particularly with the big money in TV being in eventual sales to local and regional syndication, storylines needed to be kept tidy and self-contained, allowing viewers to drop in and out at will, with nothing resembling the continuity that modern audiences take for granted in ongoing TV (or comic book) series (one of the most popular TV series of the day, The Fugitive, fared very poorly in syndication due to the decision to actually provide an ending to Richard Kimble’s quest for the real murderer of his wife). And for better or worse, Waid expertly captures the familiar pacing and beats we associate with a typical episode of The Avengers (absent, of course, the snappy harpsichord chase music). His Steed and Mrs. Peel sound very much like their TV counterparts, the villain’s scheme has a vintage 60’s sci-fi feel to it, and Steed’s foiling of it is appropriately absurd and unlikely. Boom’s decision to “educate” X-Men fans that Chris Claremont’s Hellfire Club was inspired by an Avengers episode feels like a bit of heavy-handed inside baseball, though.

Though its early incarnation was fairly low-budget and drab-looking, by the time The Avengers got to American viewers, it was a visually-arresting TV series, even in its black and white iteration, so the best hope for this series rising above the curiosity factor would be similarly visually-arresting art, but that’s sadly not the case. Ian Gibson’s work on the Morrison series wasn’t particularly to my taste, but I could see its strength and consistency; it captured a mood of disquiet that fit the story pretty well, even if it didn’t fit my memories of the TV series. Steve Bryant, on the other hand, while trying to capture the look of a ’67-era Avengers episode, sacrifices character and consistency (from page to page, he seems to be deciding whether or not to actually base Steed and Emma on Macnee and Rigg), while his action scenes are stiff and unconvincing. I found some of the same qualities lacking in his work on Athena Voltaire, but he seemed to make up for some of that with a depth and richness that’s missing in this issue; I don’t recall if Bryant used an inker on that series, but that might have helped here (I have no idea if there were any deadline problems with this comic, but it wouldn’t surprise me to learn it was a bit of a rush job for Bryant).

Given that this is an introductory “#0 issue,” it’s possible that Waid’s future plans for the series will involve more than just cleverly riffing on past memories of the TV series; but absent the living, breathing chemistry of Macnee and Rigg, and the immediacy of the production values, music, and photography of the original, it’s hard to see this being anything more than a nostalgic nod to the past.

Rating:
★★½☆☆

Out of a Possible 5 Stars


 

Green Lantern Annual #1 & Justice League #12 (DC, $4.99 & $3.99)
by D.S. Randlett (@dsrandlett)

This month, you have all the proof you need that The New 52… thing wasn’t planned all that far in advance.

We’re nearing the end of Geoff Johns’ highly successful run on Green Lantern, which has actually been rather fun over the long haul. This Green Lantern Annual, which wraps up a brief Black Hand story and launches the GL franchise into one of its big events, The Rise of the Third Army, is a pretty decent superhero book. We see some things that Johns has been teasing for a couple of years now, like the not yet fully revealed First Lantern. There’s a lot going on, with new elements of the GL mythos being revealed. Johns hasn’t lost step with what has made his GL run worth following: it’s fucking crazy. There are zombies. There’s body horror. And of course, superheroes. Green Lantern, over the past few years, has hit places like this, where all of these different genres come together in a way that really shouldn’t work. But it does.

All in all, Green Lantern is still what it’s been for some time now: a solid meat and potatoes superhero book that displays a lot of imagination. What’s interesting is that some of the stuff that’s starting to pay off was teased by Johns well over a year ago. I remember watching the commentary on the GL: Emerald Knights DTV movie and hearing him tease the First Lantern character and talking about how the Guardians aren’t what they seem. He’s still playing his long game, and it shows in the writing. It isn’t the best in the world, but it has clear goals, momentum, and themes.

Justice League doesn’t. I’ve been reading it for the past year in the same way that I’ve been reading Superman, with a sort of morbid fascination about what the book is saying about its publisher. For all of his faults, I think that Johns has a genuine gift for finding his way into a character and starting there. His biggest fault, however, is that he really seems to subscribe to a certain take on “the way things are supposed to be.” These two creative instincts clash in everything he does, and in some of his work in creates a genuinely interesting narrative friction. But with time, the second impulse eventually wins. His work with The Flash is evidence enough of that, with the Flash family’s restoration to the Silver Age status quo more or less after 40 damn years. Justice League has been “the second Johns” right from the get go.

In a way, we’re hearing some of the greatest hits, but played without verve or energy. In the first arc, we had the League meeting to face Darkseid, but there was no story there. Just banter, action, and a waste of great characters. After that, we had an arc that basically reprised Johns’ take on Professor Zoom. David Graves, who actually sported a rather creepy and cool design courtesy of Jim Lee, was (is? I suppose there’s nothing precluding him from popping up again) a villain who wants to make our heroes “better.” But what does that really mean? The end of the twelfth issue of the series says that the members of the Justice League learned a lesson here, that they’re really flawed human beings after all, and not gods. But we’ve never seen them think of themselves as gods, there’s no reason that they need a reminder.

That’s the problem with Justice League in a nutshell, and it’s further illustrated by Superman and Wonder Woman’s kiss. Much has been said about this relationship over the past couple of weeks in the comics sphere. Really, I have no problem with it as an idea, or the idea that this iteration of Superman can date around a bit (there are stories there, after all) before setting his sights on Lois Lane, or any of that. The problem that I have with it is context. It comes out of nowhere, just like pretty much every single moment in Justice League. It puts the lie to the idea of a “grand plan,” that’s in place. We’re swimming in a sea of half baked ideas predicated on a certain vision of what DC Comics “should” be, and narrative comes second to fulfilling the dictates of that “should.” It stinks.

Green Lantern Annual #1
Rating:
★★★½☆

Out of a Possible 5 Stars


Justice League #12
Rating:
★½☆☆☆

Out of a Possible 5 Stars







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Guy Pearce in IRON MAN 3: “Really kind of cameo stuff”

I touched on it in my Lawless review, but I don’t think any actor is having more fun this year professionally than Guy Pearce. Lockout is a truly awful experience, but it’s pretty clear Pearce could sense that as he plays his main character as a scene-chewing loon. After donning old-person makeup in the abysmal-in-every-conceivable-way-except-visuals Prometheus, Pearce unleashed a nuanced oddball for the ages in Lawless, in the form of Special Agent Rakes. Anticipating him in Iron Man 3, I’m slightly bummed to find out his contributions won’t be utilized to their fullest extent. This according to an interview the star conducted with Vulture:

“Prometheus and Iron Man are really kind of cameo stuff, so the experience of shooting them … I mean, on some level, it’s tricky because you feel like a bit of an outsider. You don’t really live the experience that you do when you’re there all day every day with everybody. But at the same time, it can be more fun sometimes because you’re just working in concentrated spurts.”

I suggest checking out the article in its entirety (linked above); as it really is a great, insightful interview. Still, I’m not too concerned. Pearce’s character, Aldrich Killian, has a fairly interesting arc as far as Marvel Comics’ supporting-characters go. I don’t want to spoil it if the film is truly going in that direction, but I can absolutely see Pearce manage his limited screentime and knock it out of the park. As an actor who’s been consistently stealing the show as late, I wouldn’t mind seeing him do so again here.






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Help me muster interest in this God of War film

The God of War games are neat. Violent. Huge monsters. Old school fantasy tropes. A neat antihero. They’re fun. Except when you have to play Parappa the Rapper to best a foe by tapping button combinations but that’s neither here nor there…

It’s a cool series. It feeds into the resurgence of appreciation for old school hack and slash and though the box office returns of the recent Wrath of the Titans were weak there’s plenty to enjoy in the genre. Beowulf‘s terrific. The “Titans” films are fine. Conan sucked a huge shedded leperdick. God of War bodes to be the kind of feature that, though completely on rails, we could use more of in our summer palate. Tough guys fighting monsters. Easy sell.

Here’s where the mix gets muddy. In speaking to IGN, the writing team of Marcus Dunstan and Patrick Melton compared their approach to rewriting the video game adaptation to Christopher Nolan’s approach to Batman. Which is a good sound byte. But not realistic. And though they recently did a tweak on Guillermo del Toro’s Pacific Rim their track record is full of very VERY low impact flicks. God of War‘s Kratos is not Batman. He’s an archetype with body art. They speak of humanizing the character, which is fine in small doses but anyone who’s played the game know the character as an ass kicker of the highest order with very little lateral movement as a fully-rounded character. He grits his teeth and cuts things sixty times in the face.

He’s not Batman. He’s not even Paste Pot Pete. And that’s fine. A good pulpy hardass fighting gigantic horned jerks is fine if the filmmaker can make it electric.

One last little sound byte that made me chuckle, in regards to writer David Self’s first draft which the writing duo is rewriting:

“The only problem with that is it was written before Clash of the Titans, Wrath of the Titans, 300 and Immortals, and those movies borrowed quite a bit from the God of War stories. It was just a little bit outdated, so we wanted to differentiate it from those other movies.”

God of War is not something people borrow from. Everything that courses through the game is either pulled from mythology, existing pulp, or the formulas that have been keystones forever. Let’s not act like it’s some piece of art. It’s a Playstation exclusive, not Joseph Campbell’s juicy extract.

With that said, I’m hoping these guys can deliver. I’d love to see a God of War flick. Let’s just not get bogged down in faux backstory.

There’s no director yet so this shit ain’t happening anytime soon.






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TEXAS CHAINSAW 3D Poster is Skinny

I saw the below Texas Chainsaw 3D poster making the rounds yesterday but wanted to share it again here because it’s both awesome and probably the best promotional work a Massacre film has had since Part 2.

The poster for the original (pictured left) is, in this contributor’s opinion, the greatest piece of film promotion ever put to paper. With a scant few words and one disturbingly evocative image, you’d know everything you needed to in the lead-up to the first Massacre. The below image doesn’t come anywhere near that feat of greatest, but it’s playing with some pretty cool iconography. This latest effort by director John Luessenhop (Takers, ugh) supposedly disregards everything except the ’74 film, and I like the thought that Leatherface has been very busy in the years since. Not a fan of dropping “Massacre” from the title, but I understand the sensitivity and timing of the issue.

Just pray you don’t hear about someone getting hacked to pieces with a chainsaw on the news in the coming months. Texas 3D doesn’t have quite the same ring to it:

Source: Fangoria






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Here’s Chris Pine in JACK RYAN

Here’s your first official look at Chris Pine playing the title character in Kenneth Branagh’s Jack Ryan – a reboot based on the popular Tom Clancy series of books that’s already spawned four films.  Though this image could just as easily be “Regular Dude” Chris Pine out for a ride. Where’s Jack Ryan going? I’m half hoping he’s on his way to watch a submarine being built. And he’ll just sort of look at it wistfully for a while as he wrestles with his own destiny as once and future Captain James Tiberius… oh, right… Jack Ryan.

Source: Paramount Pictures via Coming Soon






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Seven Psychopaths red band trailer. Just click.

Martin McDonagh has already shown us that you don’t need no trailers, posters, hype, or asshole spinning a sign on the side of the road to warrant a “must see” status for his films. That’s how good In Bruges is.

Everything we’ve seen for his upcoming Seven Psychopaths confirms such a broad level of instant acceptance. Colin Farrell was gold in the writer/director’s hands last time around, Sam Rockwell is a sure thing, Christopher Walken is kismet for this genre, and Woody Harrelson just continues to excel.

The film does have a mid 90’s feel to it based on the first looks. It’s kinda quirky cute in the same manner than many post Pulp Fiction flicks were. But once again. It’s a lock.

Now there’s a red band trailer courtesy of Yahoo and it ups the ante a bit. Especially in allowing us to witness Walken’s character’s opinion on the police. Watch it:

 

 

 






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Blu Ray Review: Stake Land

 

 

BUY FROM AMAZON: CLICK HERE!
MSRP 34.98
RATED R
STUDIO Dark Sky Films
RUNNING TIME 98 Minutes
SPECIAL FEATURES
• 2 Feature Length Cast and Crew Commentaries
1. Jim Mickle, Nick Damici, Connor Paolo, Larry Fessenden, Brent Knuckle
2. Jim Mickle, Peter Phok, Adam Folk, Ryan Samul, Graham Reznick, Jeff Grace
• Going for the Throat: The Making of Stake Land by Eric Stanze
• Character Prequels: 7 Short Films from Directors Larry Fessenden, Danielle Harris, Glenn Mcquaid, JT Petty, Graham Reznick
• Video Diaries by Jim Mickle Pre-Production – StoryBoards – Visual FX – Post-Production – Toronto International Film Festival Premiere and Q&A


The Pitch

America has fallen. A vampiric scourge sweeps the nation, turning brother on brother and parent on child as the blood-hungry beasts take deeper and deeper hold upon the land. It’s hard for the survivors to know whether to be more afraid of the creatures themselves or the violent religious groups that have sprung up in response, but there is clearly only one choice, fight or die.

We are in looking for Twinkies. I don’t really know why.

The Humans

Jim MIckle (Writer/Director) Connor Paolo, Nick Damici, Kelly McGillis, Dannielle Harris

The Nutshell

The Walking Dead with vampires instead of zombies and sexier girls.

The Lowdown

Stop me if you heard this before. The world has been taken over by zombies/vampires/computers/cheerleaders, and a group of strangers band together only to find out the humans are just as deadly and most often more evil than the monster uprising. Probably the biggest original part of this film is the vampires. They are as grimey as zombies, but surprising damage resistant and the longer they have been turned the harder it is to break the breastbone.

Stake Land built quite a following before I saw it, winning the Midnight Madness award at the Toronto Film Fest and doing a tour of the festival circuit. I watched it a second time for my review, and enjoyed it more the second time around. It has a gritty quality that gives it an edge that it unfortunately needs.

I said I enjoyed it more the second time around, but I really felt let down the first time I saw it. I was expecting something special to live up to the hype when I first sat down to watch it. It started off with promise. It shocked and did so very quickly. The first set of victims we see include an infant, and when the camera finds the vampire, the vamp is wedged into some rafters and lets the dead baby fall to the ground. Not too much later the stumble upon a nun who has been raped and abused. These two things alone set up a rough and tough movie, but then we run into the big disease known as normality.

Window shopping.

The humans have a hope of reaching somewhere in the North where the vampires are too scared to go because they have lizard blood? Along the way, their tight nit family grows as they add anyone who can’t make it on their own. Their names are some of the most unoriginal I have ever heard and could even lead you to believe that the end of civilization was decades ago. The big tough guy is named Mister, the nun is Sister, the pregnant teenager is Belle and the token black guy is Willie. Yes, he was the token along with a token old black woman, otherwise this is a white future. I had a hard time believing that names were so horribly lame. Did all the intelligent people get infected by the vampire virus?

Surprisingly, for a low budget horror film, the performances are very good. I don’t know much about the two leads, Dimici and Paolo, but both characters portrayed their parts well. Dimici has a bad ass demeanor he carries the whole film that relates him to an offspring from the Expendables cast, except with a lot less muscle. He never flinches against the vamps and is clearly the alpha male of the group. Paolo struck me as a very similar character to Jesse Eisenberg in Zombieland. As a teenager, probably 14 or 15, he not only has to cope with some very serious scary shit, but also is confused about girls and doesn’t even know how to drive. His character grows throughout the film from hesitant and meek to full fledged vamp slayer by the end, even though a frail slayer. The two leads kept the mentor/father figure/older brother relationship going which again drew non-comedic similarities between Zombieland.

In the near future, everyone shops at rednecks R’ us.

I love Dannielle Harris, and will always credit her with eternally corrupting my image of Santa Claus to a crayon drawn picture of Satan Claws (The Last Boyscout). Anything she is in becomes instantly worth a watch in my eyes, and even though she sticks mostly to genre films, I think she is a strong enough actress to attempt anything. She plays the most sympathetic character in the film, a pregnant young girl. Once again, never revealing the age of the character, she appears to be early 20s at most and maybe even a teenager. Her lines are few and far between, but her emotions show as her condition threatens to slow the group and puts them at risk.

Kelly McGillis also puts a very challenging performance forward as a wayward nun who is force slay vamps and accept the evil that men do. She has transitioned well from 80s heroine into the motherly type mature role and plays a very effective matriarch. Sean Nelson plays, get this, a soldier returned from the middle east. Even though the only one with military training, he is the only one to get disposed of completely off screen, and his character screams token. He has the least screen time of the family and the least amount of words, so he did great with his limited exposure.

The direction was very good, but not great. The pacing left a lot to be desired, starting off at a high point, but the continuous let the guard down then run for your life became monotonous to the point of losing impact. This and the retread ideas are the two biggest failures of the film. It never gets the escalation it could. Instead it suffers from building too many mole hills into mountains to the point when a mountain presents itself we see a mole hill. This is very unfortunate, as there was a big bad that deserved to be treated as such. By the time we figure out how bad ass he really is, the confrontation is over and we are off to the final resolution. This falls on the directing, but Mickle also turned a low budget horror film into a high budget look with solid performances, so while weak on pacing and escalation he exceeded almost everywhere else.

The camera work is very well done. There are quite a few interesting shots throughout the film. The main standout of the camera work though is the capturing of the apocalyptic desolation. Filmed in nowhere Pennsylvania, very similar to the area I grew up in, they took redneck decorations and used them to convincingly convey the end of modern civilization.

Did I ever tell you that getting confused with zombies is a real pain in my neck?

Stake Land is better than your average low budget horror film. It is worth a watch, but you have to stave your expectations if you haven’t seen it. It lacks for the big showdown it deserved, and a lot of the concepts within are unoriginal, and most of them don’t do anything to top the source material. The vampire resilience is the greatest original take within the film, though rarely do we see this concept expanded during the run time.

The Package

Stake Land comes with a significant amount of supplemental material. 7 short films to add a little more history to the lead characters. I really enjoyed the segments on Paolo and Harris, but the others played as little more than propaganda. Two feature length commentaries will tell you more about the cast and the making of the film than you will ever need to know, and they also include quite a range of production diaries, including pre and post production as well as a Q&A after the premiere in Toronto. The amount of special features and the quality transfer change my overall rating from an above average 3.0 to a very decent 3.5/

Rating:
★★★½☆

Out of a Possible 5 Stars







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Support This Awesome MEN IN SUITS Doc About The Guys Inside Godzilla, Gill-man, Predator And More!

I’m happy to tell you up front that not only is the documentary detailed here already shot and edited, but that its Kickstarter project to raise funds for post-production sound and music has already crossed its goal! You can actually look forward to this film, and you can be sure it will get out there wether you have the scratch to throw at it or not, which is a good thing because I think most chewers would agree that a documentary about the men in cinema’s classic monster suits sounds like a great idea!

A documentary from Wyrd Studios, Men In Suits is a film that honors the men who have given so many classic movie monsters their real hearts, while exploring the kind of life these men lead. The film is apparently complete at this point (save for the post-production work they’re raising money for) and features interviews with monster motion masters like…

Doug Jones (Hellboy, Pan’s Labyrinth)
Tom Woodruff Jr. (the Alien fims)
Haruo Nakajima (Godzilla, Ultraman)
Bob Burns (The Ghost Busters, Invasion of the Saucer Men)
Brian Steele (Hellboy II, Predators)
Douglas Tait (Zathura, Knights of Badassdom)
John Alexander (Gorillas In The Mist, Men In Black)
Van Snowden (H.R. Pufnstuff, Sigmund and the Sea Monsters)
Misty Rosas (Congo, Sid The Science Kid)
Michelan Sisti (Teenage Mutant Ninja Turtles, Dinosaurs)
Camden Toy (Buffy The Vampire Slayer, Angel)
Bobby Clark (Star Trek)

And of course Guillermo Del Toro makes an appearance!

The film seeks to explore all sides of the process, even the more painful ones (which, naturally, are the most compelling!), for example:

As you might imagine, this is a celebration of an art form that is becoming more and more marginalized by CGI. A sadness though that may be, I wonder if the documentary acknowledges the fine work of men like Andy Serkis (and Doug Jones), who bring that same dedication to movie magic and artful bodily precision to the new world of motion-capture. Surely there’s a segment that does so?

Regardless, this is something I want to see, and I hope continued support for their KS campaign across the next 19 days will empower them to get the film more exposure.

via /Film






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Watch Captain America and Zod Kill A LOT Of People In THE ICEMAN Trailer

This trailer is fucking fantastic, but I’m going to warn you now that it’s too long, show’s too much, and gives a way at least one murder of a famous person in the movie.

If you’re down with all that shit, then watch Michael Shannon, Chris Evans, Stephen Dorff, Ray Liotta, James Franco, and Winona Ryder get down on some multi-decade Mob murderin’ in this trailer for Ariel Vromen’s The Iceman. I’m hooked.

Oh, and it’s pretty edgy, so NSFW guys.

I love how ostentatiously the hairstyles are being used to move the story through time.

This looks mean and ugly that will put it right at home in our modern crime story paradigm that is full of shows and movies that see how far they can push empathy with psychopathic individuals, often while simultaneously punishing us for doing so. In this case though, there’s no meth involved, just good ole fashioned Mafia whackin’.

The film is on the TIFF line-up, but still has no announced distribution plan. Hopefully word from the fest will be good and that will change quickly.

via JoBlo






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