
I’m a relative newcomer to Saint’s Row, in that it was only the spring after SR 3 hit that I decided to finally break down and give the series an honest go. Fast forward two months, I pretty much mainlined the entire thing. The “It’s better than GTA” people are out of their minds, but never in this life will I deny the series has its charms. Like exiting the penthouse I own by BASE-jumping a chubby purple-haired trenchcoat wearing Asian hipster chick off the 70th story before jacking a bystander’s car Bo Duke style after the landing. Stuff like that.
So, I gladly share the joy contained in this teaser for Saint’s Row 4, newly resurrected from THQ’s ashes. More costumes. More weapons. More space-based insanity. More unnecessary nudity. Just plain more. And Deep Silver is apparently feeling pretty confident in their newly adopted baby, seeing as the release date is now set for August 23rd. This puts them, for the first time, right in GTA‘s face. Yep, that’s not an invitation for things to get ugly at all. Enjoy.






4 comments
You can’t compare the two. You don’t play Saint’s Row games (the newer ones) for the same reasons you play the GTA games. They’re truly different animals that happen to share a common “genre” in that they’re both open-world. Saint’s Row has far more in common with something like Prototype 2 or Just Cause than it does GTA. The “crime” element is what misleads many.
Looks like Crackdown or Destroy all Humans. I dont play any console games, but it seems like a bunch of em run on the same engine (I see my kids playing, I dont let em play GTA or Saints Row).
The confusion is really drawn from Saint’s Row 1 which was a straight-up (and rather boring) rip-off of Grand Theft Auto: San Andreas, and Saints Row 2 (though massively improved) was still pretty close as far as gameplay and story went. It wasn’t till part 3 where the series really branched off and did its own thing.
GTAIV is an excruciatingly boring game. The driving physics are terrible, the missions are repetitive and grating, the side missions and the persistence with which the NPCs demand you participate them is annoying, and the whole game is just a dull, dreary affair.
Saints Row takes its cues from the last fun GTA (i.e., Vice City), and goes from there. Yeah the first one was weak, but only in retrospect. And if IV contains elements of Crackdown, it has the potential to be one of the best games ever.
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