Activision is estimating that they made a bit of cash with Call of Duty: Modern Warfare 2. Apparently during the first 24 hours on sale, the game sold 4.7 MILLION copies in North America. and the UK. That’s right, North America and UK alone!
Not even accounting for the rest of the world, if their estimates are correct that’s the largest entertainment release ever, soundly trouncing the previous record-holder GTA IV by a good amount of copies.
Granted, the game was widely available as early as a week ago, with Gamestops and Walmarts all around the States deciding to start selling the game before launch. But it’s still an idea of how huge this series has become.
“The Call of Duty franchise has become a cultural phenomenon showing the power of video games as an entertainment medium,” says Activision publishing CEO Mike Griffith, king of stating the obvious. “The shattering of these entertainment records is a testament to the compelling, cinematic and uniquely engaging experience that the Call of Duty brand delivers. Modern Warfare 2 has taken interactive experience to unprecedented heights setting a new standard for entertainment.”
Well as for the game itself, it’s pretty damn good, but it’s hard not to be disappointed by the convoluted plot and “Hold my hand and follow me!” mechanics of the campaign. Still, the Spec Ops missions are great, the multiplayer as compelling and addictive as ever…. and we will all be playing this one for a long, long time.
Speak about war on the boards.





6 comments
Call of Duty has been getting progressively worse since the second game.
CoD2009 is a particularly mediocre game. Pretty obvious it was going to sell very well.
people rrreally should stop whining about piracy.
Beat the campaign in less than 7 hours….was fun though. Obviously they're setting everything up for MW3. Why can't games just have stories that begin and end in a single game?
"Not even accounting for the rest of the world, if their estimates are correct that's the largest entertainment release ever"- Does that even really mean anything? I remember a couple years back when Halo 3 came how it was being said that it "made more money in it's first 24 hours than Spider-Man 3 made in it's opening weekend!" or something like that. Well, no shit. When you put down 60-80 bucks a pop or more (Are you going to get the regular edition? Special Edition? The Giant Fucking Helmet Edition? Do you want the strategy guide with that?), that tends to make the overall number look jussssssst a bit more impressive, but hey, money's money…
Yep, GTA IV actually bested Halo when it hit. To put in perspective, MW2 made in a day what Halo 3 did in a week. And yeah, it is a little unfair to compare it to movie releases considering the difference in price, but hey, the marketing folks like it.
Everyone's already complaining about the level design in MW2. Fuck a game developer if they actually want to convey a little realism, right?
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