Remember that great mission in the original Mass Effect that had Shepard clearing out sentient machines on a lunar military base? So does BioWare, according to the Gamerzines.com coverage of EA’s EU showcase. Overlord, the fourth pay DLC package, sets Shepard against AI-run-amok on “five levels set across one story on one planet.“

Fans of Mass Effect’s free-roam tank exploration might find Overlord especially worthwhile, since it brings back the Hammerhead hovertank and sports a less linear design than previous DLC.
Executive producer Casey Hudson also confirms that Kasumi – the assassin introduced in Mass Effect 2’s most recent DLC – will be the game’s final squadmate. See you in Mass Effect 3, Liara!
There’s no price or release date info yet, so stay tuned for the official press release.





6 comments
It sure sucks now that you can buy a game for $50 bucks, then pay for additional content in micro-transactions that all add up. Essentially, you buy the SAME game for two-to-three times the price. First day I played Dragon Age (which was the day it came out) there was ALREADY extra downloadable quests immediately revealed that I could pay more for … way to rip off your Customers. Whatever happened to Expansion Packs for things that you could buy if you wanted to, with lots of content? Lame.
"Whatever happened to Expansion Packs for things that you could buy if you wanted to, with lots of content? Lame."
Erm dude… what a douchebag thing to say. You've GOT your expansion pack right HERE. Micro transactions here, when all added up together, equal a fair bit of content. The bonus though here, is that you can pick and choose what you want. Weapons, 2 characters Kasumi and Zaeed, Costumes, the Hammerhead tank, this new add on quest, and whatever comes in future?
This IS THE EXPANSION. You're just able to CHOOSE what parts you want instead of having to buy a whole damn expensive expansion and only really like parts of it and be forced to have it all. At least this way you can be selective now, can't you?
#2, you have it all wrong. Expansion packs were massive additions to the game – the hours per dollar ratio was much higher. These micro-expansions are deliberately designed to squeeze money out of content, not expand the game. That's just an added bonus. The total downloadable content for Mass Effect 2 reaches maybe 4 hours. These decisions are being made not by the game designers, but by the executives.
#1, if you were paying attention, you could've gotten all the downloadable content for Dragon Age at a significant discount by buying the right edition of the game.
Further, your $60 still bought you a complete and playable game. Nothing in the DLC is critical to the main story…nice to have? Sure, but the game isn't ruined by not having Shale or the Warden's Keep.
Besides, wasn't Stone Prisoner free with pretty much every version of the game?
It's a pretty good value when you consider $/hour. I mean, look at movies.
Weresmurf, thanks for calling me a douchebag … are you 13 years old? What I was trying to get at is how shallow and obviously money-grabbing it is to have a microtransaction ready on LAUNCH DAY (which is when I played the game). To me, that content should have ALREADY BEEN IN THE DAMN GAME. And if you are so foolish as to think microtransactions are a GOOD thing, then imagine when they start keeping critical things out of a game so you can buy them to complete it. Do you think that if they give you $30 bucks worth of content in the future, with more microtransactions to buy, that they price will be $30? Nope, it will still be $50 to $60 bucks for you to buy! One of the pitfalls of being primarily a PC gamer was that products were squeezed out, at full price, and then "patched" (hopefully!) later on. Now you are paying for "patches" and the consoles are in on the game. This leads to a slippery slope where the consumer gets screwed. Good thing I didn't think much of Dragon Age anyway.
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