Quick- tell me
the plot of Myst!
Ah.
Didn’t think you’d be able to. No one remembers the 1993 game for
anything but its pretty-yet-static visuals, which were amazing at a time
when people didn’t expect photo-realism in their games.
Despite
a lack of gameplay it sold oodles of copies and an adaptation was
always bandied about, but it’s not exactly an easy property to adapt. It
doesn’t even have a readily recognizable hero or plot so what could
they do with it?
Deadline reports
that the game has has been optioned by producers Hunt Lowry and Mark
Johnson along with Adrian Vanderbosch and Isaac Testerman of Mysteria
Film Group, the guys who got the rights from developer Cyan Worlds
“Our aim with this project
is to stretch the genres it operated within, much like the source
material did,” Vanderbosch said. “It is such an innovative property and
by utilizing the novels as our primary resource, we have the opportunity
to offer audiences the essence of MYST without being limited
only to the famous island of the first game. Our focus has always been
on creating an entirely new visual experience driven by engaging
characters and an epic narrative.”
They will attempt to make some
semblance of a plot from the mythology of the games (which saw you
traveling around an alien world, freeing people trapped inside of books)
and a trilogy of novels to the game. Good luck to them! It could be
nice to have a blank canvas to do something interesting with it, and
there’s certainly some iconic imagery that they could use. SIGNSAREALLAROUNDUS





9 comments
I hope they make a live-action adaptation of The 7th Guest next with a 10 minute puzzle cake sequence.
It makes me sad to admit this, but I have read all the books. And, shockingly, the first two are seriously not-bad. The second one is kinda really-good. The third one is pants.
I've also read some of the Myst books back in the day, after playing through Riven. They're were shockingly well written, and their stories were really interesting. I think there's enough material there to mine.
Ooh! I only played Myst ONCE back in like 1995, but I can totally tell you the plot of Myst. See, these two brothers have been trapped inside of books, and they both claim the other one is a jerk and they both want to be freed from their prisons. You soon find out that whole worlds are made out of freaking books in this universe. And then at the end it turns out that BOTH of the brothers are jerks and you can't trust either one! Opening point? INVALIDATED!
Dude, come on, game play may not have been as exciting as Doom, but the plot was pretty damn easy to remember. Two brothers trapped in books, begging to be freed. Each brother has the ability to build entire worlds in their books, which you visit for the things you need to free them. Turns out they both betrayed dad, and were locked up for good reason.
It sold "oodles" BECAUSE of the gameplay (ok and the visuals). Not everything has to be Halo.
Without Myst there would be no "Lost".
Yeah, what's next…are they gonna adapt a Disneyland ride?
Loved the books, and I think they would do very well in a film adaptation.
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