
Atari’s Ghostbusters: The Videogame (360 review. Wii review.) was certainly nothing that could satiate anyone waiting for a Ghostbusters 3, but it was a fun enough distraction. Some broken game mechanics and horrible level design didn’t help the game stick in anyone’s memory though, and the biggest problem with the 360/PS3/PC versions was the lack of any kind of multiplayer. You’ve got a franchise with four characters, damn it- how stupid was it to overlook any sort of co-op aspect?

Which is why it’s pretty exciting to see that the new Ghostbusters game seems to have a huge focus on co-op action and looks to be in the same vein of games like Burn, Zombie Burn.
Atari just sent over this trailer and new screens for Ghostbusters: Sanctum of Slime, a four-player downloadable title that will be hitting Xbox Live Arcade, PSN, and PC next year. Gotta love the subway snake boss…
Ghostbusters: Sanctum of Slime takes players on a brand new paranormal experience, as they suit up with their proton packs and assume the role of a rookie hired by the Ghostbusters to save New York City from a disaster of ghoulish proportions. The first ever Ghostbusters digital title is action-packed with ectoplasmic threats, haunted environments, gigantic bosses and destructive weapons including the Proton Stream, Plasma Inductor, and the Fermion Shock.

Check Ghosbustersgame.com for more and expect the game to hit sometime next Spring.





6 comments
Gauntlet: Ghostbusters Edition
Sanctum of Slime is a bitchin' title.
The first game DID have "any kind of multiplayer."
Funny that you mention the bad level design in the first game…. since this game re-uses the SAME levels….
Sweet, Ghostbusters meets Champions of Norrath/Balder's Gate: Dark Alliance!
Any word if they're going to use voices by the original cast or all sound-alikes?
Looks decent for a DigiDownload. I'll keep an eye on this.
Looks pretty close to the old Real Ghostbusters arcade game, but faster.
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