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STUDIO: New Line
MSRP: $16.99
RATED: R
RUNNING TIME: 82 minutes
SPECIAL FEATURES: None
The Pitch
Death works in mysterious ways…again.
The Humans
Bobby Campo, Shantel VanSanten, Haley Webb, Nick Zano, Mykelti Williamson, Andrew Fiscella, Krista Allen, Justin Welborn, Jackson Walker, Stephanie Honore, Lara Grice, Phil Austin
The Nutshell

“Ali? Yeah, it’s Bobby. Hey, you’re never going to guess what these numbnuts consider a clever tie in to your movie…”
The Lowdown
In a word, disappointing. This new (and reportedly last) installment brings absolutely nothing new to the table, and incorporates so many cliches, both within the series and outside of it, that it’s practically like being handed a program with all of the plays scripted ahead of the football game. The series up to now had been a hoot in terms of inventive and generally inevitable deaths. The Rube Goldberg nature to the kills was always a highlight and the mix of dark humor and sudden and violent carnage perpetrated on the characters was the signature of the franchise. The Final Destination does have a couple of good kills, but those are overshadowed by the utter lack of willingness to try anything new or expand the mythology and merely coast on the franchise’s laurels.

Some things are definitely better in 3D than others.
It also helps little that the four young main leads have little to no the presence nor anything that makes you care whether they live or die. The only one that even remotely stands out is Nick Zano as asshole rich kid Hunt Wynorski. But his asshole-ishness is something that you’ve seen a million times in a million other horror flicks. One or two Ryan Phillippe roles immediately come to mind. Although admittedly, we get a nice up close and personal view of the inside of said bunghole via a pool drainage pump that was a little cringe-worthy. As for Campo, VanSanten and Webb, none of them did anything to make me think they should have been little more than extras in a Scream flick.

“Wow, uh, I’m really not comfortable with this prop, Mykelti. Are you?”
“It’s a paycheck…”
And it’s funny that Scream does come to mind, because Destination seems very content to run down that film’s horror film playbook step by step. We get VanSanten parading around in her undies, Zano banging some random broad not long before his offing, a ckunky one-liner from Krista Allen right before her telegraphed dispatching, and several boilerplate scenes from the franchise, the likes of which had about as much tension as the elastic in a pair of worn-out BVDs. You could be guaranteed that anytime there was a wide shot of one or more characters, they weren’t long for this world. Also, probably the most glaring indicator of the fact that it’s a good thing that this is the possibly the last installment of this franchise is that they rehash a previous death in the form of one character playing chicken with an ambulance without a car.

There are probably a couple of guys out there that would still hit that.
What this film is also lacking as a whole is just the sense of dread that the first couple of films managed to instill and the presence of Death itself, however ethereal it may have been. Once the opening crash sets things up, it’s a virtual conveyor belt of deaths of people that had little to no establishment and thus no significance. There’s also no scope of things to be put into perspective by Tony Todd’s mortician character, Bludworth, from the first two films; and aspects of the goings-on such as not being able to die until it’s one’s time, in this case for Mykelti Williamson’s security guard, are glossed over as the film clips away in its brisk 82-minute pace.
But overall, what disappoints most is that concepts opened up in FD2 remain unexplored and expanded upon, not only in this film but also in FD3.
Most notably, that the fates of people who died in previous
installments are directly related to the fates of the ones currently
dying, and that there may in fact be a way to cheat Death’s plan by
dying voluntarily and then being revived, as A.J. Cook’s character
Kimberly did in the second film. Also, and it’s been a while since I
saw the first film, a little explanation as to why O’Bannon, like Devon
Sawa’s Alex, Cook from FD2, Mary Elizabeth Winstead’s Wendy from FD3
get these premonitions in the first place would be welcome, even as
background or set up. What’s the rhyme or reason is in the first
place? Are they special? Is some higher power at work here trying to
offset Death?

“I don’t know if I can handle all this death around us, man. How are you coping?”
“I saw Jon-Erik Hexum off himself…”
In terms of the dispatchings themselves, some of them are quite juicy, like one characters getting fenced in and another getting up close and personal with the inner workings of an escalator (although not really). I found quite a bit to like about the first three films, but this one signifies that maybe it’s time the franchise got exploded or run over or whatever demise is handy.
The Package
The 2D transfer of the film does look pretty good, but the much-touted 3D version certainly doesn’t deliver what was available in theatres, even on a plasma
screen. After about 10 minutes I went down a dimension and didn’t feel like I was missing much, especially the headache I was getting. Sound is fine in Dolby 5.1, with available English and Spanish subtitles. The only special feature is a collection of nine deleted scenes, some of which probably could have remained in the film, totaling about seven minutes. And there’s the neat lenticular DVD cover. Fun for the kids.





8 comments
s**t — that prop is actually very good…
Totally agree about the lack of progression of the mythos setup in the first two films really bringing this installment down, and stripping it of anything interesting beyond some gory deaths. This had the potential of being a really cool series that was a real evolution of the standard slasher film, but they got lazy and have just been phoning it in since the third installment. The only thing worthwhile in the whole movie is the cool x-ray effect that was used during the opening and closing of the movie.
One of my gripes with the series, as far as cliches go, is that the person that always seems to figure out what's going on, like the order that everyone is supposed to die in, is always the last to die in the vision. For once, it would have been nice if the first to go was the one having the vision, and that maybe there wouldn't be a predictable order to things. Also, am I wrong, or do those characters see things in their vision the same way the audience sees it and not how they would actually see things from their point of view?
I feel like adding the text "PWNED!" to the Splatter Chick photo and using it on discussion forums.
Was Splatter Chick carrying a baby or midget before getting detonated? That's a lot meat right there…
Maybe it's just Death's way of having a little fun and breaking up the monotony, it lets a few people get away for a bit (in fact sends the vision in the first place) and sees how long it takes to kill everyone while following certain rules, you know, just like completing in sport. (Ali Larter's hiding in a padded cell in FD2 – why not just make the whole building fall down? Rules?)
Seriously, a Jon-Erik Hexum joke? Count me as impressed.
Re: Rob,
Thanks. I may have perused Cover up once or twice in my youth.
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